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Java KeyBinding.setKeyBindState方法代码示例

本文整理汇总了Java中net.minecraft.client.settings.KeyBinding.setKeyBindState方法的典型用法代码示例。如果您正苦于以下问题:Java KeyBinding.setKeyBindState方法的具体用法?Java KeyBinding.setKeyBindState怎么用?Java KeyBinding.setKeyBindState使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.client.settings.KeyBinding的用法示例。


在下文中一共展示了KeyBinding.setKeyBindState方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: doChargeTick

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
public static void doChargeTick(EntityLivingBase player) {
	if (player == Minecraft.getMinecraft().player) {
		if (player.getActivePotionEffect(TF2weapons.charging) != null
				&& !(Minecraft.getMinecraft().player.movementInput instanceof MovementInputCharging)) {
			player.getCapability(TF2weapons.PLAYER_CAP,
					null).lastMovementInput = Minecraft.getMinecraft().player.movementInput;
			Minecraft.getMinecraft().player.movementInput = new MovementInputCharging();
			KeyBinding.setKeyBindState(Minecraft.getMinecraft().gameSettings.keyBindSprint.getKeyCode(), true);
			Minecraft.getMinecraft().gameSettings.mouseSensitivity *= 0.1f;
		} else if (player.getActivePotionEffect(TF2weapons.charging) == null
				&& player.getCapability(TF2weapons.PLAYER_CAP, null).lastMovementInput != null) {

			Minecraft.getMinecraft().player.movementInput = player.getCapability(TF2weapons.PLAYER_CAP,
					null).lastMovementInput;
			player.getCapability(TF2weapons.PLAYER_CAP, null).lastMovementInput = null;
			Minecraft.getMinecraft().gameSettings.mouseSensitivity *= 10f;
		}
		//Minecraft.getMinecraft().player.movementInput.moveForward = 1f;
	}
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:21,代码来源:ClientProxy.java

示例2: onDisable

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
@Override
protected void onDisable() {
    if (!Keyboard.isKeyDown(mc.gameSettings.keyBindSneak.getKeyCode())) {
        KeyBinding.setKeyBindState(mc.gameSettings.keyBindSneak.getKeyCode(), false);
        if (this.sneaking) {
            mc.thePlayer.sendQueue.addToSendQueue(new C0BPacketEntityAction(mc.thePlayer, C0BPacketEntityAction.Action.STOP_SNEAKING));
            this.sneaking = false;
        }
    }

    this.sneaking = false;
}
 
开发者ID:SerenityEnterprises,项目名称:SerenityCE,代码行数:13,代码来源:Sneak.java

示例3: mousePress

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
@SubscribeEvent
public void mousePress(MouseEvent event) {
	if (event.getButton() != -1) {
		Minecraft minecraft = Minecraft.getMinecraft();
		if (minecraft.player != null && !minecraft.player.getHeldItemMainhand().isEmpty())
			if (minecraft.player.getHeldItemMainhand().getItem() instanceof ItemUsable) {
				KeyBinding.setKeyBindState(event.getButton() - 100, event.isButtonstate());
				keyPressUpdate(minecraft.gameSettings.keyBindAttack.isKeyDown(), minecraft.gameSettings.keyBindUseItem.isKeyDown());
			}
	}
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:12,代码来源:TF2EventsClient.java

示例4: setPressed

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
public void setPressed(boolean b) {
    // press key
    KeyBinding.setKeyBindState(binding.getKeyCode(), b);
}
 
开发者ID:fr1kin,项目名称:ForgeHax,代码行数:5,代码来源:KeyBindingHandler.java

示例5: runTickMouse

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
private void runTickMouse() throws IOException
{
    while (Mouse.next())
    {
        int i = Mouse.getEventButton();
        KeyBinding.setKeyBindState(i - 100, Mouse.getEventButtonState());

        if (Mouse.getEventButtonState())
        {
            if (this.player.isSpectator() && i == 2)
            {
                this.ingameGUI.getSpectatorGui().onMiddleClick();
            }
            else
            {
                KeyBinding.onTick(i - 100);
            }
        }

        long j = getSystemTime() - this.systemTime;

        if (j <= 200L)
        {
            int k = Mouse.getEventDWheel();

            if (k != 0)
            {
                if (this.player.isSpectator())
                {
                    k = k < 0 ? -1 : 1;

                    if (this.ingameGUI.getSpectatorGui().isMenuActive())
                    {
                        this.ingameGUI.getSpectatorGui().onMouseScroll(-k);
                    }
                    else
                    {
                        float f = MathHelper.clamp(this.player.capabilities.getFlySpeed() + (float)k * 0.005F, 0.0F, 0.2F);
                        this.player.capabilities.setFlySpeed(f);
                    }
                }
                else
                {
                    this.player.inventory.changeCurrentItem(k);
                }
            }

            if (this.currentScreen == null)
            {
                if (!this.inGameHasFocus && Mouse.getEventButtonState())
                {
                    this.setIngameFocus();
                }
            }
            else if (this.currentScreen != null)
            {
                this.currentScreen.handleMouseInput();
            }
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:62,代码来源:Minecraft.java

示例6: removeSprint

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
public static void removeSprint() {
	KeyBinding.setKeyBindState(Minecraft.getMinecraft().gameSettings.keyBindSprint.getKeyCode(), false);
}
 
开发者ID:rafradek,项目名称:Mods,代码行数:4,代码来源:ClientProxy.java

示例7: runTickMouse

import net.minecraft.client.settings.KeyBinding; //导入方法依赖的package包/类
private void runTickMouse() throws IOException
{
    while (Mouse.next())
    {
        if (net.minecraftforge.client.ForgeHooksClient.postMouseEvent()) continue;

        int i = Mouse.getEventButton();
        KeyBinding.setKeyBindState(i - 100, Mouse.getEventButtonState());

        if (Mouse.getEventButtonState())
        {
            if (this.thePlayer.isSpectator() && i == 2)
            {
                this.ingameGUI.getSpectatorGui().onMiddleClick();
            }
            else
            {
                KeyBinding.onTick(i - 100);
            }
        }

        long j = getSystemTime() - this.systemTime;

        if (j <= 200L)
        {
            int k = Mouse.getEventDWheel();

            if (k != 0)
            {
                if (this.thePlayer.isSpectator())
                {
                    k = k < 0 ? -1 : 1;

                    if (this.ingameGUI.getSpectatorGui().isMenuActive())
                    {
                        this.ingameGUI.getSpectatorGui().onMouseScroll(-k);
                    }
                    else
                    {
                        float f = MathHelper.clamp_float(this.thePlayer.capabilities.getFlySpeed() + (float)k * 0.005F, 0.0F, 0.2F);
                        this.thePlayer.capabilities.setFlySpeed(f);
                    }
                }
                else
                {
                    this.thePlayer.inventory.changeCurrentItem(k);
                }
            }

            if (this.currentScreen == null)
            {
                if (!this.inGameHasFocus && Mouse.getEventButtonState())
                {
                    this.setIngameFocus();
                }
            }
            else if (this.currentScreen != null)
            {
                this.currentScreen.handleMouseInput();
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:64,代码来源:Minecraft.java


注:本文中的net.minecraft.client.settings.KeyBinding.setKeyBindState方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。