当前位置: 首页>>代码示例>>Java>>正文


Java PotionEffect.getAmplifier方法代码示例

本文整理汇总了Java中net.minecraft.potion.PotionEffect.getAmplifier方法的典型用法代码示例。如果您正苦于以下问题:Java PotionEffect.getAmplifier方法的具体用法?Java PotionEffect.getAmplifier怎么用?Java PotionEffect.getAmplifier使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.potion.PotionEffect的用法示例。


在下文中一共展示了PotionEffect.getAmplifier方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: applyEffects

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public void applyEffects(EntityLivingBase target, EntityLivingBase source, EntityLivingBase indirectsource) {
    for (CaskPotionEffect effect : effects)
    {
        PotionEffect potioneffect = effect.potionEffect;
        PotionEffect currentStack = target.getActivePotionEffect(potioneffect.getPotion());
        if (potioneffect.getPotion().isInstant())
        {
            potioneffect.getPotion().affectEntity(source, indirectsource, target, potioneffect.getAmplifier(), 1.0D);
        }
        else
        {
            int amplifier = currentStack.getAmplifier();
            int duration = currentStack.getDuration();
            if(currentStack != null)
            {
                amplifier = Math.min(amplifier + currentStack.getAmplifier() + 1,effect.maxStack);
                if(amplifier != currentStack.getAmplifier())
                    duration += currentStack.getDuration();
            }
            PotionEffect newStack = new PotionEffect(potioneffect.getPotion(),duration,amplifier,false,false); //TODO: curative item?? alchemical hangover cure???
            target.addPotionEffect(newStack);
        }
    }
}
 
开发者ID:DaedalusGame,项目名称:Soot,代码行数:25,代码来源:CaskManager.java

示例2: onItemUse

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
@SubscribeEvent
public void onItemUse(LivingEntityUseItemEvent event)
{
    EntityLivingBase living = event.getEntityLiving();
    ItemStack stack = event.getItem();
    PotionEffect effect = living.getActivePotionEffect(this);

    if(ItemUtil.matchesOreDict(stack,"torch") && effect != null)
    {
        //TODO: Blow a cloud of fire out
        if(effect.getDuration() > 10)
        {
            PotionEffect reducedEffect = new PotionEffect(this, effect.getDuration() - 5, effect.getAmplifier(), effect.getIsAmbient(), effect.doesShowParticles());
            reducedEffect.setCurativeItems(effect.getCurativeItems());
            living.addPotionEffect(reducedEffect);
        }
        else
        {
            living.removePotionEffect(this);
        }
    }
}
 
开发者ID:DaedalusGame,项目名称:Soot,代码行数:23,代码来源:PotionFireLung.java

示例3: fall

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public void fall(float distance, float damageMultiplier)
{
    super.fall(distance, damageMultiplier);
    PotionEffect potioneffect = this.getActivePotionEffect(Potion.jump);
    float f = potioneffect != null ? (float)(potioneffect.getAmplifier() + 1) : 0.0F;
    int i = MathHelper.ceiling_float_int((distance - 3.0F - f) * damageMultiplier);

    if (i > 0)
    {
        this.playSound(this.getFallSoundString(i), 1.0F, 1.0F);
        this.attackEntityFrom(DamageSource.fall, (float)i);
        int j = MathHelper.floor_double(this.posX);
        int k = MathHelper.floor_double(this.posY - 0.20000000298023224D);
        int l = MathHelper.floor_double(this.posZ);
        Block block = this.worldObj.getBlockState(new BlockPos(j, k, l)).getBlock();

        if (block.getMaterial() != Material.air)
        {
            Block.SoundType block$soundtype = block.stepSound;
            this.playSound(block$soundtype.getStepSound(), block$soundtype.getVolume() * 0.5F, block$soundtype.getFrequency() * 0.75F);
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:24,代码来源:EntityLivingBase.java

