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Java Slot.putStack方法代码示例

本文整理汇总了Java中net.minecraft.inventory.Slot.putStack方法的典型用法代码示例。如果您正苦于以下问题:Java Slot.putStack方法的具体用法?Java Slot.putStack怎么用?Java Slot.putStack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.inventory.Slot的用法示例。


在下文中一共展示了Slot.putStack方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int fromSlot) {
    ItemStack previous = null;
    Slot slot = (Slot) this.inventorySlots.get(fromSlot);

    if (slot != null && slot.getHasStack()) {
        ItemStack current = slot.getStack();
        previous = current.copy();

        if (fromSlot < 9) {
            // From TE Inventory to Player Inventory
            if (!this.mergeItemStack(current, 9, 45, true))
                return null;
        } else {
            // From Player Inventory to TE Inventory
            if (!this.mergeItemStack(current, 0, 9, false))
                return null;
        }

        if (current.stackSize == 0)
            slot.putStack((ItemStack) null);
        else
            slot.onSlotChanged();

        if (current.stackSize == previous.stackSize)
            return null;
        slot.onPickupFromSlot(playerIn, current);
    }
    return previous;
}
 
开发者ID:astronautlabs,项目名称:rezolve,代码行数:31,代码来源:ContainerBase.java

示例2: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int sourceSlotIndex) {
	Slot sourceSlot = inventorySlots.get(sourceSlotIndex);
	if (sourceSlot == null || !sourceSlot.getHasStack())
		return ItemStack.EMPTY;
	ItemStack sourceStack = sourceSlot.getStack();
	ItemStack copyOfSourceStack = sourceStack.copy();

	if (sourceSlotIndex >= VANILLA_FIRST_SLOT_INDEX && sourceSlotIndex < VANILLA_FIRST_SLOT_INDEX + VANILLA_SLOT_COUNT) {
		if (!mergeItemStack(sourceStack, TE_INVENTORY_FIRST_SLOT_INDEX, TE_INVENTORY_FIRST_SLOT_INDEX + TE_INVENTORY_SLOT_COUNT, false)) {
			return ItemStack.EMPTY;
		}
	} else if (sourceSlotIndex >= TE_INVENTORY_FIRST_SLOT_INDEX && sourceSlotIndex < TE_INVENTORY_FIRST_SLOT_INDEX + TE_INVENTORY_SLOT_COUNT) {
		if (!mergeItemStack(sourceStack, VANILLA_FIRST_SLOT_INDEX, VANILLA_FIRST_SLOT_INDEX + VANILLA_SLOT_COUNT, false)) {
			return ItemStack.EMPTY;
		}
	} else {
		System.err.print("Invalid slotIndex:" + sourceSlotIndex);
		return ItemStack.EMPTY;
	}

	if (sourceStack.getCount() == 0) {
		sourceSlot.putStack(ItemStack.EMPTY);
	} else {
		sourceSlot.onSlotChanged();
	}

	sourceSlot.onTake(player, sourceStack);
	return copyOfSourceStack;
}
 
开发者ID:Zundrel,项目名称:Never-Enough-Currency,代码行数:31,代码来源:ContainerStockCrate.java

示例3: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
{
	ItemStack itemstack = ItemStack.EMPTY;
	Slot slot = this.inventorySlots.get(index);

	if (slot != null && slot.getHasStack())
	{
		ItemStack itemstack1 = slot.getStack();
		itemstack = itemstack1.copy();

		if (index < items.getSlots())
		{
			if (!this.mergeItemStack(itemstack1, items.getSlots(), this.inventorySlots.size(), true))
			{
				return ItemStack.EMPTY;
			}
		}
		else if (!this.mergeItemStack(itemstack1, 0, items.getSlots(), false))
		{
			return ItemStack.EMPTY;
		}

		if (itemstack1.isEmpty())
		{
			slot.putStack(ItemStack.EMPTY);
		}
		else
		{
			slot.onSlotChanged();
		}
	}

	return itemstack;
}
 
开发者ID:Lemonszz,项目名称:Anima-Mundi,代码行数:35,代码来源:ContainerAnimaGenerator.java

示例4: handleMouseClick

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
protected void handleMouseClick(Slot par1Slot, int par2, int par3, ClickType par4) {
    if (par1Slot != null) {
        if (par1Slot.slotNumber == 48) {
            par1Slot.putStack(ItemStack.EMPTY);
        } else {
            inventory.setStackInSlot(48, par1Slot.getStack());
        }
    }
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:11,代码来源:GuiSearcher.java

