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Java GuiTextField.setCanLoseFocus方法代码示例

本文整理汇总了Java中net.minecraft.client.gui.GuiTextField.setCanLoseFocus方法的典型用法代码示例。如果您正苦于以下问题:Java GuiTextField.setCanLoseFocus方法的具体用法?Java GuiTextField.setCanLoseFocus怎么用?Java GuiTextField.setCanLoseFocus使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.client.gui.GuiTextField的用法示例。


在下文中一共展示了GuiTextField.setCanLoseFocus方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui()
{
    super.initGui();

    int xPos = (width - xSize) / 2;
    int yPos = (height - ySize) / 2;

    textField = new GuiTextField(fontRendererObj, xPos + 25, yPos + 9, 128, 12);
    textField.setFocused(true);
    textField.setCanLoseFocus(false);
    textField.setText(LayoutManager.searchField.text());
    CategoryHandler.INSTANCE.updateProjectListFromText(textField.getText());

    scrollBarXPos = xPos + SCROLLBAR_X_START_POS;
    scrollBarYPos = yPos + SCROLLBAR_Y_START_POS;
}
 
开发者ID:Dynious,项目名称:ProjectPlanner,代码行数:18,代码来源:GuiProjectPlanner.java

示例2: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui() {
	buttonList.add(new GuiButton(0, width - 105, height - 25, 100, 20, "Apply and continue"));
	super.initGui();
	namefield = new GuiTextField(1, fontRendererObj, 55, 110, 100, 10);
	surnamefield = new GuiTextField(2, fontRendererObj, 55, 125, 100, 10);
	namefield.setCanLoseFocus(true);
	surnamefield.setCanLoseFocus(true);
	genderGroup = new GuiRadioGroup(surnamefield.xPosition, surnamefield.yPosition + surnamefield.height + 5);
	jobMenu = new GuiDropdownMenu(5, genderGroup.yPos + 20, surnamefield.getWidth() + 10, "Job:      ");
	genderGroup.buttonList.clear();
	genderGroup.horizontal = true;
	genderGroup.addButton(new GuiRadiobutton(0, 0, 0, 10, 10, "Male"));
	genderGroup.addButton(new GuiRadiobutton(1, 0, 0, 10, 10, "Female"));
	genderGroup.singleChoice = true;

	jobMenu.setMaxHeight(4);
	int enumid = 0;
	for (EnumJob job : EnumUtils.getEnumList(EnumJob.class)) {
		jobMenu.contents.add(new GuiMenuItem(jobMenu, enumid, job.name()));
		enumid++;
	}

}
 
开发者ID:ItsAMysterious,项目名称:Real-Life-Mod-1.8,代码行数:25,代码来源:GuiModInit.java

示例3: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question.
 */
@Override
public void initGui() {
    this.buttonList.clear();
    Keyboard.enableRepeatEvents(true);
    int left = (width - xSize) / 2;
    int top = (height - ySize) / 2;

    buttonList.add(searchButton = new GuiButton(0, left + 179, top + 14, 43, 20, StringUtils.translate("gui.search")));

    queryField = new GuiTextField(fontRendererObj, left + 38, top + 19, 150, fontRendererObj.FONT_HEIGHT + 5);
    queryField.setVisible(true);
    queryField.setMaxStringLength(100);
    queryField.setEnableBackgroundDrawing(true);
    queryField.setCanLoseFocus(true);
    queryField.setFocused(false);
    queryField.setEnableBackgroundDrawing(false);

    scrollbar = new GuiScrollbar(mc, left + 217, top + 44, 114, 0, ySize + 1, 8, 15, "playblock:textures/gui/search_bg.png");
}
 
