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Java EntityHorse.func_110239_cn方法代码示例

本文整理汇总了Java中net.minecraft.entity.passive.EntityHorse.func_110239_cn方法的典型用法代码示例。如果您正苦于以下问题:Java EntityHorse.func_110239_cn方法的具体用法?Java EntityHorse.func_110239_cn怎么用?Java EntityHorse.func_110239_cn使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.passive.EntityHorse的用法示例。


在下文中一共展示了EntityHorse.func_110239_cn方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getEntityTexture

import net.minecraft.entity.passive.EntityHorse; //导入方法依赖的package包/类
protected ResourceLocation getEntityTexture(EntityHorse p_110775_1_)
{
    if (!p_110775_1_.func_110239_cn())
    {
        switch (p_110775_1_.getHorseType())
        {
            case 0:
            default:
                return whiteHorseTextures;
            case 1:
                return donkeyTextures;
            case 2:
                return muleTextures;
            case 3:
                return zombieHorseTextures;
            case 4:
                return skeletonHorseTextures;
        }
    }
    else
    {
        return this.func_110848_b(p_110775_1_);
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:25,代码来源:RenderHorse.java

示例2: func_110849_a

import net.minecraft.entity.passive.EntityHorse; //导入方法依赖的package包/类
protected ResourceLocation func_110849_a(EntityHorse p_110849_1_) {
   if(!p_110849_1_.func_110239_cn()) {
      switch(p_110849_1_.func_110265_bP()) {
      case 0:
      default:
         return field_110850_f;
      case 1:
         return field_110855_h;
      case 2:
         return field_110851_g;
      case 3:
         return field_110854_k;
      case 4:
         return field_110853_l;
      }
   } else {
      return this.func_110848_b(p_110849_1_);
   }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:20,代码来源:RenderHorse.java

示例3: func_110849_a

import net.minecraft.entity.passive.EntityHorse; //导入方法依赖的package包/类
protected ResourceLocation func_110849_a(EntityHorse par1EntityHorse)
{
    if (!par1EntityHorse.func_110239_cn())
    {
        switch (par1EntityHorse.getHorseType())
        {
            case 0:
            default:
                return whiteHorseTextures;
            case 1:
                return donkeyTextures;
            case 2:
                return muleTextures;
            case 3:
                return zombieHorseTextures;
            case 4:
                return skeletonHorseTextures;
        }
    }
    else
    {
        return this.func_110848_b(par1EntityHorse);
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:25,代码来源:RenderHorse.java

示例4: getEntityTexture

import net.minecraft.entity.passive.EntityHorse; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityHorse entity)
{
    if (!entity.func_110239_cn())
    {
        switch (entity.getHorseType())
        {
            case 0:
            default:
                return whiteHorseTextures;

            case 1:
                return donkeyTextures;

            case 2:
                return muleTextures;

            case 3:
                return zombieHorseTextures;

            case 4:
                return skeletonHorseTextures;
        }
    }
    else
    {
        return this.func_110848_b(entity);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:32,代码来源:RenderHorse.java

示例5: getEntityTexture

import net.minecraft.entity.passive.EntityHorse; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityHorse par1EntityHorse)
{
    if (!par1EntityHorse.func_110239_cn())
    {
        switch (par1EntityHorse.getHorseType())
        {
            case 0:
            default:
                return whiteHorseTextures;

            case 1:
                return donkeyTextures;

            case 2:
                return muleTextures;

            case 3:
                return zombieHorseTextures;

            case 4:
                return skeletonHorseTextures;
        }
    }
    else
    {
        return this.func_110848_b(par1EntityHorse);
    }
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:32,代码来源:RenderHorse.java


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