示例4: S1DPacketEntityEffect

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public S1DPacketEntityEffect(int entityIdIn, PotionEffect effect)
{
    this.entityId = entityIdIn;
    this.effectId = (byte)(effect.getPotionID() & 255);
    this.amplifier = (byte)(effect.getAmplifier() & 255);

    if (effect.getDuration() > 32767)
    {
        this.duration = 32767;
    }
    else
    {
        this.duration = effect.getDuration();
    }

    this.hideParticles = (byte)(effect.getIsShowParticles() ? 1 : 0);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:18,代码来源:S1DPacketEntityEffect.java

示例5: fall

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public void fall(float distance, float damageMultiplier)
{
    super.fall(distance, damageMultiplier);
    PotionEffect potioneffect = this.getActivePotionEffect(MobEffects.JUMP_BOOST);
    float f = potioneffect == null ? 0.0F : (float)(potioneffect.getAmplifier() + 1);
    int i = MathHelper.ceil((distance - 3.0F - f) * damageMultiplier);

    if (i > 0)
    {
        this.playSound(this.getFallSound(i), 1.0F, 1.0F);
        this.attackEntityFrom(DamageSource.fall, (float)i);
        int j = MathHelper.floor(this.posX);
        int k = MathHelper.floor(this.posY - 0.20000000298023224D);
        int l = MathHelper.floor(this.posZ);
        IBlockState iblockstate = this.world.getBlockState(new BlockPos(j, k, l));

        if (iblockstate.getMaterial() != Material.AIR)
        {
            SoundType soundtype = iblockstate.getBlock().getSoundType();
            this.playSound(soundtype.getFallSound(), soundtype.getVolume() * 0.5F, soundtype.getPitch() * 0.75F);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:24,代码来源:EntityLivingBase.java

示例6: copyBrew

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
private Object copyBrew(Object brew) {
	if (brew instanceof PotionEffect) {
		PotionEffect potion = (PotionEffect) brew;
		return new PotionEffect(potion.getPotion(), potion.getDuration(), potion.getAmplifier());
	}
	return ((BrewEffect) brew).copy();
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:8,代码来源:TileCauldron.java

示例7: SPacketEntityEffect

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public SPacketEntityEffect(int entityIdIn, PotionEffect effect)
{
    this.entityId = entityIdIn;
    this.effectId = (byte)(Potion.getIdFromPotion(effect.getPotion()) & 255);
    this.amplifier = (byte)(effect.getAmplifier() & 255);

    if (effect.getDuration() > 32767)
    {
        this.duration = 32767;
    }
    else
    {
        this.duration = effect.getDuration();
    }

    this.flags = 0;

    if (effect.getIsAmbient())
    {
        this.flags = (byte)(this.flags | 1);
    }

    if (effect.doesShowParticles())
    {
        this.flags = (byte)(this.flags | 2);
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:28,代码来源:SPacketEntityEffect.java

示例8: addPotionEffectTooltip

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
public static void addPotionEffectTooltip(List<PotionEffect> list, List<String> lores, float durationFactor)
{
    List<Tuple<String, AttributeModifier>> attributeModifiers = Lists.newArrayList();

    if (list.isEmpty())
    {
        String s = I18n.translateToLocal("effect.none").trim();
        lores.add(TextFormatting.GRAY + s);
    }
    else
    {
        for (PotionEffect potioneffect : list)
        {
            String s1 = I18n.translateToLocal(potioneffect.getEffectName()).trim();
            Potion potion = potioneffect.getPotion();
            Map<IAttribute, AttributeModifier> map = potion.getAttributeModifierMap();

            if (!map.isEmpty())
            {
                for (Map.Entry<IAttribute, AttributeModifier> entry : map.entrySet())
                {
                    AttributeModifier attributemodifier = entry.getValue();
                    AttributeModifier attributemodifier1 = new AttributeModifier(attributemodifier.getName(), potion.getAttributeModifierAmount(potioneffect.getAmplifier(), attributemodifier), attributemodifier.getOperation());
                    attributeModifiers.add(new Tuple(((IAttribute)entry.getKey()).getName(), attributemodifier1));
                }
            }