开发者ID:sk89q,项目名称:playblock,代码行数:23,代码来源:GuiSearch.java

示例4: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question.
 */
@Override
public void initGui() {
    this.buttonList.clear();
    Keyboard.enableRepeatEvents(true);
    int left = (width - xSize) / 2;
    int top = (height - ySize) / 2;

    buttonList.add(addButton = new GuiButton(0, left + 215, top + 14, 25, 20, StringUtils.translate("gui.add")));
    buttonList.add(clearUriButton = new GuiButton(1, left + 195, top + 14, 17, 20, "X"));
    buttonList.add(removeButton = new GuiButton(2, left + 4, top + 130, 42, 20, StringUtils.translate("gui.remove")));
    buttonList.add(clearButton = new GuiButton(3, left + 4, top + 100, 42, 20, StringUtils.translate("gui.clear")));
    removeButton.enabled = false;

    uriField = new GuiTextField(fontRendererObj, left + 35, top + 17, 157, fontRendererObj.FONT_HEIGHT + 5);
    uriField.setVisible(true);
    uriField.setMaxStringLength(100);
    uriField.setEnableBackgroundDrawing(true);
    uriField.setCanLoseFocus(true);
    uriField.setFocused(false);

    scrollbar = new GuiScrollbar(mc, left + 199, top + 54, 99, 0, ySize + 1, 5, 32, "playblock:textures/gui/queue_bg.png");
}
 
开发者ID:sk89q,项目名称:playblock,代码行数:26,代码来源:GuiQueue.java

示例5: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
public void initGui() {
	buttonList.add(new GuiButton(0, (int) (width * 0.15), (int) (height * 0.6), 40, 20, "登陆"));
	buttonList.add(new GuiButton(1, (int) (width * 0.35), (int) (height * 0.6), 40, 20, "注册"));
	buttonList.add(new GuiButton(2, (int) (width * 0.55), (int) (height * 0.6), 40, 20, "保存"));
	buttonList.add(new GuiButton(3, (int) (width * 0.75), (int) (height * 0.6), 40, 20, "关闭"));

	playerpassword = new GuiTextField(fontRendererObj, (int) (width * 0.5) - 150, (int) (height * 0.4), 300, 20);
	playerpassword.setMaxStringLength(64); // 设置最大长度,可省略
	playerpassword.setFocused(false); // 设置是否为焦点
	playerpassword.setCanLoseFocus(true); // 设置为可以被取消焦点
}
 
开发者ID:KevinWalker233,项目名称:EasyLogin,代码行数:12,代码来源:MainGui.java

示例6: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui(){
	tfInput = new GuiTextField(fontRendererObj, (int)(width*0.5)-150, (int)(height*0.85), 300, 20);
	tfInput.setMaxStringLength(10);
	tfInput.setFocused(true);
	tfInput.setCanLoseFocus(false);
}
 
开发者ID:cqjjjzr,项目名称:NoteblockTweak,代码行数:8,代码来源:GuiEnhancedSet.java

示例7: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui() {
	labelList.clear();
	super.initGui();
	this.guiLeft = (this.width - xSize) / 2;
	this.guiTop = (this.height - ySize) / 2;
	buttonNext = new GuiButtonNext(0, guiLeft + 130, guiTop + 51, 30, 20, I18n.format("tomsmod.gui.next"), I18n.format("tomsmod.gui.start"));
	buttonList.add(buttonNext);
	up1 = new GuiButtonNum(1, guiLeft + 20, guiTop + 26, 1, 1, 20);
	up10 = new GuiButtonNum(1, guiLeft + 45, guiTop + 26, 10, 16, 25);
	up100 = new GuiButtonNum(1, guiLeft + 75, guiTop + 26, 100, 32, 30);
	up1000 = new GuiButtonNum(1, guiLeft + 110, guiTop + 26, 1000, 64, 35);
	down1 = new GuiButtonNum(1, guiLeft + 20, guiTop + 76, -1, -1, 20);
	down10 = new GuiButtonNum(1, guiLeft + 45, guiTop + 76, -10, -16, 25);
	down100 = new GuiButtonNum(1, guiLeft + 75, guiTop + 76, -100, -32, 30);
	down1000 = new GuiButtonNum(1, guiLeft + 110, guiTop + 76, -1000, -64, 35);
	buttonList.add(down1);
	buttonList.add(down10);
	buttonList.add(down100);
	buttonList.add(down1000);
	buttonList.add(up1);
	buttonList.add(up10);
	buttonList.add(up100);
	buttonList.add(up1000);
	numberField = new GuiTextField(1, mc.fontRenderer, guiLeft + 61, guiTop + 57, 59, 10);
	numberField.setTextColor(0xFFFFFF);
	numberField.setEnableBackgroundDrawing(false);
	numberField.setText("1");
	numberField.setCanLoseFocus(false);
	numberField.setFocused(true);
	numberField.setMaxStringLength(6);
	TomsModUtils.addTextFieldToLabelList(numberField, labelList);
	buttonBack = new GuiButtonHidden(2, guiLeft + 155, guiTop + 2, 18, 18);
	buttonList.add(buttonBack);
}
 
