本文整理汇总了Java中net.minecraft.nbt.NBTTagCompound.getByte方法的典型用法代码示例。如果您正苦于以下问题:Java NBTTagCompound.getByte方法的具体用法?Java NBTTagCompound.getByte怎么用?Java NBTTagCompound.getByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.nbt.NBTTagCompound
的用法示例。
在下文中一共展示了NBTTagCompound.getByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: readEntityFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
@Override
public void readEntityFromNBT(NBTTagCompound nbt) {
super.readEntityFromNBT(nbt);
this.begin=nbt.getShort("Begin");
this.setBombSpell(nbt.getBoolean("Bomb"));
this.bombCooldown=nbt.getShort("BombCooldown");
this.bombDuration=nbt.getShort("BombDuration");
this.topBlock=nbt.getShort("TopBlock");
this.teleportCooldown=nbt.getShort("Teleport");
this.hidden=nbt.getBoolean("Hidden");
this.hideCount=nbt.getByte("HideCount");
if(hidden){
this.setNoAI(true);
int[] pos=nbt.getIntArray("HiddenPos");
this.hiddenBlock=new BlockPos(pos[0], pos[1], pos[2]);
NBTTagList list=nbt.getTagList("Props", 11);
for(int i=0;i<list.tagCount();i++){
int[] arr=list.getIntArrayAt(i);
this.usedPos.add(new BlockPos(arr[0],arr[1],arr[2]));
}
}
}
示例2: readEntityFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.xTile = tagCompund.getShort("xTile");
this.yTile = tagCompund.getShort("yTile");
this.zTile = tagCompund.getShort("zTile");
if (tagCompund.hasKey("inTile", 8))
{
this.inTile = Block.getBlockFromName(tagCompund.getString("inTile"));
}
else
{
this.inTile = Block.getBlockById(tagCompund.getByte("inTile") & 255);
}
this.shake = tagCompund.getByte("shake") & 255;
this.inGround = tagCompund.getByte("inGround") == 1;
}
示例3: readFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
public void readFromNBT(NBTTagCompound compound)
{
super.readFromNBT(compound);
NBTTagList nbttaglist = compound.getTagList("Items", 10);
this.stacks = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < nbttaglist.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot") & 255;
if (j >= 0 && j < this.stacks.length)
{
this.stacks[j] = ItemStack.loadItemStackFromNBT(nbttagcompound);
}
}
if (compound.hasKey("CustomName", 8))
{
this.customName = compound.getString("CustomName");
}
}
示例4: readFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* Reads from the given tag list and fills the slots in the inventory with the correct items.
*/
public void readFromNBT(NBTTagList p_70443_1_)
{
this.mainInventory = new ItemStack[36];
this.armorInventory = new ItemStack[4];
for (int i = 0; i < p_70443_1_.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = p_70443_1_.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot") & 255;
ItemStack itemstack = ItemStack.loadItemStackFromNBT(nbttagcompound);
if (itemstack != null)
{
if (j >= 0 && j < this.mainInventory.length)
{
this.mainInventory[j] = itemstack;
}
if (j >= 100 && j < this.armorInventory.length + 100)
{
this.armorInventory[j - 100] = itemstack;
}
}
}
}
示例5: onCollideWithPlayer
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
@Override
public void onCollideWithPlayer(EntityPlayer player)
{
if (!this.worldObj.isRemote)
{
NBTTagCompound nbt = new NBTTagCompound();
this.writeToNBT(nbt);
boolean inground = nbt.hasKey("inGround") && nbt.getByte("inGround") == 1;
if(inground)
{
boolean flag = this.canBePickedUp == 1 || (this.canBePickedUp == 2 && player.capabilities.isCreativeMode);
EntityItem ei = new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, new ItemStack(this.pickupItem, 1, 0));
if (this.canBePickedUp == 1)
{
EntityItemPickupEvent event = new EntityItemPickupEvent(player, ei);
if (MinecraftForge.EVENT_BUS.post(event))
return;
}
ItemStack itemstack = ei.getEntityItem();
if (itemstack.stackSize <= 0)
flag = true;
else if (this.canBePickedUp == 1 && !player.inventory.addItemStackToInventory(itemstack))
flag = false;
if (flag)
{
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
player.onItemPickup(this, 1);
this.setDead();
}
}
}
}
示例6: readCustomPotionEffectFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* Read a custom potion effect from a potion item's NBT data.
*/
public static PotionEffect readCustomPotionEffectFromNBT(NBTTagCompound nbt)
{
int i = nbt.getByte("Id") & 0xFF;
Potion potion = Potion.getPotionById(i);
if (potion == null)
{
return null;
}
else
{
int j = nbt.getByte("Amplifier");
int k = nbt.getInteger("Duration");
boolean flag = nbt.getBoolean("Ambient");
boolean flag1 = true;
if (nbt.hasKey("ShowParticles", 1))
{
flag1 = nbt.getBoolean("ShowParticles");
}
return new PotionEffect(potion, k, j, flag, flag1);
}
}
示例7: readCustomPotionEffectFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* Read a custom potion effect from a potion item's NBT data.