            if (potioneffect.getAmplifier() > 0)
            {
                s1 = s1 + " " + I18n.translateToLocal("potion.potency." + potioneffect.getAmplifier()).trim();
            }

            if (potioneffect.getDuration() > 20)
            {
                s1 = s1 + " (" + Potion.getPotionDurationString(potioneffect, durationFactor) + ")";
            }

            if (potion.isBadEffect())
            {
                lores.add(TextFormatting.RED + s1);
            }
            else
            {
                lores.add(TextFormatting.BLUE + s1);
            }
        }
    }

    if (!attributeModifiers.isEmpty())
    {
        lores.add("");
        lores.add(TextFormatting.DARK_PURPLE + I18n.translateToLocal("potion.whenDrank"));

        for (Tuple<String, AttributeModifier> tuple : attributeModifiers)
        {
            AttributeModifier attributemodifier2 = tuple.getSecond();
            double d0 = attributemodifier2.getAmount();
            double d1;

            if (attributemodifier2.getOperation() != 1 && attributemodifier2.getOperation() != 2)
            {
                d1 = attributemodifier2.getAmount();
            }
            else
            {
                d1 = attributemodifier2.getAmount() * 100.0D;
            }

            if (d0 > 0.0D)
            {
                lores.add(TextFormatting.BLUE + I18n.translateToLocalFormatted("attribute.modifier.plus." + attributemodifier2.getOperation(), ItemStack.DECIMALFORMAT.format(d1), I18n.translateToLocal("attribute.name." + (String)tuple.getFirst())));
            }
            else if (d0 < 0.0D)
            {
                d1 = d1 * -1.0D;
                lores.add(TextFormatting.RED + I18n.translateToLocalFormatted("attribute.modifier.take." + attributemodifier2.getOperation(), ItemStack.DECIMALFORMAT.format(d1), I18n.translateToLocal("attribute.name." + (String)tuple.getFirst())));
            }
        }
    }
}
 
开发者ID:DaedalusGame,项目名称:Soot,代码行数:82,代码来源:MiscUtil.java

示例9: drawActivePotionEffects

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
/**
 * Display the potion effects list
 */
private void drawActivePotionEffects()
{
    int i = this.guiLeft - 124;
    int j = this.guiTop;
    int k = 166;
    Collection<PotionEffect> collection = this.mc.thePlayer.getActivePotionEffects();

    if (!collection.isEmpty())
    {
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        GlStateManager.disableLighting();
        int l = 33;

        if (collection.size() > 5)
        {
            l = 132 / (collection.size() - 1);
        }

        for (PotionEffect potioneffect : Ordering.natural().sortedCopy(collection))
        {
            Potion potion = potioneffect.getPotion();
            if(!potion.shouldRender(potioneffect)) continue;
            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
            this.mc.getTextureManager().bindTexture(INVENTORY_BACKGROUND);
            this.drawTexturedModalRect(i, j, 0, 166, 140, 32);

            if (potion.hasStatusIcon())
            {
                int i1 = potion.getStatusIconIndex();
                this.drawTexturedModalRect(i + 6, j + 7, 0 + i1 % 8 * 18, 198 + i1 / 8 * 18, 18, 18);
            }

            potion.renderInventoryEffect(i, j, potioneffect, mc);
            if (!potion.shouldRenderInvText(potioneffect)) { j += l; continue; }
            String s1 = I18n.format(potion.getName(), new Object[0]);

            if (potioneffect.getAmplifier() == 1)
            {
                s1 = s1 + " " + I18n.format("enchantment.level.2", new Object[0]);
            }
            else if (potioneffect.getAmplifier() == 2)
            {
                s1 = s1 + " " + I18n.format("enchantment.level.3", new Object[0]);
            }
            else if (potioneffect.getAmplifier() == 3)
            {
                s1 = s1 + " " + I18n.format("enchantment.level.4", new Object[0]);
            }