开发者ID:tom5454,项目名称:Toms-Mod,代码行数:36,代码来源:GuiCraftingAmountSelection.java

示例8: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui() {
    this.render = this.itemRender;
    this.blockList = new GuiBlocksList( this, this.blocks );

    search = new GuiTextField(150, getFontRender(), width / 2 - 100, height / 2 + 85, 140, 18);
    search.setFocused(true);
    search.setCanLoseFocus(true);

    this.buttonList.add( new GuiButton( 0, width / 2 +43, height / 2 + 84, 60, 20, I18n.format("xray.single.cancel")) );
}
 
开发者ID:MichaelHillcox,项目名称:XRay-Mod,代码行数:12,代码来源:GuiBlocks.java

示例9: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui() {
	super.initGui();

	int x = (width - xSize) / 2;
	int y = (height - ySize) / 2;

	//Create and setup the textboxes
	xbox = new GuiTextField(this.fontRendererObj, x + 113, y + 31, 50, 10);
	ybox = new GuiTextField(this.fontRendererObj, x + 113, y + 41, 50, 10);
	xbox.setMaxStringLength(15);
	xbox.setEnableBackgroundDrawing(true);
	xbox.setFocused(true);
	xbox.setCanLoseFocus(true);
	xbox.setEnabled(true);
	ybox.setMaxStringLength(15);
	ybox.setEnableBackgroundDrawing(true);
	ybox.setFocused(false);
	ybox.setCanLoseFocus(true);
	ybox.setEnabled(true);

	modeDown = new GuiImageButton(0, x + 103, y + 20, 5, 8, zmaster587.libVulpes.inventory.TextureResources.buttonLeft);
	modeUp = new GuiImageButton(1, x + 157, y + 20, 5, 8,  zmaster587.libVulpes.inventory.TextureResources.buttonRight);
	this.buttonList.add(modeUp);
	this.buttonList.add(modeDown);
	this.buttonList.add(new GuiButton(2, x + 103, y + 62, 34,20, "Reset"));
}
 
开发者ID:zmaster587,项目名称:AdvancedRocketry,代码行数:28,代码来源:GuiSpaceLaser.java

示例10: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
public void initGui() {
    super.initGui();
    buttonList.add(backButton = new GuiButtonBack(12, left + guiWidth / 2 - 8, top + guiHeight + 2));
    buttonList.add(leftButton = new GuiButtonPage(13, left, top + guiHeight - 10, false));
    buttonList.add(rightButton = new GuiButtonPage(14, left + guiWidth - 18, top + guiHeight - 10, true));

    searchField = new GuiTextField(15, fontRendererObj, left + guiWidth / 2 + 28, top + guiHeight + 6, 200, 10);
    searchField.setCanLoseFocus(false);
    searchField.setFocused(true);
    searchField.setEnableBackgroundDrawing(false);

    updateAll();
}
 
开发者ID:AdlyTempleton,项目名称:Aura-Cascade,代码行数:15,代码来源:GuiLexiconIndex.java

示例11: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
/** runs once every time the GUI is opened
 * 
 */
@Override
public void initGui(){
	super.initGui();
	RunesOfWizardry.networkWrapper.sendToServer(new DustDyeRequestUpdatePacket(PARENT.getPos()));
	Keyboard.enableRepeatEvents(true);
	//posX, posY defines the top left pixel of the gui display
	int posX = (this.width - textureX) /2;
	int posY = (this.height - textureY) /2;