示例5: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
{
    if (index >= this.inventorySlots.size() - 9 && index < this.inventorySlots.size())
    {
        Slot slot = (Slot)this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            slot.putStack((ItemStack)null);
        }
    }

    return null;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:15,代码来源:GuiContainerCreative.java

示例6: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Nonnull
@Override
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int slotIndex) {
    ItemStack stack = ItemStack.EMPTY;
    Slot srcSlot = inventorySlots.get(slotIndex);

    if (srcSlot != null && srcSlot.getHasStack()) {
        ItemStack stackInSlot = srcSlot.getStack();
        stack = stackInSlot.copy();

        if (slotIndex < 27) {
            if (!mergeItemStack(stackInSlot, 27, 36, false)) return ItemStack.EMPTY;
            srcSlot.onSlotChange(stackInSlot, stack);
        } else {
            if (!mergeItemStack(stackInSlot, 0, 27, false)) return ItemStack.EMPTY;
            srcSlot.onSlotChange(stackInSlot, stack);
        }

        if (stackInSlot.isEmpty()) {
            srcSlot.putStack(ItemStack.EMPTY);
        } else {
            srcSlot.onSlotChanged();
        }

        if (stackInSlot.getCount() == stack.getCount()) return ItemStack.EMPTY;

        srcSlot.onTake(par1EntityPlayer, stackInSlot);
    }

    return stack;
}
 
开发者ID:TeamPneumatic,项目名称:pnc-repressurized,代码行数:32,代码来源:ContainerRefinery.java

示例7: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int fromSlot) {
  ItemStack previous = ItemStack.EMPTY;
  Slot slot = this.inventorySlots.get(fromSlot);

  if (slot != null && slot.getHasStack()) {
    ItemStack current = slot.getStack();
    previous = current.copy();

    if (fromSlot == 0) {
      if (!this.mergeItemStack(current, 1, 37, true)) {
        return ItemStack.EMPTY;
      }
    } else {
      if (!this.mergeItemStack(current, 0, 1, true)) {
        return ItemStack.EMPTY;
      }
    }

    slot.onSlotChange(current, previous);

    if (current.isEmpty()) {
      slot.putStack(ItemStack.EMPTY);
    } else {
      slot.onSlotChanged();
    }

    if (current.getCount() == previous.getCount()) {
      return ItemStack.EMPTY;
    }

    slot.onTake(playerIn, current);
  }

  return previous;
}
 
开发者ID:ToroCraft,项目名称:Minecoprocessors,代码行数:37,代码来源:ContainerMinecoprocessor.java

示例8: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) {
	final Slot slot = inventorySlots.get(slotIndex);
	ItemStack copy = ItemStack.EMPTY;

	if (slot != null && slot.getHasStack()) {
		final ItemStack original = slot.getStack();
		copy = original.copy();

		if (slotIndex == 0) {
			if (!mergeItemStack(original, 5, 41, true)) return ItemStack.EMPTY;
			slot.onSlotChange(original, copy);
		} else if (slotIndex > 5) {
			if (original.getCount() == 1 && !mergeItemStack(original, 0, 5, false)) return ItemStack.EMPTY;
			slot.onSlotChange(original, copy);
		} else {
			if (!mergeItemStack(original, 5, 41, true)) return ItemStack.EMPTY;
			slot.onSlotChange(original, copy);
		}

		if (original.getCount() == 0) {
			slot.putStack(ItemStack.EMPTY);
		} else {
			slot.onSlotChanged();
		}

		if (original.getCount() == copy.getCount()) return ItemStack.EMPTY;

		slot.onTake(player, original);
	}

	return copy;
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:34,代码来源:ContainerOven.java

示例9: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
/**
 * Take a stack from the specified inventory slot.
 */
@Nullable
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
{
    ItemStack itemstack = ItemStack.EMPTY;
    Slot slot = (Slot)this.inventorySlots.get(index);

    if (slot != null && slot.getHasStack())
    {
        ItemStack itemstack1 = slot.getStack();
        itemstack = itemstack1.copy();

        if (index < 27)
        {
            if (!this.mergeItemStack(itemstack1, 27, 63, true))
            {
                return ItemStack.EMPTY;
            }
        }
        else if (!this.mergeItemStack(itemstack1, 0, 27, false))
        {
            return ItemStack.EMPTY;
        }

        if (itemstack1.getCount() ==0)
        {
            slot.putStack(ItemStack.EMPTY);
        }
        else
        {
            slot.onSlotChanged();
        }

        if (itemstack1.getCount() ==itemstack.getCount())
        {
            return ItemStack.EMPTY;
        }

        slot.onTake(playerIn, itemstack1);
    }

    return itemstack;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:46,代码来源:ContainerRecover.java