            this.fontRendererObj.drawStringWithShadow(s1, (float)(i + 10 + 18), (float)(j + 6), 16777215);
            String s = Potion.getPotionDurationString(potioneffect, 1.0F);
            this.fontRendererObj.drawStringWithShadow(s, (float)(i + 10 + 18), (float)(j + 6 + 10), 8355711);
            j += l;
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:60,代码来源:InventoryEffectRenderer.java

示例10: drawActivePotionEffects

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
/**
 * Display the potion effects list
 */
private void drawActivePotionEffects()
{
    int i = this.guiLeft - 124;
    int j = this.guiTop;
    int k = 166;
    Collection<PotionEffect> collection = this.mc.thePlayer.getActivePotionEffects();

    if (!collection.isEmpty())
    {
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        GlStateManager.disableLighting();
        int l = 33;

        if (collection.size() > 5)
        {
            l = 132 / (collection.size() - 1);
        }

        for (PotionEffect potioneffect : this.mc.thePlayer.getActivePotionEffects())
        {
            Potion potion = Potion.potionTypes[potioneffect.getPotionID()];
            GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
            this.mc.getTextureManager().bindTexture(inventoryBackground);
            this.drawTexturedModalRect(i, j, 0, 166, 140, 32);

            if (potion.hasStatusIcon())
            {
                int i1 = potion.getStatusIconIndex();
                this.drawTexturedModalRect(i + 6, j + 7, 0 + i1 % 8 * 18, 198 + i1 / 8 * 18, 18, 18);
            }

            String s1 = I18n.format(potion.getName(), new Object[0]);

            if (potioneffect.getAmplifier() == 1)
            {
                s1 = s1 + " " + I18n.format("enchantment.level.2", new Object[0]);
            }
            else if (potioneffect.getAmplifier() == 2)
            {
                s1 = s1 + " " + I18n.format("enchantment.level.3", new Object[0]);
            }
            else if (potioneffect.getAmplifier() == 3)
            {
                s1 = s1 + " " + I18n.format("enchantment.level.4", new Object[0]);
            }

            this.fontRendererObj.drawStringWithShadow(s1, (float)(i + 10 + 18), (float)(j + 6), 16777215);
            String s = Potion.getDurationString(potioneffect);
            this.fontRendererObj.drawStringWithShadow(s, (float)(i + 10 + 18), (float)(j + 6 + 10), 8355711);
            j += l;
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:57,代码来源:InventoryEffectRenderer.java

示例11: onRender

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
@EventTarget
public void onRender(EventRender2D e) {
	if (!client.getManagers().getManager(SettingManager.class).getSetting(HUD.class, "PotionEffect").getBooleanValue()) {

		int x = e.width - 20;
		for (PotionEffect p : Minecraft.getMinecraft().thePlayer.getActivePotionEffects()) {
			Potion potion = Potion.potionTypes[p.getPotionID()];
			GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
			if (potion.hasStatusIcon()) {
				RenderUtils.drawFullCircle(x + 5, e.height - 11, 10, ColorUtils.backColor);
				RenderUtils.drawCircle(x + 5, e.height - 11, 10, ColorUtils.arrayColor);
				GL11.glColor4f(1, 1, 1, 1);

				GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
				GlStateManager.disableLighting();

				int i1 = potion.getStatusIconIndex();
				GL11.glScalef((float) 0.8f, (float) 0.8f, (float) 0.8f);
				GlStateManager.enableBlend();
				GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
				Minecraft.getMinecraft().getTextureManager().bindTexture(inventoryBackground);
				Gui.drawTexturedModalRect1((int) (x * 1.25f) - 2, (int) (e.height * 1.25f) - 23, 0 + i1 % 8 * 18,
						198 + i1 / 8 * 18, 18, 18);
				GL11.glScalef((float) 1.25f, (float) 1.25f, (float) 1.25f);
				GlStateManager.disableBlend();

				int i = p.getDuration() / 20;
				int j = i / 60;
				i = i % 60;
				String time = (String) (i < 10 ? j + ":0" + i : j + ":" + i);

				arraylist.drawStringWithShadow(time, x - arraylist.getStringWidth(time) + 12,
						e.height - arraylist.getHeight() - 2, -1);
				if (p.getAmplifier() != 0)
				arraylist.drawStringWithShadow((p.getAmplifier() + 1) + "",
						x - arraylist.getStringWidth((p.getAmplifier() + 1) + "") + 7,
						e.height - arraylist.getHeight() - 13, -1);
			}

			if (Minecraft.getMinecraft().thePlayer.getActivePotionEffects().size() > 5)
				x -= 90 / (Minecraft.getMinecraft().thePlayer.getActivePotionEffects().size() - 1);
			else
				x -= 24;
		}
	}
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:47,代码来源:DrawPotions.java

示例12: isPotionApplicable

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public boolean isPotionApplicable(PotionEffect potioneffectIn)
  {
return potioneffectIn.getPotion() == TF2weapons.stun && potioneffectIn.getAmplifier()>=3;
  }
 
开发者ID:rafradek,项目名称:Mods,代码行数:5,代码来源:EntityTF2Boss.java

示例13: addInformation

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
@Override
@SideOnly(Side.CLIENT)
@SuppressWarnings({ "rawtypes", "unchecked" })
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean isComplex) {
	if (stack.getItemDamage() == 0)
		return;

	List<PotionEffect> effects = getEffects(stack);
	HashMultimap<String, AttributeModifier> attributes = HashMultimap.create();

	if (effects == null || effects.isEmpty()) {
		String s = StatCollector.translateToLocal("potion.empty").trim();
		list.add(EnumChatFormatting.GRAY + s);
	} else
		for (PotionEffect potioneffect : effects) {
			String s1 = StatCollector.translateToLocal(potioneffect.getEffectName()).trim();
			Potion potion = Potion.potionTypes[potioneffect.getPotionID()];
			Map<IAttribute, AttributeModifier> map = potion.func_111186_k();

			if (map != null && map.size() > 0)
				for (Entry<IAttribute, AttributeModifier> entry : map.entrySet()) {
					AttributeModifier attributemodifier = entry.getValue();
					AttributeModifier attributemodifier1 = new AttributeModifier(attributemodifier.getName(), potion.func_111183_a(potioneffect.getAmplifier(), attributemodifier), attributemodifier.getOperation());
					attributes.put(entry.getKey().getAttributeUnlocalizedName(), attributemodifier1);
				}

			if (potioneffect.getAmplifier() > 0)
				s1 = s1 + " " + StatCollector.translateToLocal("potion.potency." + potioneffect.getAmplifier()).trim();
			if (potioneffect.getDuration() > 20)
				s1 = s1 + " (" + Potion.getDurationString(potioneffect) + ")";

			if (potion.isBadEffect())
				list.add(EnumChatFormatting.RED + s1);
			else
				list.add(EnumChatFormatting.GRAY + s1);
		}

	if (!attributes.isEmpty()) {
		list.add("");
		list.add(EnumChatFormatting.DARK_PURPLE + StatCollector.translateToLocal("potion.effects.whenDrank"));

		for (Entry<String, AttributeModifier> entry1 : attributes.entries()) {
			AttributeModifier attributemodifier2 = entry1.getValue();
			double d0 = attributemodifier2.getAmount();
			double d1;

			if (attributemodifier2.getOperation() != 1 && attributemodifier2.getOperation() != 2)
				d1 = attributemodifier2.getAmount();
			else
				d1 = attributemodifier2.getAmount() * 100.0D;

