当前位置: 首页>>代码示例>>Java>>正文


Java ServerScoreboard.getObjectiveInDisplaySlot方法代码示例

本文整理汇总了Java中net.minecraft.scoreboard.ServerScoreboard.getObjectiveInDisplaySlot方法的典型用法代码示例。如果您正苦于以下问题:Java ServerScoreboard.getObjectiveInDisplaySlot方法的具体用法?Java ServerScoreboard.getObjectiveInDisplaySlot怎么用?Java ServerScoreboard.getObjectiveInDisplaySlot使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.scoreboard.ServerScoreboard的用法示例。


在下文中一共展示了ServerScoreboard.getObjectiveInDisplaySlot方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: sendScoreboard

import net.minecraft.scoreboard.ServerScoreboard; //导入方法依赖的package包/类
protected void sendScoreboard(ServerScoreboard scoreboardIn, EntityPlayerMP playerIn)
{
    Set<ScoreObjective> set = Sets.<ScoreObjective>newHashSet();

    for (ScorePlayerTeam scoreplayerteam : scoreboardIn.getTeams())
    {
        playerIn.playerNetServerHandler.sendPacket(new S3EPacketTeams(scoreplayerteam, 0));
    }

    for (int i = 0; i < 19; ++i)
    {
        ScoreObjective scoreobjective = scoreboardIn.getObjectiveInDisplaySlot(i);

        if (scoreobjective != null && !set.contains(scoreobjective))
        {
            for (Packet packet : scoreboardIn.func_96550_d(scoreobjective))
            {
                playerIn.playerNetServerHandler.sendPacket(packet);
            }

            set.add(scoreobjective);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:25,代码来源:ServerConfigurationManager.java

示例2: sendScoreboard

import net.minecraft.scoreboard.ServerScoreboard; //导入方法依赖的package包/类
protected void sendScoreboard(ServerScoreboard scoreboardIn, EntityPlayerMP playerIn)
{
    Set<ScoreObjective> set = Sets.<ScoreObjective>newHashSet();

    for (ScorePlayerTeam scoreplayerteam : scoreboardIn.getTeams())
    {
        playerIn.connection.sendPacket(new SPacketTeams(scoreplayerteam, 0));
    }

    for (int i = 0; i < 19; ++i)
    {
        ScoreObjective scoreobjective = scoreboardIn.getObjectiveInDisplaySlot(i);

        if (scoreobjective != null && !set.contains(scoreobjective))
        {
            for (Packet<?> packet : scoreboardIn.getCreatePackets(scoreobjective))
            {
                playerIn.connection.sendPacket(packet);
            }

            set.add(scoreobjective);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:25,代码来源:PlayerList.java


注:本文中的net.minecraft.scoreboard.ServerScoreboard.getObjectiveInDisplaySlot方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。