示例10: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int par2)
{
	ItemStack itemstack = null;
	Slot slot = (Slot)inventorySlots.get(par2);

	if (slot != null && slot.getHasStack())
	{
		ItemStack itemstack1 = slot.getStack();
		itemstack = itemstack1.copy();

		if (par2 == 2)
		{
			if (!mergeItemStack(itemstack1, 3, 39, true))
			{
				return null;
			}
			slot.onSlotChange(itemstack1, itemstack);
		}
		else if (par2 != 1 && par2 != 0)
		{
			if (KilnRecipeHandler.instance().getSmeltingResult(itemstack1) != null)
			{
				if (!mergeItemStack(itemstack1, 0, 1, false))
				{
					return null;
				}
			}
			else if (FuelRegistry.getBurnTime(FuelConsumerType.KILN, itemstack1) > 0)
			{
				if (!mergeItemStack(itemstack1, 1, 2, false))
				{
					return null;
				}
			}
			else if (par2 >= 3 && par2 < 30)
			{
				if (!mergeItemStack(itemstack1, 30, 39, false))
				{
					return null;
				}
			}
			else if (par2 >= 30 && par2 < 39 && !mergeItemStack(itemstack1, 3, 30, false))
			{
				return null;
			}
		}
		else if (!mergeItemStack(itemstack1, 3, 39, false))
		{
			return null;
		}
		if (itemstack1.getCount() == 0)
		{
			slot.putStack(null);
		}
		else
		{
			slot.onSlotChanged();
		}
		if (itemstack1.getCount() == itemstack.getCount())
		{
			return null;
		}
		slot.onTake(player, itemstack1);
	}
	return itemstack;
}
 
开发者ID:einsteinsci,项目名称:BetterBeginningsReborn,代码行数:68,代码来源:ContainerObsidianKiln.java

示例11: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) {
    ItemStack itemstack = ItemStack.EMPTY;
    Slot slot = this.inventorySlots.get(index);

    if (slot != null && slot.getHasStack()) {
        ItemStack itemstack1 = slot.getStack();
        itemstack = itemstack1.copy();

        if (index == 0) {
            itemstack1.getItem().onCreated(itemstack1, this.world, playerIn);

            if (!this.mergeItemStack(itemstack1, 10, 46, true)) {
                return ItemStack.EMPTY;
            }

            slot.onSlotChange(itemstack1, itemstack);
        } else if (index >= 10 && index < 37) {
            if (!this.mergeItemStack(itemstack1, 37, 46, false)) {
                return ItemStack.EMPTY;
            }
        } else if (index >= 37 && index < 46) {
            if (!this.mergeItemStack(itemstack1, 10, 37, false)) {
                return ItemStack.EMPTY;
            }
        } else if (!this.mergeItemStack(itemstack1, 10, 46, false)) {
            return ItemStack.EMPTY;
        }

        if (itemstack1.isEmpty()) {
            slot.putStack(ItemStack.EMPTY);
        } else {
            slot.onSlotChanged();
        }

        if (itemstack1.getCount() == itemstack.getCount()) {
            return ItemStack.EMPTY;
        }

        ItemStack itemstack2 = slot.onTake(playerIn, itemstack1);

        if (index == 0) {
            playerIn.dropItem(itemstack2, false);
        }
    }

    return itemstack;
}
 
开发者ID:Randores,项目名称:Randores2,代码行数:49,代码来源:CraftiniumTableContainer.java

示例12: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
public ItemStack transferStackInSlot(EntityPlayer player, int slotNumber) {
	ItemStack itemstack = null;
	Slot slot = (Slot) this.inventorySlots.get(slotNumber);

	if(slot != null && slot.getHasStack()) {
		ItemStack slotStack = slot.getStack();
		itemstack = slotStack.copy();

		if(slotNumber == 5 || slotNumber == 6 || slotNumber == 7 || slotNumber == 8 || slotNumber == 9 || slotNumber == 10) {
			if(!this.mergeItemStack(slotStack, 11, 47, true)) {
				return null;
			}

