本文整理汇总了Java中net.minecraft.item.EnumDyeColor.values方法的典型用法代码示例。如果您正苦于以下问题:Java EnumDyeColor.values方法的具体用法?Java EnumDyeColor.values怎么用?Java EnumDyeColor.values使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.item.EnumDyeColor
的用法示例。
在下文中一共展示了EnumDyeColor.values方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addDyeRecipes
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
public static void addDyeRecipes(IForgeRegistry<IRecipe> registry, BlockColored block) {
ResourceLocation group = new ResourceLocation("thermionics_world", "dye");
for(EnumDyeColor dye : EnumDyeColor.values()) {
ShapelessOreRecipe recipe =
new ShapelessOreRecipe(group, new ItemStack(TWBlocks.NORFAIRITE_CLEAR,1,dye.getMetadata()),
new ItemStack(Items.DYE,1,dye.getDyeDamage()),
new ItemStack(TWBlocks.NORFAIRITE_CLEAR,1,OreDictionary.WILDCARD_VALUE));
recipe.setRegistryName(new ResourceLocation("thermionics_world", block.getRegistryName().getResourcePath()+"_DyeTo_"+dye.getUnlocalizedName()) );
registry.register(recipe);
}
}
示例2: addRecipes
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* Adds the banner recipes to the CraftingManager.
*/
void addRecipes(CraftingManager p_179534_1_)
{
for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
{
p_179534_1_.addRecipe(new ItemStack(Items.banner, 1, enumdyecolor.getDyeDamage()), new Object[] {"###", "###", " | ", '#', new ItemStack(Blocks.wool, 1, enumdyecolor.getMetadata()), '|', Items.stick});
}
p_179534_1_.addRecipe(new RecipesBanners.RecipeDuplicatePattern());
p_179534_1_.addRecipe(new RecipesBanners.RecipeAddPattern());
}
示例3: getSubBlocks
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list)
{
for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
{
list.add(new ItemStack(itemIn, 1, enumdyecolor.getMetadata()));
}
}
示例4: getSubBlocks
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list)
{
for (int i = 0; i < EnumDyeColor.values().length; ++i)
{
list.add(new ItemStack(itemIn, 1, i));
}
}
示例5: addRecipes
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* Adds the banner recipes to the CraftingManager.
*/
void addRecipes(CraftingManager manager)
{
for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
{
manager.addRecipe(ItemBanner.func_190910_a(enumdyecolor, (NBTTagList)null), new Object[] {"###", "###", " | ", '#', new ItemStack(Blocks.WOOL, 1, enumdyecolor.getMetadata()), '|', Items.STICK});
}
manager.addRecipe(new RecipesBanners.RecipeDuplicatePattern());
manager.addRecipe(new RecipesBanners.RecipeAddPattern());
}
示例6: getSubBlocks
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(Item itemIn, CreativeTabs tab, NonNullList<ItemStack> list)
{
for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
{
list.add(new ItemStack(itemIn, 1, enumdyecolor.getMetadata()));
}
}
示例7: getSubBlocks
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(Item itemIn, CreativeTabs tab, NonNullList<ItemStack> list)
{
for (int i = 0; i < EnumDyeColor.values().length; ++i)
{
list.add(new ItemStack(itemIn, 1, i));
}
}
示例8: doRenderLayer
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
public void doRenderLayer(EntitySheep entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
if (!entitylivingbaseIn.getSheared() && !entitylivingbaseIn.isInvisible())
{
this.sheepRenderer.bindTexture(TEXTURE);
if (entitylivingbaseIn.hasCustomName() && "jeb_".equals(entitylivingbaseIn.getCustomNameTag()))
{
int i1 = 25;
int i = entitylivingbaseIn.ticksExisted / 25 + entitylivingbaseIn.getEntityId();
int j = EnumDyeColor.values().length;
int k = i % j;
int l = (i + 1) % j;
float f = ((float)(entitylivingbaseIn.ticksExisted % 25) + partialTicks) / 25.0F;
float[] afloat1 = EntitySheep.getDyeRgb(EnumDyeColor.byMetadata(k));
float[] afloat2 = EntitySheep.getDyeRgb(EnumDyeColor.byMetadata(l));
GlStateManager.color(afloat1[0] * (1.0F - f) + afloat2[0] * f, afloat1[1] * (1.0F - f) + afloat2[1] * f, afloat1[2] * (1.0F - f) + afloat2[2] * f);
}
else
{
float[] afloat = EntitySheep.getDyeRgb(entitylivingbaseIn.getFleeceColor());
GlStateManager.color(afloat[0], afloat[1], afloat[2]);
}
this.sheepModel.setModelAttributes(this.sheepRenderer.getMainModel());
this.sheepModel.setLivingAnimations(entitylivingbaseIn, limbSwing, limbSwingAmount, partialTicks);
this.sheepModel.render(entitylivingbaseIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
}
}
示例9: doRenderLayer
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
public void doRenderLayer(EntitySheep entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
if (!entitylivingbaseIn.getSheared() && !entitylivingbaseIn.isInvisible())
{
this.sheepRenderer.bindTexture(TEXTURE);
if (entitylivingbaseIn.hasCustomName() && "jeb_".equals(entitylivingbaseIn.getCustomNameTag()))
{
int i1 = 25;
int i = entitylivingbaseIn.ticksExisted / 25 + entitylivingbaseIn.getEntityId();
int j = EnumDyeColor.values().length;
int k = i % j;
int l = (i + 1) % j;
float f = ((float)(entitylivingbaseIn.ticksExisted % 25) + partialTicks) / 25.0F;
float[] afloat1 = EntitySheep.func_175513_a(EnumDyeColor.byMetadata(k));
float[] afloat2 = EntitySheep.func_175513_a(EnumDyeColor.byMetadata(l));
GlStateManager.color(afloat1[0] * (1.0F - f) + afloat2[0] * f, afloat1[1] * (1.0F - f) + afloat2[1] * f, afloat1[2] * (1.0F - f) + afloat2[2] * f);
}
else
{
float[] afloat = EntitySheep.func_175513_a(entitylivingbaseIn.getFleeceColor());
GlStateManager.color(afloat[0], afloat[1], afloat[2]);
}
this.sheepModel.setModelAttributes(this.sheepRenderer.getMainModel());
this.sheepModel.setLivingAnimations(entitylivingbaseIn, p_177141_2_, p_177141_3_, partialTicks);
this.sheepModel.render(entitylivingbaseIn, p_177141_2_, p_177141_3_, p_177141_5_, p_177141_6_, p_177141_7_, scale);
}
}
示例10: addRecipes
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* Adds the banner recipes to the CraftingManager.
