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Java EntityPainting.getEntityId方法代码示例

本文整理汇总了Java中net.minecraft.entity.item.EntityPainting.getEntityId方法的典型用法代码示例。如果您正苦于以下问题:Java EntityPainting.getEntityId方法的具体用法?Java EntityPainting.getEntityId怎么用?Java EntityPainting.getEntityId使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.entity.item.EntityPainting的用法示例。


在下文中一共展示了EntityPainting.getEntityId方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: S10PacketSpawnPainting

import net.minecraft.entity.item.EntityPainting; //导入方法依赖的package包/类
public S10PacketSpawnPainting(EntityPainting painting)
{
    this.entityID = painting.getEntityId();
    this.position = painting.getHangingPosition();
    this.facing = painting.facingDirection;
    this.title = painting.art.title;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:S10PacketSpawnPainting.java

示例2: SPacketSpawnPainting

import net.minecraft.entity.item.EntityPainting; //导入方法依赖的package包/类
public SPacketSpawnPainting(EntityPainting painting)
{
    this.entityID = painting.getEntityId();
    this.uniqueId = painting.getUniqueID();
    this.position = painting.getHangingPosition();
    this.facing = painting.facingDirection;
    this.title = painting.art.title;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:9,代码来源:SPacketSpawnPainting.java

示例3: S10PacketSpawnPainting

import net.minecraft.entity.item.EntityPainting; //导入方法依赖的package包/类
public S10PacketSpawnPainting(EntityPainting p_i45170_1_)
{
    this.field_148973_a = p_i45170_1_.getEntityId();
    this.field_148971_b = p_i45170_1_.field_146063_b;
    this.field_148972_c = p_i45170_1_.field_146064_c;
    this.field_148969_d = p_i45170_1_.field_146062_d;
    this.field_148970_e = p_i45170_1_.hangingDirection;
    this.field_148968_f = p_i45170_1_.art.title;
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:10,代码来源:S10PacketSpawnPainting.java


注:本文中的net.minecraft.entity.item.EntityPainting.getEntityId方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。