			if (d0 > 0.0D)
				list.add(EnumChatFormatting.BLUE + StatCollector.translateToLocalFormatted("attribute.modifier.plus." + attributemodifier2.getOperation(), new Object[] { ItemStack.field_111284_a.format(d1), StatCollector.translateToLocal("attribute.name." + entry1.getKey()) }));
			else if (d0 < 0.0D) {
				d1 *= -1.0D;
				list.add(EnumChatFormatting.RED + StatCollector.translateToLocalFormatted("attribute.modifier.take." + attributemodifier2.getOperation(), new Object[] { ItemStack.field_111284_a.format(d1), StatCollector.translateToLocal("attribute.name." + entry1.getKey()) }));
			}
		}
	}
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:61,代码来源:LingeringPotion.java

示例14: renderXDolfOverlay

import net.minecraft.potion.PotionEffect; //导入方法依赖的package包/类
public void renderXDolfOverlay() {

		if(Wrapper.getMinecraft().gameSettings.showDebugInfo || hideGui || Wrapper.getMinecraft().currentScreen instanceof GuiChat) return;
		
		int width = Client.gameResolution.getScaledWidth();
		int height = Client.gameResolution.getScaledHeight();

		Fonts.roboto18.drawStringWithShadow("Xdolf", 2, 0, 0x55FF55);
		int count = 0;
		try {
			for(Module mod: Hacks.display) {
				int x2 = width - (Fonts.roboto18.getStringWidth(mod.getName()));
				int y = (10 * count);
				Fonts.roboto18.drawStringWithShadow(mod.getName(), x2 - 2, y, 0xffffff);
				count++;
			}
		} catch (Exception ex) {}


		Collection<PotionEffect> var4 = Wrapper.getPlayer().getActivePotionEffects();

		if (!var4.isEmpty()) {
			final ResourceLocation var5 = new ResourceLocation("textures/gui/container/inventory.png");
			int var6 = -23;
			int count2 = 0;

			for (PotionEffect potioneffect : Ordering.natural().sortedCopy(var4)) {
				count2++;
				Potion var9 = potioneffect.getPotion();
				Wrapper.getMinecraft().renderEngine.bindTexture(var5);

				String s1 = I18n.format(var9.getName(), new Object[0]);

				if (potioneffect.getAmplifier() == 1) {
					s1 = s1 + " II";
				} else if (potioneffect.getAmplifier() == 2) {
					s1 = s1 + " III";
				} else if (potioneffect.getAmplifier() == 3) {
					s1 = s1 + " IV";
				}

				String var11 = Potion.getPotionDurationString(potioneffect, 1.0F);
				int var14 = width -Fonts.roboto18.getStringWidth(s1) - 2 - 20;
				int var16 = width - (Fonts.roboto18.getStringWidth(var11) / 2) - 4 - 20;

				if (var9.hasStatusIcon()) {
					int var10 = var9.getStatusIconIndex();
					this.drawTexturedModalRect(width - 20, height - (count2 * 20), 0 + var10 % 8 * 18,
							198 + var10 / 8 * 18, 18, 18);
				}

				Fonts.roboto18.drawStringWithShadow(s1, var14, height - (count2 * 20),
						16777215);
				var14 = width - Fonts.roboto18.getStringWidth(var11) - 2;
				Fonts.roboto18.drawStringWithShadow(var11, (var16) - 8,
						height + 10 - (count2 * 20), 8355711);
			}
		}
		
		for(XdolfWindow window: XdolfGuiClick.windowList) {
			if(!(Wrapper.getMinecraft().currentScreen instanceof XdolfGuiClick)) {
				if(window.isPinned()) {
					window.draw(0, 0);
				}
			}
		}
	}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:68,代码来源:XDolfOverlay.java


注:本文中的net.minecraft.potion.PotionEffect.getAmplifier方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。