*/
void addRecipes(CraftingManager manager)
{
for (EnumDyeColor enumdyecolor : EnumDyeColor.values())
{
manager.addRecipe(new ItemStack(Items.BANNER, 1, enumdyecolor.getDyeDamage()), new Object[] {"###", "###", " | ", '#', new ItemStack(Blocks.WOOL, 1, enumdyecolor.getMetadata()), '|', Items.STICK});
}
manager.addRecipe(new RecipesBanners.RecipeDuplicatePattern());
manager.addRecipe(new RecipesBanners.RecipeAddPattern());
}
示例11: getSubBlocks
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list)
{
for (int i = 0; i < EnumDyeColor.values().length; ++i)
{
list.add(new ItemStack(itemIn, 1, i));
}
}
示例12: doRenderLayer
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
public void doRenderLayer(EntitySheep entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
if (!entitylivingbaseIn.getSheared() && !entitylivingbaseIn.isInvisible())
{
this.sheepRenderer.bindTexture(TEXTURE);
if (entitylivingbaseIn.hasCustomName() && "jeb_".equals(entitylivingbaseIn.getCustomNameTag()))
{
int i1 = 25;
int i = entitylivingbaseIn.ticksExisted / 25 + entitylivingbaseIn.getEntityId();
int j = EnumDyeColor.values().length;
int k = i % j;
int l = (i + 1) % j;
float f = ((float)(entitylivingbaseIn.ticksExisted % 25) + partialTicks) / 25.0F;
float[] afloat1 = EntitySheep.getDyeRgb(EnumDyeColor.byMetadata(k));
float[] afloat2 = EntitySheep.getDyeRgb(EnumDyeColor.byMetadata(l));
if (Config.isCustomColors())
{
afloat1 = CustomColors.getSheepColors(EnumDyeColor.byMetadata(k), afloat1);
afloat2 = CustomColors.getSheepColors(EnumDyeColor.byMetadata(l), afloat2);
}
GlStateManager.color(afloat1[0] * (1.0F - f) + afloat2[0] * f, afloat1[1] * (1.0F - f) + afloat2[1] * f, afloat1[2] * (1.0F - f) + afloat2[2] * f);
}
else
{
float[] afloat = EntitySheep.getDyeRgb(entitylivingbaseIn.getFleeceColor());
if (Config.isCustomColors())
{
afloat = CustomColors.getSheepColors(entitylivingbaseIn.getFleeceColor(), afloat);
}
GlStateManager.color(afloat[0], afloat[1], afloat[2]);
}
this.sheepModel.setModelAttributes(this.sheepRenderer.getMainModel());
this.sheepModel.setLivingAnimations(entitylivingbaseIn, limbSwing, limbSwingAmount, partialTicks);
this.sheepModel.render(entitylivingbaseIn, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
}
}
示例13: readDyeColors
import net.minecraft.item.EnumDyeColor; //导入方法依赖的package包/类
private static float[][] readDyeColors(Properties p_readDyeColors_0_, String p_readDyeColors_1_, String p_readDyeColors_2_, String p_readDyeColors_3_)
{
EnumDyeColor[] aenumdyecolor = EnumDyeColor.values();
Map<String, EnumDyeColor> map = new HashMap();
for (int i = 0; i < aenumdyecolor.length; ++i)
{
EnumDyeColor enumdyecolor = aenumdyecolor[i];
map.put(enumdyecolor.getName(), enumdyecolor);
}
float[][] afloat1 = new float[aenumdyecolor.length][];
int k = 0;
for (Object s : p_readDyeColors_0_.keySet())
{
String s1 = p_readDyeColors_0_.getProperty((String) s);
if (((String) s).startsWith(p_readDyeColors_2_))
{
String s2 = StrUtils.removePrefix((String) s, p_readDyeColors_2_);
if (s2.equals("lightBlue"))
{
s2 = "light_blue";
}
EnumDyeColor enumdyecolor1 = (EnumDyeColor)map.get(s2);
int j = parseColor(s1);
if (enumdyecolor1 != null && j >= 0)
{
float[] afloat = new float[] {(float)(j >> 16 & 255) / 255.0F, (float)(j >> 8 & 255) / 255.0F, (float)(j & 255) / 255.0F};
afloat1[enumdyecolor1.ordinal()] = afloat;
++k;
}
else
{
warn("Invalid color: " + s + " = " + s1);
}
}
}
if (k <= 0)
{
return (float[][])null;
}
else
{
dbg(p_readDyeColors_3_ + " colors: " + k);
return afloat1;
}
}