本文整理汇总了Java中net.minecraft.entity.monster.EntityGuardian.heal方法的典型用法代码示例。如果您正苦于以下问题:Java EntityGuardian.heal方法的具体用法?Java EntityGuardian.heal怎么用?Java EntityGuardian.heal使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.entity.monster.EntityGuardian
的用法示例。
在下文中一共展示了EntityGuardian.heal方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_175817_a
import net.minecraft.entity.monster.EntityGuardian; //导入方法依赖的package包/类
protected boolean func_175817_a(World worldIn, StructureBoundingBox p_175817_2_, int p_175817_3_, int p_175817_4_, int p_175817_5_)
{
int i = this.getXWithOffset(p_175817_3_, p_175817_5_);
int j = this.getYWithOffset(p_175817_4_);
int k = this.getZWithOffset(p_175817_3_, p_175817_5_);
if (p_175817_2_.isVecInside(new BlockPos(i, j, k)))
{
EntityGuardian entityguardian = new EntityGuardian(worldIn);
entityguardian.setElder(true);
entityguardian.heal(entityguardian.getMaxHealth());
entityguardian.setLocationAndAngles((double)i + 0.5D, (double)j, (double)k + 0.5D, 0.0F, 0.0F);
entityguardian.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityguardian)), (IEntityLivingData)null);
worldIn.spawnEntityInWorld(entityguardian);
return true;
}
else
{
return false;
}
}
示例2: spawnElder
import net.minecraft.entity.monster.EntityGuardian; //导入方法依赖的package包/类
protected boolean spawnElder(World worldIn, StructureBoundingBox p_175817_2_, int p_175817_3_, int p_175817_4_, int p_175817_5_)
{
int i = this.getXWithOffset(p_175817_3_, p_175817_5_);
int j = this.getYWithOffset(p_175817_4_);
int k = this.getZWithOffset(p_175817_3_, p_175817_5_);
if (p_175817_2_.isVecInside(new BlockPos(i, j, k)))
{
EntityGuardian entityguardian = new EntityGuardian(worldIn);
entityguardian.setElder(true);
entityguardian.heal(entityguardian.getMaxHealth());
entityguardian.setLocationAndAngles((double)i + 0.5D, (double)j, (double)k + 0.5D, 0.0F, 0.0F);
entityguardian.onInitialSpawn(worldIn.getDifficultyForLocation(new BlockPos(entityguardian)), (IEntityLivingData)null);
worldIn.spawnEntityInWorld(entityguardian);
return true;
}
else
{
return false;
}
}