			slot.onSlotChange(slotStack, itemstack);
		} else if(slotNumber != 0 && slotNumber != 1 && slotNumber != 2 && slotNumber != 3 && slotNumber != 4) {
			if(this.tileEntity.isItemUsedInRecipe(slotStack)) {
				if(!this.mergeItemStack(slotStack, 0, 3, false)) {
					return null;
				}
			} else if(TileEntityMachineRepairingForge.isItemFuelBurning(slotStack)) {
				if(!this.mergeItemStack(slotStack, 4, 5, false)) {
					return null;
				}
			} else if(TileEntityMachineRepairingForge.isItemFuelElectrical(slotStack)) {
				if(!this.mergeItemStack(slotStack, 3, 4, false)) {
					return null;
				}
			} else if(slotNumber >= 11 && slotNumber < 38) {
				if(!this.mergeItemStack(slotStack, 0, 2, false)) {
					return null;
				}
			} else if(slotNumber >= 38 && slotNumber < 47 && !this.mergeItemStack(slotStack, 0, 2, false)) {
				return null;
			}
		} else if(!this.mergeItemStack(slotStack, 11, 47, false)) {
			return null;
		}

		if(slotStack.stackSize == 0) {
			slot.putStack((ItemStack) null);
		} else {
			slot.onSlotChanged();
		}

		if(slotStack.stackSize == itemstack.stackSize) {
			return null;
		}

		slot.onPickupFromSlot(player, slotStack);
	}

	return itemstack;
}
 
开发者ID:viddeno,项目名称:Technical,代码行数:54,代码来源:ContainerMachine.java

示例13: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
/**
 * Take a stack from the specified inventory slot.
 */
@Override
@Nullable
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) {
	ItemStack itemstack = ItemStack.EMPTY;
	Slot slot = this.inventorySlots.get(index);

	if (slot != null && slot.getHasStack()) {
		ItemStack itemstack1 = slot.getStack();
		itemstack = itemstack1.copy();
		EntityEquipmentSlot entityequipmentslot = EntityLiving.getSlotForItemStack(itemstack);

		if (index >= 0 && index < 4) {
			if (!this.mergeItemStack(itemstack1, 8, 44, false))
				return ItemStack.EMPTY;
		} else if (index >= 4 && index < 7) {
			if (!this.mergeItemStack(itemstack1, 8, 44, false))
				return ItemStack.EMPTY;
		} else if (entityequipmentslot.getSlotType() == EntityEquipmentSlot.Type.ARMOR
				&& !this.inventorySlots.get(4 - entityequipmentslot.getIndex()).getHasStack()) {
			int i = 4 - entityequipmentslot.getIndex();

			if (!this.mergeItemStack(itemstack1, i, i + 1, false))
				return ItemStack.EMPTY;
		} else if (entityequipmentslot == EntityEquipmentSlot.OFFHAND
				&& !this.inventorySlots.get(44).getHasStack()) {
			if (!this.mergeItemStack(itemstack1, 44, 45, false))
				return ItemStack.EMPTY;
		} else if (itemstack1.getItem() instanceof ItemAmmoBelt
				&& !this.inventorySlots.get(7).getHasStack()) {
			if (!this.mergeItemStack(itemstack1, 7, 8, false))
				return ItemStack.EMPTY;
		} else if (itemstack1.getItem() instanceof ItemWearable && index >= 8) {
			if (!this.mergeItemStack(itemstack1, 4, 7, false))
				return ItemStack.EMPTY;
		} else if (itemstack1.getItem() instanceof ItemAmmo && ammoBelt && index < 44) {
			if (!this.mergeItemStack(itemstack1, 45, 54, false))
				return ItemStack.EMPTY;
		} else if (index >= 8 && index < 35) {
			if (!this.mergeItemStack(itemstack1, 35, 44, false))
				return ItemStack.EMPTY;
		} else if (index >= 35 && index < 44) {
			if (!this.mergeItemStack(itemstack1, 8, 35, false))
				return ItemStack.EMPTY;
		} else if (!this.mergeItemStack(itemstack1, 8, 44, false))
			return ItemStack.EMPTY;

		if (itemstack1.isEmpty())
			slot.putStack(ItemStack.EMPTY);
		else
			slot.onSlotChanged();

		if (itemstack1.getCount() ==itemstack.getCount())
			return ItemStack.EMPTY;

		slot.onTake(playerIn, itemstack1);
	}

	return itemstack;
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:63,代码来源:ContainerWearables.java

