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Java S22PacketMultiBlockChange.func_148921_d方法代码示例

本文整理汇总了Java中net.minecraft.network.play.server.S22PacketMultiBlockChange.func_148921_d方法的典型用法代码示例。如果您正苦于以下问题:Java S22PacketMultiBlockChange.func_148921_d方法的具体用法?Java S22PacketMultiBlockChange.func_148921_d怎么用?Java S22PacketMultiBlockChange.func_148921_d使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.network.play.server.S22PacketMultiBlockChange的用法示例。


在下文中一共展示了S22PacketMultiBlockChange.func_148921_d方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleMultiBlockChange

import net.minecraft.network.play.server.S22PacketMultiBlockChange; //导入方法依赖的package包/类
/**
 * Received from the servers PlayerManager if between 1 and 64 blocks in a chunk are changed. If only one block
 * requires an update, the server sends S23PacketBlockChange and if 64 or more blocks are changed, the server sends
 * S21PacketChunkData
 */
public void handleMultiBlockChange(S22PacketMultiBlockChange p_147287_1_)
{
    int var2 = p_147287_1_.func_148920_c().chunkXPos * 16;
    int var3 = p_147287_1_.func_148920_c().chunkZPos * 16;

    if (p_147287_1_.func_148921_d() != null)
    {
        DataInputStream var4 = new DataInputStream(new ByteArrayInputStream(p_147287_1_.func_148921_d()));

        try
        {
            for (int var5 = 0; var5 < p_147287_1_.func_148922_e(); ++var5)
            {
                short var6 = var4.readShort();
                short var7 = var4.readShort();
                int var8 = var7 >> 4 & 4095;
                int var9 = var7 & 15;
                int var10 = var6 >> 12 & 15;
                int var11 = var6 >> 8 & 15;
                int var12 = var6 & 255;
                this.clientWorldController.func_147492_c(var10 + var2, var12, var11 + var3, Block.getBlockById(var8), var9);
            }
        }
        catch (IOException var13)
        {
            ;
        }
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:35,代码来源:NetHandlerPlayClient.java

示例2: handleMultiBlockChange

import net.minecraft.network.play.server.S22PacketMultiBlockChange; //导入方法依赖的package包/类
public void handleMultiBlockChange(S22PacketMultiBlockChange p_147287_1_)
{
    int i = p_147287_1_.func_148920_c().chunkXPos * 16;
    int j = p_147287_1_.func_148920_c().chunkZPos * 16;

    if (p_147287_1_.func_148921_d() != null)
    {
        DataInputStream datainputstream = new DataInputStream(new ByteArrayInputStream(p_147287_1_.func_148921_d()));

        try
        {
            for (int k = 0; k < p_147287_1_.func_148922_e(); ++k)
            {
                short short1 = datainputstream.readShort();
                short short2 = datainputstream.readShort();
                int l = short2 >> 4 & 4095;
                int i1 = short2 & 15;
                int j1 = short1 >> 12 & 15;
                int k1 = short1 >> 8 & 15;
                int l1 = short1 & 255;
                this.clientWorldController.func_147492_c(j1 + i, l1, k1 + j, Block.getBlockById(l), i1);
            }
        }
        catch (IOException ioexception)
        {
            ;
        }
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:30,代码来源:NetHandlerPlayClient.java


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