本文整理汇总了Java中net.minecraft.scoreboard.Scoreboard.createTeam方法的典型用法代码示例。如果您正苦于以下问题:Java Scoreboard.createTeam方法的具体用法?Java Scoreboard.createTeam怎么用?Java Scoreboard.createTeam使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.scoreboard.Scoreboard
的用法示例。
在下文中一共展示了Scoreboard.createTeam方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addTeam
import net.minecraft.scoreboard.Scoreboard; //导入方法依赖的package包/类
protected void addTeam(ICommandSender sender, String[] args, int index) throws CommandException
{
String s = args[index++];
Scoreboard scoreboard = this.getScoreboard();
if (scoreboard.getTeam(s) != null)
{
throw new CommandException("commands.scoreboard.teams.add.alreadyExists", new Object[] {s});
}
else if (s.length() > 16)
{
throw new SyntaxErrorException("commands.scoreboard.teams.add.tooLong", new Object[] {s, Integer.valueOf(16)});
}
else if (s.length() == 0)
{
throw new WrongUsageException("commands.scoreboard.teams.add.usage", new Object[0]);
}
else
{
if (args.length > index)
{
String s1 = getChatComponentFromNthArg(sender, args, index).getUnformattedText();
if (s1.length() > 32)
{
throw new SyntaxErrorException("commands.scoreboard.teams.add.displayTooLong", new Object[] {s1, Integer.valueOf(32)});
}
if (s1.length() > 0)
{
scoreboard.createTeam(s).setTeamName(s1);
}
else
{
scoreboard.createTeam(s);
}
}
else
{
scoreboard.createTeam(s);
}
notifyOperators(sender, this, "commands.scoreboard.teams.add.success", new Object[] {s});
}
}
示例2: handleTeams
import net.minecraft.scoreboard.Scoreboard; //导入方法依赖的package包/类
/**
* Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-
* memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
*/
public void handleTeams(S3EPacketTeams packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Scoreboard scoreboard = this.clientWorldController.getScoreboard();
ScorePlayerTeam scoreplayerteam;
if (packetIn.func_149307_h() == 0)
{
scoreplayerteam = scoreboard.createTeam(packetIn.func_149312_c());
}
else
{
scoreplayerteam = scoreboard.getTeam(packetIn.func_149312_c());
}
if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 2)
{
scoreplayerteam.setTeamName(packetIn.func_149306_d());
scoreplayerteam.setNamePrefix(packetIn.func_149311_e());
scoreplayerteam.setNameSuffix(packetIn.func_149309_f());
scoreplayerteam.setChatFormat(EnumChatFormatting.func_175744_a(packetIn.func_179813_h()));
scoreplayerteam.func_98298_a(packetIn.func_149308_i());
Team.EnumVisible team$enumvisible = Team.EnumVisible.func_178824_a(packetIn.func_179814_i());
if (team$enumvisible != null)
{
scoreplayerteam.setNameTagVisibility(team$enumvisible);
}
}
if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 3)
{
for (String s : packetIn.func_149310_g())
{
scoreboard.addPlayerToTeam(s, packetIn.func_149312_c());
}
}
if (packetIn.func_149307_h() == 4)
{
for (String s1 : packetIn.func_149310_g())
{
scoreboard.removePlayerFromTeam(s1, scoreplayerteam);
}
}
if (packetIn.func_149307_h() == 1)
{
scoreboard.removeTeam(scoreplayerteam);
}
}
示例3: handleTeams
import net.minecraft.scoreboard.Scoreboard; //导入方法依赖的package包/类
/**
* Updates a team managed by the scoreboard: Create/Remove the team
* registration, Register/Remove the player-team- memberships, Set team
* displayname/prefix/suffix and/or whether friendly fire is enabled
*/
public void handleTeams(S3EPacketTeams packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Scoreboard scoreboard = this.clientWorldController.getScoreboard();
ScorePlayerTeam scoreplayerteam;
if (packetIn.func_149307_h() == 0) {
scoreplayerteam = scoreboard.createTeam(packetIn.func_149312_c());
} else {
scoreplayerteam = scoreboard.getTeam(packetIn.func_149312_c());
}
if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 2) {
scoreplayerteam.setTeamName(packetIn.func_149306_d());
