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Java EntityHorse.getRearingAmount方法代码示例

本文整理汇总了Java中net.minecraft.entity.passive.EntityHorse.getRearingAmount方法的典型用法代码示例。如果您正苦于以下问题:Java EntityHorse.getRearingAmount方法的具体用法?Java EntityHorse.getRearingAmount怎么用?Java EntityHorse.getRearingAmount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.passive.EntityHorse的用法示例。


在下文中一共展示了EntityHorse.getRearingAmount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: setLivingAnimations

import net.minecraft.entity.passive.EntityHorse; //导入方法依赖的package包/类
/**
    * Used for easily adding entity-dependent animations. The second and third float params here are the same second
    * and third as in the setRotationAngles method.
    */
   @Override
public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float p_78086_2_, float p_78086_3_, float partialTickTime)
   {
       super.setLivingAnimations(entitylivingbaseIn, p_78086_2_, p_78086_3_, partialTickTime);
       float f = this.updateHorseRotation(entitylivingbaseIn.prevRenderYawOffset, entitylivingbaseIn.renderYawOffset, partialTickTime);
       float f1 = this.updateHorseRotation(entitylivingbaseIn.prevRotationYawHead, entitylivingbaseIn.rotationYawHead, partialTickTime);
       float f3 = f1 - f;

       if (f3 > 20.0F)
       {
           f3 = 20.0F;
       }

       if (f3 < -20.0F)
       {
           f3 = -20.0F;
       }

       EntityHorse entityhorse = (EntityHorse)entitylivingbaseIn;
       float f6 = entityhorse.getRearingAmount(partialTickTime);
       float f7 = 1.0F - f6;
       float f10 = MathHelper.cos(p_78086_2_ * 0.6662F + (float)Math.PI);
       float f11 = f10 * 0.8F * p_78086_3_;
       this.rightChest.rotationPointY = 3.0F;
       this.rightChest.rotationPointZ = 10.0F;
       this.rightChest.rotationPointY = f6 * 5.5F + f7 * this.rightChest.rotationPointY;
       this.rightChest.rotationPointZ = f6 * 15.0F + f7 * this.rightChest.rotationPointZ;
       this.leftChest.rotateAngleX = f11 / 5.0F;
       this.rightChest.rotateAngleX = -f11 / 5.0F;
       this.leftChest.rotationPointY = this.rightChest.rotationPointY;
       this.leftChest.rotationPointZ = this.rightChest.rotationPointZ;
   }
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:37,代码来源:ModelHorseChest.java


注:本文中的net.minecraft.entity.passive.EntityHorse.getRearingAmount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。