	//GuiTextField(fontrenderer, x, y, sizeX, sizeY)
	//GuiTextField(int id, FontRenderer font, int xPos, int yPos, int width, int height)
	//id is useless apparently
	//here, 0,0 is the top left of the texture...
	textColor = new GuiTextField(0, this.fontRenderer, 105, 14, 45, 12);
	textColor.setMaxStringLength(6);
	textColor.setEnableBackgroundDrawing(false);
	textColor.setVisible(true);
	textColor.setTextColor(16777215);
	/*if the color from the TE is empty/default, translate it to use it as the text
	 * Doing it here instead of in the TE allows the 'Color' text to be localized when the GUI is opened, not only when the TE is placed
	 */
	String color= PARENT.getColorString();
	if(color==null || color.equals("Color") || color.equals("")){
		color= I18n.format(References.Lang.COLOR);
	}
	textColor.setText(color);
	updateColor();
	textColor.setFocused(true);
	textColor.setCanLoseFocus(true);
	//id, x, y, width, height, text
	//note: height seems to need to be 20 to display full button texture
	buttonList.add(new GuiButton(GUI_DYE_BUTTON,posX+99,posY+55,50,20,I18n.format(References.Lang.DYE)));
}
 
开发者ID:Xilef11,项目名称:Runes-of-Wizardry,代码行数:37,代码来源:GuiDustDye.java

示例12: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@SuppressWarnings("unchecked")
@Override
public void initGui()
{
	super.initGui();
	
	Keyboard.enableRepeatEvents(true);
	
	int btnx = guiLeft - 100;
	int btny = guiTop + 20;
	buttonList.clear();
	
	btnRename = new GuiButton(4, btnx, btny, 100, 20, StatCollector.translateToLocal("gui.shipstatus.rename"));
	buttonList.add(btnRename);
	
	btnAssemble = new GuiButton(1, btnx, btny += 20, 100, 20, StatCollector.translateToLocal("gui.shipstatus.compile"));
	buttonList.add(btnAssemble);
	
	btnUndo = new GuiButton(2, btnx, btny += 20, 100, 20, StatCollector.translateToLocal("gui.shipstatus.undo"));
	btnUndo.enabled = tileEntity.getPrevAssembleResult() != null && tileEntity.getPrevAssembleResult().getCode() != AssembleResult.RESULT_NONE;
	buttonList.add(btnUndo);
	
	btnMount = new GuiButton(3, btnx, btny += 20, 100, 20, StatCollector.translateToLocal("gui.shipstatus.mount"));
	btnMount.enabled = tileEntity.getAssembleResult() != null && tileEntity.getAssembleResult().getCode() == AssembleResult.RESULT_OK;
	buttonList.add(btnMount);
	
	txtShipName = new GuiTextField(fontRendererObj, guiLeft + 8 + xSize / 2, guiTop + 21, 120, 10);
	txtShipName.setMaxStringLength(127);
	txtShipName.setEnableBackgroundDrawing(false);
	txtShipName.setVisible(true);
	txtShipName.setCanLoseFocus(false);
	txtShipName.setTextColor(0xFFFFFF);
	txtShipName.setText(tileEntity.getShipInfo().shipName);
}
 
开发者ID:Ckathode,项目名称:archimedes-ships,代码行数:35,代码来源:GuiHelm.java

示例13: initGui

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question.
 */
public void initGui()
{
    Keyboard.enableRepeatEvents(true);
    this.sentHistoryCursor = this.mc.ingameGUI.getChatGUI().getSentMessages().size();
    inputField = new GuiTextField(this.fontRendererObj, 4, this.height - 12, this.width - 4, 12);
    inputField.setMaxStringLength(100);
    inputField.setEnableBackgroundDrawing(false);
    inputField.setFocused(true);
    inputField.setText(this.defaultInputFieldText);
    inputField.setCanLoseFocus(false);
    