*/
public static PotionEffect readCustomPotionEffectFromNBT(NBTTagCompound nbt)
{
int i = nbt.getByte("Id");
if (i >= 0 && i < Potion.potionTypes.length && Potion.potionTypes[i] != null)
{
int j = nbt.getByte("Amplifier");
int k = nbt.getInteger("Duration");
boolean flag = nbt.getBoolean("Ambient");
boolean flag1 = true;
if (nbt.hasKey("ShowParticles", 1))
{
flag1 = nbt.getBoolean("ShowParticles");
}
return new PotionEffect(i, k, j, flag, flag1);
}
else
{
return null;
}
}
示例8: readEntityFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
protected void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
NBTTagList nbttaglist = tagCompund.getTagList("Items", 10);
this.minecartContainerItems = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < nbttaglist.tagCount(); ++i)
{
NBTTagCompound nbttagcompound = nbttaglist.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot") & 255;
if (j >= 0 && j < this.minecartContainerItems.length)
{
this.minecartContainerItems[j] = ItemStack.loadItemStackFromNBT(nbttagcompound);
}
}
}
示例9: readFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
@Override
public void readFromNBT(NBTTagCompound tag) {
super.readFromNBT(tag);
if (tag.hasKey("inputtank")) {
CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY.readNBT(inputTank, null, tag.getTag("inputtank"));
}
if (tag.hasKey("outputtank")) {
CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY.readNBT(outputTank, null, tag.getTag("outputtank"));
}
if (tag.hasKey("heatstorage")) {
Thermionics.CAPABILITY_HEATSTORAGE.readNBT(heat, null, tag.getTag("heatstorage"));
}
if (tag.hasKey("inventory")) {
CapabilityItemHandler.ITEM_HANDLER_CAPABILITY.readNBT(itemStorage, null, tag.getTag("inventory"));
}
if (tag.hasKey("locked")) {
tanksLocked = tag.getByte("locked")!=0;
}
}
示例10: readFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
@Override
public void readFromNBT(NBTTagCompound compound) {
super.readFromNBT(compound);
timeout = compound.getInteger("timeout");
portalSide = EnumFacing.VALUES[compound.getByte("portalSide")];
BlockPos pos = BlockPos.fromLong(compound.getLong("pos"));
int dim = compound.getInteger("dim");
EnumFacing side = EnumFacing.VALUES[compound.getByte("side")];
other = new TeleportDestination("", dim, pos, side);
NBTTagList list = compound.getTagList("bl", Constants.NBT.TAG_COMPOUND);
blackListed.clear();
for (int i = 0 ; i < list.tagCount() ; i++) {
NBTTagCompound tc = list.getCompoundTagAt(i);
UUID uuid = new UUID(tc.getLong("m"), tc.getLong("l"));
blackListed.add(uuid);
}
}
示例11: readEntityFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
super.readEntityFromNBT(tagCompund);
if (tagCompund.hasKey("SkeletonType", 99))
{
int i = tagCompund.getByte("SkeletonType");
this.setSkeletonType(i);
}
this.setCombatTask();
}
示例12: readItemsFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
public static NonNullList<Pair<Integer, ItemStack>> readItemsFromNBT(NBTTagCompound tagCompound)
{
NonNullList<Pair<Integer, ItemStack>> items = NonNullList.create();
NBTTagList nbtList = tagCompound.getTagList("Items", 10);
for (int i = 0; i < nbtList.tagCount(); ++i)
{
NBTTagCompound nbtTagCompound = nbtList.getCompoundTagAt(i);
NBTBase nbt = nbtTagCompound.getTag("Slot");
int j;
if (nbt instanceof NBTTagByte)
{
j = nbtTagCompound.getByte("Slot") & 255;
} else
{
j = nbtTagCompound.getShort("Slot");
}
if (j >= 0)
{
ItemStack itemstack = new ItemStack(nbtTagCompound);
items.add(Pair.of(j, itemstack));
}
}
return items;
}
示例13: readEntityFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound tagCompund)
{
this.xTile = tagCompund.getShort("xTile");
this.yTile = tagCompund.getShort("yTile");
this.zTile = tagCompund.getShort("zTile");
if (tagCompund.hasKey("inTile", 8))
{
this.inTile = Block.getBlockFromName(tagCompund.getString("inTile"));
}
else
{
this.inTile = Block.getBlockById(tagCompund.getByte("inTile") & 255);
}
this.throwableShake = tagCompund.getByte("shake") & 255;
this.inGround = tagCompund.getByte("inGround") == 1;
this.thrower = null;
this.throwerName = tagCompund.getString("ownerName");
if (this.throwerName != null && this.throwerName.length() == 0)
{
this.throwerName = null;
}
this.thrower = this.getThrower();
}
示例14: readFromNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
@Override
public void readFromNBT(NBTTagCompound tag) {
super.readFromNBT(tag);
handler.deserializeNBT(tag.getCompoundTag("Items"));
redstoneMode = tag.getByte("redstoneMode");
craftingProgress = tag.getInteger("craftingProgress");
inputTank.readFromNBT(tag.getCompoundTag("inputTank"));
outputTank.readFromNBT(tag.getCompoundTag("outputTank"));
}
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:10,代码来源:TileEntityThermopneumaticProcessingPlant.java
示例15: deserializeNBT
import net.minecraft.nbt.NBTTagCompound; //导入方法依赖的package包/类
@Override
public void deserializeNBT(NBTTagList nbt) {
for (int i = 0; i < nbt.tagCount(); ++i) {
NBTTagCompound nbttagcompound = nbt.getCompoundTagAt(i);
int j = nbttagcompound.getByte("Slot");
this.setInventorySlotContents(j, new ItemStack(nbttagcompound));
}
// System.out.println("Reading ");
}