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Java TileEntityFurnace.clear方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntityFurnace.clear方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntityFurnace.clear方法的具体用法?Java TileEntityFurnace.clear怎么用?Java TileEntityFurnace.clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.TileEntityFurnace的用法示例。


在下文中一共展示了TileEntityFurnace.clear方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: convert

import net.minecraft.tileentity.TileEntityFurnace; //导入方法依赖的package包/类
@Override
public boolean convert(EntityPlayer player, World world, BlockPos pos)
{
	EnumFacing enumfacing = world.getBlockState(pos).getValue(FACING);
	TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(pos);
	NBTTagCompound tag = furnace.writeToNBT(new NBTTagCompound());

	furnace.clear();
	world.setBlockState(pos, SCContent.keypadFurnace.getDefaultState().withProperty(FACING, enumfacing).withProperty(OPEN, false));
	((IOwnable) world.getTileEntity(pos)).getOwner().set(player.getName(), player.getUniqueID().toString());
	((TileEntityKeypadFurnace)world.getTileEntity(pos)).readFromNBT(tag);
	return true;
}
 
开发者ID:Geforce132,项目名称:SecurityCraft,代码行数:14,代码来源:BlockKeypadFurnace.java

示例2: convert

import net.minecraft.tileentity.TileEntityFurnace; //导入方法依赖的package包/类
@Override
public boolean convert(EntityPlayer player, World world, BlockPos pos)
{
	EnumFacing enumfacing = (EnumFacing)world.getBlockState(pos).getValue(FACING);
	TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(pos);
	NBTTagCompound tag = new NBTTagCompound();

	furnace.writeToNBT(tag);
	furnace.clear();
	world.setBlockState(pos, SCContent.keypadFurnace.getDefaultState().withProperty(FACING, enumfacing).withProperty(OPEN, false));
	((IOwnable) world.getTileEntity(pos)).getOwner().set(player.getCommandSenderName(), player.getUniqueID().toString());
	((TileEntityKeypadFurnace)world.getTileEntity(pos)).readFromNBT(tag);
	return true;
}
 
开发者ID:Geforce132,项目名称:SecurityCraft,代码行数:15,代码来源:BlockKeypadFurnace.java

示例3: convert

import net.minecraft.tileentity.TileEntityFurnace; //导入方法依赖的package包/类
@Override
public boolean convert(EntityPlayer player, World world, BlockPos pos)
{
	EnumFacing enumfacing = world.getBlockState(pos).getValue(FACING);
	TileEntityFurnace furnace = (TileEntityFurnace)world.getTileEntity(pos);
	NBTTagCompound tag = new NBTTagCompound();

	furnace.writeToNBT(tag);
	furnace.clear();
	world.setBlockState(pos, SCContent.keypadFurnace.getDefaultState().withProperty(FACING, enumfacing).withProperty(OPEN, false));
	((IOwnable) world.getTileEntity(pos)).getOwner().set(player.getName(), player.getUniqueID().toString());
	((TileEntityKeypadFurnace)world.getTileEntity(pos)).readFromNBT(tag);
	return true;
}
 
开发者ID:Geforce132,项目名称:SecurityCraft,代码行数:15,代码来源:BlockKeypadFurnace.java


注:本文中的net.minecraft.tileentity.TileEntityFurnace.clear方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。