本文整理汇总了Java中net.minecraft.tileentity.CommandBlockBaseLogic.shouldTrackOutput方法的典型用法代码示例。如果您正苦于以下问题:Java CommandBlockBaseLogic.shouldTrackOutput方法的具体用法?Java CommandBlockBaseLogic.shouldTrackOutput怎么用?Java CommandBlockBaseLogic.shouldTrackOutput使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.tileentity.CommandBlockBaseLogic
的用法示例。
在下文中一共展示了CommandBlockBaseLogic.shouldTrackOutput方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: updateGui
import net.minecraft.tileentity.CommandBlockBaseLogic; //导入方法依赖的package包/类
public void updateGui()
{
CommandBlockBaseLogic commandblockbaselogic = this.commandBlock.getCommandBlockLogic();
this.commandTextField.setText(commandblockbaselogic.getCommand());
this.trackOutput = commandblockbaselogic.shouldTrackOutput();
this.commandBlockMode = this.commandBlock.getMode();
this.conditional = this.commandBlock.isConditional();
this.automatic = this.commandBlock.isAuto();
this.updateCmdOutput();
this.updateMode();
this.updateConditional();
this.updateAutoExec();
this.doneBtn.enabled = true;
this.outputBtn.enabled = true;
this.modeBtn.enabled = true;
this.conditionalBtn.enabled = true;
this.autoExecBtn.enabled = true;
}
示例2: updateCmdOutput
import net.minecraft.tileentity.CommandBlockBaseLogic; //导入方法依赖的package包/类
private void updateCmdOutput()
{
CommandBlockBaseLogic commandblockbaselogic = this.commandBlock.getCommandBlockLogic();
if (commandblockbaselogic.shouldTrackOutput())
{
this.outputBtn.displayString = "O";
if (commandblockbaselogic.getLastOutput() != null)
{
this.previousOutputTextField.setText(commandblockbaselogic.getLastOutput().getUnformattedText());
}
}
else
{
this.outputBtn.displayString = "X";
this.previousOutputTextField.setText("-");
}
}
示例3: updateCmdOutput
import net.minecraft.tileentity.CommandBlockBaseLogic; //导入方法依赖的package包/类
private void updateCmdOutput() {
CommandBlockBaseLogic logic = commandBlock.getCommandBlockLogic();
if (logic.shouldTrackOutput()) {
outputBtn.displayString = Translate.GUI_COMMANDBLOCK_TRACKINGOUTPUT;
// Previous output text field text already set by superclass
} else {
outputBtn.displayString = Translate.GUI_COMMANDBLOCK_IGNORINGOUTPUT;
previousOutputTextField.setText(Translate.GUI_COMMANDBLOCK_NOOUTPUT);
}
}
示例4: actionPerformed
import net.minecraft.tileentity.CommandBlockBaseLogic; //导入方法依赖的package包/类
/**
* Called by the controls from the buttonList when activated. (Mouse pressed for buttons)
*/
protected void actionPerformed(GuiButton button) throws IOException
{
if (button.enabled)
{
CommandBlockBaseLogic commandblockbaselogic = this.commandBlock.getCommandBlockLogic();
if (button.id == 1)
{
commandblockbaselogic.setTrackOutput(this.trackOutput);
this.mc.displayGuiScreen((GuiScreen)null);
}
else if (button.id == 0)
{
PacketBuffer packetbuffer = new PacketBuffer(Unpooled.buffer());
commandblockbaselogic.fillInInfo(packetbuffer);
packetbuffer.writeString(this.commandTextField.getText());
packetbuffer.writeBoolean(commandblockbaselogic.shouldTrackOutput());
packetbuffer.writeString(this.commandBlockMode.name());
packetbuffer.writeBoolean(this.conditional);
packetbuffer.writeBoolean(this.automatic);
this.mc.getConnection().sendPacket(new CPacketCustomPayload("MC|AutoCmd", packetbuffer));
if (!commandblockbaselogic.shouldTrackOutput())
{
commandblockbaselogic.setLastOutput((ITextComponent)null);
}
this.mc.displayGuiScreen((GuiScreen)null);
}
else if (button.id == 4)
{
commandblockbaselogic.setTrackOutput(!commandblockbaselogic.shouldTrackOutput());
this.updateCmdOutput();
}
else if (button.id == 5)
{
this.nextMode();
this.updateMode();
}
else if (button.id == 6)
{
this.conditional = !this.conditional;
this.updateConditional();
}
else if (button.id == 7)
{
this.automatic = !this.automatic;
this.updateAutoExec();
}
}
}