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Java EntityGuardian.isElder方法代码示例

本文整理汇总了Java中net.minecraft.entity.monster.EntityGuardian.isElder方法的典型用法代码示例。如果您正苦于以下问题:Java EntityGuardian.isElder方法的具体用法?Java EntityGuardian.isElder怎么用?Java EntityGuardian.isElder使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.monster.EntityGuardian的用法示例。


在下文中一共展示了EntityGuardian.isElder方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: preRenderCallback

import net.minecraft.entity.monster.EntityGuardian; //导入方法依赖的package包/类
/**
 * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
 * entityLiving, partialTickTime
 */
protected void preRenderCallback(EntityGuardian entitylivingbaseIn, float partialTickTime)
{
    if (entitylivingbaseIn.isElder())
    {
        GlStateManager.scale(2.35F, 2.35F, 2.35F);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:12,代码来源:RenderGuardian.java

示例2: preRenderCallback

import net.minecraft.entity.monster.EntityGuardian; //导入方法依赖的package包/类
/**
 * Allows the render to do state modifications necessary before the model is rendered.
 */
protected void preRenderCallback(EntityGuardian entitylivingbaseIn, float partialTickTime)
{
    if (entitylivingbaseIn.isElder())
    {
        GlStateManager.scale(2.35F, 2.35F, 2.35F);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:11,代码来源:RenderGuardian.java

示例3: onEntityKill

import net.minecraft.entity.monster.EntityGuardian; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityKill(LivingDeathEvent e){
	if(e.getEntityLiving() instanceof EntityGuardian && e.getEntityLiving().worldObj.provider instanceof MonumentWorldProvider){
		EntityGuardian ent = (EntityGuardian) e.getEntityLiving();
		Entity ds = e.getSource().getEntity();
		if(ent.isElder()){
			if(ds != null && ds instanceof EntityPlayerMP){
				EntityPlayerMP player = (EntityPlayerMP) ds;
				Random rand = new Random();
				String msg = elder_kill_msg[rand.nextInt(elder_kill_msg.length)];
				player.addChatMessage(new TextComponentString(ChatFormatting.GRAY + "" + ChatFormatting.ITALIC + msg + "..."));
			}
		}
	}
}
 
开发者ID:tiffit,项目名称:DungeonDimension,代码行数:16,代码来源:DDEventHandler.java

示例4: getEntityTexture

import net.minecraft.entity.monster.EntityGuardian; //导入方法依赖的package包/类
/**
 * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
 */
protected ResourceLocation getEntityTexture(EntityGuardian entity)
{
    return entity.isElder() ? GUARDIAN_ELDER_TEXTURE : GUARDIAN_TEXTURE;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:RenderGuardian.java


注:本文中的net.minecraft.entity.monster.EntityGuardian.isElder方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。