本文整理汇总了Java中net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock类的典型用法代码示例。如果您正苦于以下问题:Java CPacketPlayerTryUseItemOnBlock类的具体用法?Java CPacketPlayerTryUseItemOnBlock怎么用?Java CPacketPlayerTryUseItemOnBlock使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CPacketPlayerTryUseItemOnBlock类属于net.minecraft.network.play.client包,在下文中一共展示了CPacketPlayerTryUseItemOnBlock类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: processRightClickBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
public void processRightClickBlock(CPacketPlayerTryUseItemOnBlock packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());
WorldServer worldserver = this.serverController.worldServerForDimension(this.playerEntity.dimension);
EnumHand enumhand = packetIn.getHand();
ItemStack itemstack = this.playerEntity.getHeldItem(enumhand);
BlockPos blockpos = packetIn.getPos();
EnumFacing enumfacing = packetIn.getDirection();
this.playerEntity.markPlayerActive();
if (blockpos.getY() < this.serverController.getBuildLimit() - 1 || enumfacing != EnumFacing.UP && blockpos.getY() < this.serverController.getBuildLimit())
{
if (this.targetPos == null && this.playerEntity.getDistanceSq((double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 0.5D, (double)blockpos.getZ() + 0.5D) < 64.0D && !this.serverController.isBlockProtected(worldserver, blockpos, this.playerEntity) && worldserver.getWorldBorder().contains(blockpos))
{
this.playerEntity.interactionManager.processRightClickBlock(this.playerEntity, worldserver, itemstack, enumhand, blockpos, enumfacing, packetIn.getFacingX(), packetIn.getFacingY(), packetIn.getFacingZ());
}
}
else
{
TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("build.tooHigh", new Object[] {Integer.valueOf(this.serverController.getBuildLimit())});
textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
this.playerEntity.connection.sendPacket(new SPacketChat(textcomponenttranslation, (byte)2));
}
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos));
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos.offset(enumfacing)));
}
示例2: processRightClickBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
public void processRightClickBlock(CPacketPlayerTryUseItemOnBlock packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.playerEntity.getServerWorld());
WorldServer worldserver = this.serverController.worldServerForDimension(this.playerEntity.dimension);
EnumHand enumhand = packetIn.getHand();
ItemStack itemstack = this.playerEntity.getHeldItem(enumhand);
BlockPos blockpos = packetIn.getPos();
EnumFacing enumfacing = packetIn.getDirection();
this.playerEntity.markPlayerActive();
if (blockpos.getY() < this.serverController.getBuildLimit() - 1 || enumfacing != EnumFacing.UP && blockpos.getY() < this.serverController.getBuildLimit())
{
double dist = playerEntity.interactionManager.getBlockReachDistance() + 3;
dist *= dist;
if (this.targetPos == null && this.playerEntity.getDistanceSq((double)blockpos.getX() + 0.5D, (double)blockpos.getY() + 0.5D, (double)blockpos.getZ() + 0.5D) < dist && !this.serverController.isBlockProtected(worldserver, blockpos, this.playerEntity) && worldserver.getWorldBorder().contains(blockpos))
{
this.playerEntity.interactionManager.processRightClickBlock(this.playerEntity, worldserver, itemstack, enumhand, blockpos, enumfacing, packetIn.getFacingX(), packetIn.getFacingY(), packetIn.getFacingZ());
}
}
else
{
TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("build.tooHigh", new Object[] {Integer.valueOf(this.serverController.getBuildLimit())});
textcomponenttranslation.getStyle().setColor(TextFormatting.RED);
this.playerEntity.connection.sendPacket(new SPacketChat(textcomponenttranslation));
}
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos));
this.playerEntity.connection.sendPacket(new SPacketBlockChange(worldserver, blockpos.offset(enumfacing)));
itemstack = this.playerEntity.getHeldItem(enumhand);
if (itemstack != null && itemstack.stackSize == 0)
{
this.playerEntity.setHeldItem(enumhand, (ItemStack)null);
net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(this.playerEntity, itemstack, enumhand);
}
}
示例3: processRightClickBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
public EnumActionResult processRightClickBlock(EntityPlayerSP player, WorldClient worldIn, BlockPos stack, EnumFacing pos, Vec3d facing, EnumHand vec)
{
this.syncCurrentPlayItem();
ItemStack itemstack = player.getHeldItem(vec);
float f = (float)(facing.xCoord - (double)stack.getX());
float f1 = (float)(facing.yCoord - (double)stack.getY());
float f2 = (float)(facing.zCoord - (double)stack.getZ());
boolean flag = false;
if (!this.mc.world.getWorldBorder().contains(stack))
{
return EnumActionResult.FAIL;
}
else
{
if (this.currentGameType != GameType.SPECTATOR)
{
IBlockState iblockstate = worldIn.getBlockState(stack);
if ((!player.isSneaking() || player.getHeldItemMainhand().func_190926_b() && player.getHeldItemOffhand().func_190926_b()) && iblockstate.getBlock().onBlockActivated(worldIn, stack, iblockstate, player, vec, pos, f, f1, f2))
{
flag = true;
}
if (!flag && itemstack.getItem() instanceof ItemBlock)
{
ItemBlock itemblock = (ItemBlock)itemstack.getItem();
if (!itemblock.canPlaceBlockOnSide(worldIn, stack, pos, player, itemstack))
{
return EnumActionResult.FAIL;
}
}
}
this.connection.sendPacket(new CPacketPlayerTryUseItemOnBlock(stack, pos, vec, f, f1, f2));
if (!flag && this.currentGameType != GameType.SPECTATOR)
{
if (itemstack.func_190926_b())
{
return EnumActionResult.PASS;
}
else if (player.getCooldownTracker().hasCooldown(itemstack.getItem()))
{
return EnumActionResult.PASS;
}
else
{
if (itemstack.getItem() instanceof ItemBlock && !player.canUseCommandBlock())
{
Block block = ((ItemBlock)itemstack.getItem()).getBlock();
if (block instanceof BlockCommandBlock || block instanceof BlockStructure)
{
return EnumActionResult.FAIL;
}
}
if (this.currentGameType.isCreative())
{
int i = itemstack.getMetadata();
int j = itemstack.func_190916_E();
EnumActionResult enumactionresult = itemstack.onItemUse(player, worldIn, stack, vec, pos, f, f1, f2);
itemstack.setItemDamage(i);
itemstack.func_190920_e(j);
return enumactionresult;
}
else
{
return itemstack.onItemUse(player, worldIn, stack, vec, pos, f, f1, f2);
}
}
}
else
{
return EnumActionResult.SUCCESS;
}
}
}
示例4: processTryUseItemOnBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
@Override
public void processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock packetIn)
{
}
示例5: processTryUseItemOnBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
@Override
public void processTryUseItemOnBlock(@Nonnull CPacketPlayerTryUseItemOnBlock packetIn) {
}
示例6: processTryUseItemOnBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
@Override
public void processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock packetIn) {
}
示例7: processRightClickBlock
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock; //导入依赖的package包/类
void processRightClickBlock(CPacketPlayerTryUseItemOnBlock packetIn);