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Java CommandBlockBaseLogic.setName方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.CommandBlockBaseLogic.setName方法的典型用法代码示例。如果您正苦于以下问题:Java CommandBlockBaseLogic.setName方法的具体用法?Java CommandBlockBaseLogic.setName怎么用?Java CommandBlockBaseLogic.setName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.CommandBlockBaseLogic的用法示例。


在下文中一共展示了CommandBlockBaseLogic.setName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onBlockPlacedBy

import net.minecraft.tileentity.CommandBlockBaseLogic; //导入方法依赖的package包/类
/**
 * Called by ItemBlocks after a block is set in the world, to allow post-place logic
 */
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
    TileEntity tileentity = worldIn.getTileEntity(pos);

    if (tileentity instanceof TileEntityCommandBlock)
    {
        TileEntityCommandBlock tileentitycommandblock = (TileEntityCommandBlock)tileentity;
        CommandBlockBaseLogic commandblockbaselogic = tileentitycommandblock.getCommandBlockLogic();

        if (stack.hasDisplayName())
        {
            commandblockbaselogic.setName(stack.getDisplayName());
        }

        if (!worldIn.isRemote)
        {
            NBTTagCompound nbttagcompound = stack.getTagCompound();

            if (nbttagcompound == null || !nbttagcompound.hasKey("BlockEntityTag", 10))
            {
                commandblockbaselogic.setTrackOutput(worldIn.getGameRules().getBoolean("sendCommandFeedback"));
                tileentitycommandblock.setAuto(this == Blocks.CHAIN_COMMAND_BLOCK);
            }

            if (tileentitycommandblock.getMode() == TileEntityCommandBlock.Mode.SEQUENCE)
            {
                boolean flag = worldIn.isBlockPowered(pos);
                tileentitycommandblock.setPowered(flag);
            }
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:36,代码来源:BlockCommandBlock.java


注:本文中的net.minecraft.tileentity.CommandBlockBaseLogic.setName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。