当前位置: 首页>>代码示例>>Java>>正文


Java EntityOcelot.getTameSkin方法代码示例

本文整理汇总了Java中net.minecraft.entity.passive.EntityOcelot.getTameSkin方法的典型用法代码示例。如果您正苦于以下问题:Java EntityOcelot.getTameSkin方法的具体用法?Java EntityOcelot.getTameSkin怎么用?Java EntityOcelot.getTameSkin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.passive.EntityOcelot的用法示例。


在下文中一共展示了EntityOcelot.getTameSkin方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getEntityTexture

import net.minecraft.entity.passive.EntityOcelot; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityOcelot entity)
{
    switch (entity.getTameSkin())
    {
        case 0:
        default:
            return ocelotTextures;

        case 1:
            return blackOcelotTextures;

        case 2:
            return redOcelotTextures;

        case 3:
            return siameseOcelotTextures;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:22,代码来源:RenderOcelot.java

示例2: getEntityTexture

import net.minecraft.entity.passive.EntityOcelot; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityOcelot entity)
{
    switch (entity.getTameSkin())
    {
        case 0:
        default:
            return OCELOT_TEXTURES;

        case 1:
            return BLACK_OCELOT_TEXTURES;

        case 2:
            return RED_OCELOT_TEXTURES;

        case 3:
            return SIAMESE_OCELOT_TEXTURES;
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:22,代码来源:RenderOcelot.java

示例3: getEntityTexture

import net.minecraft.entity.passive.EntityOcelot; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityOcelot entity)
{
    switch (entity.getTameSkin())
    {
        case 0:
        default:
            return OCELOT_TEXTURES;
        case 1:
            return BLACK_OCELOT_TEXTURES;
        case 2:
            return RED_OCELOT_TEXTURES;
        case 3:
            return SIAMESE_OCELOT_TEXTURES;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:19,代码来源:RenderOcelot.java

示例4: getEntityTexture

import net.minecraft.entity.passive.EntityOcelot; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityOcelot par1EntityOcelot)
{
    switch (par1EntityOcelot.getTameSkin())
    {
        case 0:
        default:
            return ocelotTextures;

        case 1:
            return blackOcelotTextures;

        case 2:
            return redOcelotTextures;

        case 3:
            return siameseOcelotTextures;
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:22,代码来源:RenderOcelot.java

示例5: getEntityTexture

import net.minecraft.entity.passive.EntityOcelot; //导入方法依赖的package包/类
protected ResourceLocation getEntityTexture(EntityOcelot p_110775_1_)
{
    switch (p_110775_1_.getTameSkin())
    {
        case 0:
        default:
            return ocelotTextures;
        case 1:
            return blackOcelotTextures;
        case 2:
            return redOcelotTextures;
        case 3:
            return siameseOcelotTextures;
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:16,代码来源:RenderOcelot.java

示例6: func_110874_a

import net.minecraft.entity.passive.EntityOcelot; //导入方法依赖的package包/类
protected ResourceLocation func_110874_a(EntityOcelot par1EntityOcelot)
{
    switch (par1EntityOcelot.getTameSkin())
    {
        case 0:
        default:
            return ocelotTextures;
        case 1:
            return blackOcelotTextures;
        case 2:
            return redOcelotTextures;
        case 3:
            return siameseOcelotTextures;
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:16,代码来源:RenderOcelot.java


注:本文中的net.minecraft.entity.passive.EntityOcelot.getTameSkin方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。