scoreplayerteam.setNamePrefix(packetIn.func_149311_e());
scoreplayerteam.setNameSuffix(packetIn.func_149309_f());
scoreplayerteam.setChatFormat(EnumChatFormatting.func_175744_a(packetIn.func_179813_h()));
scoreplayerteam.func_98298_a(packetIn.func_149308_i());
Team.EnumVisible team$enumvisible = Team.EnumVisible.func_178824_a(packetIn.func_179814_i());
if (team$enumvisible != null) {
scoreplayerteam.setNameTagVisibility(team$enumvisible);
}
}
if (packetIn.func_149307_h() == 0 || packetIn.func_149307_h() == 3) {
for (String s : packetIn.func_149310_g()) {
scoreboard.addPlayerToTeam(s, packetIn.func_149312_c());
}
}
if (packetIn.func_149307_h() == 4) {
for (String s1 : packetIn.func_149310_g()) {
scoreboard.removePlayerFromTeam(s1, scoreplayerteam);
}
}
if (packetIn.func_149307_h() == 1) {
scoreboard.removeTeam(scoreplayerteam);
}
}
示例4: handleTeams
import net.minecraft.scoreboard.Scoreboard; //导入方法依赖的package包/类
/**
* Updates a team managed by the scoreboard: Create/Remove the team registration, Register/Remove the player-team-
* memberships, Set team displayname/prefix/suffix and/or whether friendly fire is enabled
*/
public void handleTeams(SPacketTeams packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
Scoreboard scoreboard = this.clientWorldController.getScoreboard();
ScorePlayerTeam scoreplayerteam;
if (packetIn.getAction() == 0)
{
scoreplayerteam = scoreboard.createTeam(packetIn.getName());
}
else
{
scoreplayerteam = scoreboard.getTeam(packetIn.getName());
}
if (packetIn.getAction() == 0 || packetIn.getAction() == 2)
{
scoreplayerteam.setTeamName(packetIn.getDisplayName());
scoreplayerteam.setNamePrefix(packetIn.getPrefix());
scoreplayerteam.setNameSuffix(packetIn.getSuffix());
scoreplayerteam.setChatFormat(TextFormatting.fromColorIndex(packetIn.getColor()));
scoreplayerteam.setFriendlyFlags(packetIn.getFriendlyFlags());
Team.EnumVisible team$enumvisible = Team.EnumVisible.getByName(packetIn.getNameTagVisibility());
if (team$enumvisible != null)
{
scoreplayerteam.setNameTagVisibility(team$enumvisible);
}
Team.CollisionRule team$collisionrule = Team.CollisionRule.getByName(packetIn.getCollisionRule());
if (team$collisionrule != null)
{
scoreplayerteam.setCollisionRule(team$collisionrule);
}
}
if (packetIn.getAction() == 0 || packetIn.getAction() == 3)
{
for (String s : packetIn.getPlayers())
{
scoreboard.addPlayerToTeam(s, packetIn.getName());
}
}
if (packetIn.getAction() == 4)
{
for (String s1 : packetIn.getPlayers())
{
scoreboard.removePlayerFromTeam(s1, scoreplayerteam);
}
}
if (packetIn.getAction() == 1)
{
scoreboard.removeTeam(scoreplayerteam);
}
}
示例5: addTeam
import net.minecraft.scoreboard.Scoreboard; //导入方法依赖的package包/类
protected void addTeam(ICommandSender sender, String[] p_184910_2_, int p_184910_3_, MinecraftServer server) throws CommandException
{
String s = p_184910_2_[p_184910_3_++];
Scoreboard scoreboard = this.getScoreboard(server);
if (scoreboard.getTeam(s) != null)
{
throw new CommandException("commands.scoreboard.teams.add.alreadyExists", new Object[] {s});
}
else if (s.length() > 16)
{
throw new SyntaxErrorException("commands.scoreboard.teams.add.tooLong", new Object[] {s, Integer.valueOf(16)});
}
else if (s.isEmpty())
{
throw new WrongUsageException("commands.scoreboard.teams.add.usage", new Object[0]);
}
else
{
if (p_184910_2_.length > p_184910_3_)
{
String s1 = getChatComponentFromNthArg(sender, p_184910_2_, p_184910_3_).getUnformattedText();
if (s1.length() > 32)
{
throw new SyntaxErrorException("commands.scoreboard.teams.add.displayTooLong", new Object[] {s1, Integer.valueOf(32)});
}
if (s1.isEmpty())
{
scoreboard.createTeam(s);
}
else
{
scoreboard.createTeam(s).setTeamName(s1);
}
}
else
{
scoreboard.createTeam(s);
}
notifyCommandListener(sender, this, "commands.scoreboard.teams.add.success", new Object[] {s});
}
}