    //Initiate Symbol Buttons
    GuiChatHandler.initButtons(buttonList);
}
 
开发者ID:Shamboozle,项目名称:ChatSymbols,代码行数:18,代码来源:GuiChatReplace.java

示例14: init

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
@Override
@SideOnly(Side.CLIENT)
public void init(Minecraft mc, int x, int y, int lastButtonID, List<GuiButton> buttonList, List<GuiLabel> labelList) {
	this.lastButtonID = lastButtonID;
	this.buttonDown = new GuiButtonSelection(lastButtonID + 1, x + 17, y + 34);
	this.buttonUp = new GuiButtonSelection(lastButtonID + 2, x + 17, y);
	this.buttonNorth = new GuiButtonSelection(lastButtonID + 3, x + 17, y + 17);
	this.buttonSouth = new GuiButtonSelection(lastButtonID + 4, x + 34, y + 34);
	this.buttonWest = new GuiButtonSelection(lastButtonID + 5, x, y + 17);
	this.buttonEast = new GuiButtonSelection(lastButtonID + 6, x + 34, y + 17);
	buttonList.add(buttonDown);
	buttonList.add(buttonEast);
	buttonList.add(buttonNorth);
	buttonList.add(buttonSouth);
	buttonList.add(buttonUp);
	buttonList.add(buttonWest);
	int numId = lastButtonID + 7;
	int guiLeft = x + 65, guiTop = y - 20;
	up1 = new GuiButtonNum(numId, guiLeft + 20, guiTop + 26, 1, 1, 20);
	up10 = new GuiButtonNum(numId, guiLeft + 45, guiTop + 26, 10, 16, 25);
	up100 = new GuiButtonNum(numId, guiLeft + 75, guiTop + 26, 100, 32, 30);
	up1000 = new GuiButtonNum(numId, guiLeft + 110, guiTop + 26, 1000, 64, 35);
	down1 = new GuiButtonNum(numId, guiLeft + 20, guiTop + 76, -1, -1, 20);
	down10 = new GuiButtonNum(numId, guiLeft + 45, guiTop + 76, -10, -16, 25);
	down100 = new GuiButtonNum(numId, guiLeft + 75, guiTop + 76, -100, -32, 30);
	down1000 = new GuiButtonNum(numId, guiLeft + 110, guiTop + 76, -1000, -64, 35);
	buttonList.add(down1);
	buttonList.add(down10);
	buttonList.add(down100);
	buttonList.add(down1000);
	buttonList.add(up1);
	buttonList.add(up10);
	buttonList.add(up100);
	buttonList.add(up1000);
	numberField = new GuiTextField(1, mc.fontRenderer, guiLeft + 61, guiTop + 57, 59, 10);
	numberField.setTextColor(0xFFFFFF);
	numberField.setEnableBackgroundDrawing(true);
	numberField.setText("1");
	numberField.setCanLoseFocus(false);
	numberField.setFocused(true);
	numberField.setMaxStringLength(6);
	TomsModUtils.addTextFieldToLabelList(numberField, labelList);
}
 
开发者ID:tom5454,项目名称:Toms-Mod,代码行数:44,代码来源:ConfigurationOptionDrive.java

示例15: initTextField

import net.minecraft.client.gui.GuiTextField; //导入方法依赖的package包/类
/**
 * Prepare a text field for entry.
 * 
 * @param field
 *            the field
 * @param length
 *            the maximum length of the string
 * @param text
 *            the initial text
 */
private void initTextField(GuiTextField field, int length, String text) {
    field.setVisible(true);
    field.setMaxStringLength(length);
    field.setEnableBackgroundDrawing(true);
    field.setCanLoseFocus(true);
    field.setFocused(false);
    field.setText(text);
}
 
开发者ID:sk89q,项目名称:playblock,代码行数:19,代码来源:GuiProjector.java


注:本文中的net.minecraft.client.gui.GuiTextField.setCanLoseFocus方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。