示例14: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) {
    ItemStack itemstack = ItemStack.EMPTY;
    Slot slot = this.inventorySlots.get(index);

    if (slot != null && slot.getHasStack()) {
        ItemStack itemstack1 = slot.getStack();
        itemstack = itemstack1.copy();

        if(index >= 0 && index < 36) {
            if(!itemstack1.isEmpty() && itemstack1.getItem() instanceof ItemBlueprint) {
                Slot sb = this.inventorySlots.get(this.slotBlueprint.slotNumber);
                if(!sb.getHasStack()) {
                    if(!this.mergeItemStack(itemstack1, sb.slotNumber, sb.slotNumber + 1, false)) {
                        return ItemStack.EMPTY;
                    }
                }
            }
        }

        if (index >= 0 && index < 27) {
            if (!this.mergeItemStack(itemstack1, 27, 36, false)) {
                return ItemStack.EMPTY;
            }
        } else if (index >= 27 && index < 36) {
            if (!this.mergeItemStack(itemstack1, 0, 27, false)) {
                return ItemStack.EMPTY;
            }
        } else if (!this.mergeItemStack(itemstack1, 0, 36, false)) {
            return ItemStack.EMPTY;
        }

        if (itemstack1.getCount() == 0) {
            slot.putStack(ItemStack.EMPTY);
        } else {
            slot.onSlotChanged();
        }

        if (itemstack1.getCount() == itemstack.getCount()) {
            return ItemStack.EMPTY;
        }

        slot.onTake(playerIn, itemstack1);
    }

    return itemstack;
}
 
开发者ID:HellFirePvP,项目名称:ModularMachinery,代码行数:48,代码来源:ContainerController.java

示例15: transferStackInSlot

import net.minecraft.inventory.Slot; //导入方法依赖的package包/类
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int fromId)
{
	ItemStack movedStackDupe = null;
	Slot slot = (Slot)inventorySlots.get(fromId);

	if (slot != null && slot.getHasStack())
	{
		ItemStack movedStack = slot.getStack();
		movedStackDupe = movedStack.copy();

		if (fromId == TileEntitySmelter.OUTPUT)
		{
			if (!mergeItemStack(movedStack, 4, 40, true))
			{
				return null;
			}
			slot.onSlotChange(movedStack, movedStackDupe);
		}
		else if (fromId != TileEntitySmelter.FUEL && fromId != TileEntitySmelter.INPUT &&
				fromId != TileEntitySmelter.BOOSTER)
		{
			if (SmelterRecipeHandler.instance().getSmeltingResult(movedStack) != null)
			{
				if (!mergeItemStack(movedStack, TileEntitySmelter.INPUT, TileEntitySmelter.INPUT + 1, false))
				{
					return null;
				}
			}
			else if (movedStack.getItem() == Item.getItemFromBlock(Blocks.GRAVEL))
			{
				if (!mergeItemStack(movedStack, TileEntitySmelter.BOOSTER, TileEntitySmelter.BOOSTER + 1, false))
				{
					return null;
				}
			}
			else if (FuelRegistry.getBurnTime(FuelConsumerType.SMELTER, movedStack) > 0)
			{
				if (!mergeItemStack(movedStack, TileEntitySmelter.FUEL, TileEntitySmelter.FUEL + 1, false))
				{
					return null;
				}
			}
			else if (fromId >= 4 && fromId < 31)
			{
				if (!mergeItemStack(movedStack, 31, 40, false))
				{
					return null;
				}
			}
			else if (fromId >= 31 && fromId < 40 && !mergeItemStack(movedStack, 4, 31, false))
			{
				return null;
			}
		}
		else if (!mergeItemStack(movedStack, 4, 40, false))
		{
			return null;
		}
		if (movedStack.getCount() == 0)
		{
			slot.putStack(null);
		}
		else
		{
			slot.onSlotChanged();
		}
		if (movedStack.getCount() == movedStackDupe.getCount())
		{
			return null;
		}
		slot.onTake(player, movedStack);
	}
	return movedStackDupe;
}
 
开发者ID:einsteinsci,项目名称:BetterBeginningsReborn,代码行数:76,代码来源:ContainerSmelter.java


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