本文整理汇总了Java中net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock.getHand方法的典型用法代码示例。如果您正苦于以下问题:Java CPacketPlayerTryUseItemOnBlock.getHand方法的具体用法?Java CPacketPlayerTryUseItemOnBlock.getHand怎么用?Java CPacketPlayerTryUseItemOnBlock.getHand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock
的用法示例。
在下文中一共展示了CPacketPlayerTryUseItemOnBlock.getHand方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: processRightClickBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入方法依赖的package包/类
public void processRightClickBlock(CPacketPlayerTryUseItemOnBlock packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());
WorldServer worldserver = this.serverController.worldServerForDimension(this.playerEntity.dimension);
EnumHand enumhand = packetIn.getHand();
ItemStack itemstack = this.playerEntity.getHeldItem(enumhand);
BlockPos blockpos = packetIn.getPos();
EnumFacing enumfacing = packetIn.getDirection();
this.playerEntity.markPlayerActive();
if (blockpos.getY() < this.serverController.getBuildLimit() - 1 || enumfacing != EnumFacing.UP && blockpos.getY() < this.serverController.getBuildLimit())
{
if (this.targetPos == null && this.playerEntity.getDistanceSq((double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 0.5D, (double)blockpos.getZ() + 0.5D) < 64.0D && !this.serverController.isBlockProtected(worldserver, blockpos, this.playerEntity) && worldserver.getWorldBorder().contains(blockpos))
{
this.playerEntity.interactionManager.processRightClickBlock(this.playerEntity, worldserver, itemstack, enumhand, blockpos, enumfacing, packetIn.getFacingX(), packetIn.getFacingY(), packetIn.getFacingZ());
}
}
else
{
TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("build.tooHigh", new Object[] {Integer.valueOf(this.serverController.getBuildLimit())});
textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
this.playerEntity.connection.sendPacket(new SPacketChat(textcomponenttranslation, (byte)2));
}
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos));
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos.offset(enumfacing)));
}
示例2: processRightClickBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入方法依赖的package包/类
public void processRightClickBlock(CPacketPlayerTryUseItemOnBlock packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());
WorldServer worldserver = this.serverController.worldServerForDimension(this.playerEntity.dimension);
EnumHand enumhand = packetIn.getHand();
ItemStack itemstack = this.playerEntity.getHeldItem(enumhand);
BlockPos blockpos = packetIn.getPos();
EnumFacing enumfacing = packetIn.getDirection();
this.playerEntity.markPlayerActive();
if (blockpos.getY() < this.serverController.getBuildLimit() - 1 || enumfacing != EnumFacing.UP && blockpos.getY() < this.serverController.getBuildLimit())
{
double dist = playerEntity.interactionManager.getBlockReachDistance() + 3;
dist *= dist;
if (this.targetPos == null && this.playerEntity.getDistanceSq((double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 0.5D, (double)blockpos.getZ() + 0.5D) < dist && !this.serverController.isBlockProtected(worldserver, blockpos, this.playerEntity) && worldserver.getWorldBorder().contains(blockpos))
{
this.playerEntity.interactionManager.processRightClickBlock(this.playerEntity, worldserver, itemstack, enumhand, blockpos, enumfacing, packetIn.getFacingX(), packetIn.getFacingY(), packetIn.getFacingZ());
}
}
else
{
TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("build.tooHigh", new Object[] {Integer.valueOf(this.serverController.getBuildLimit())});
textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
this.playerEntity.connection.sendPacket(new SPacketChat(textcomponenttranslation));
}
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos));
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos.offset(enumfacing)));
itemstack = this.playerEntity.getHeldItem(enumhand);
if (itemstack != null && itemstack.stackSize == 0)
{
this.playerEntity.setHeldItem(enumhand, (ItemStack)null);
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this.playerEntity, itemstack, enumhand);
}
}