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Java GuiMultiplayer.refreshServerList方法代码示例

本文整理汇总了Java中net.minecraft.client.gui.GuiMultiplayer.refreshServerList方法的典型用法代码示例。如果您正苦于以下问题:Java GuiMultiplayer.refreshServerList方法的具体用法?Java GuiMultiplayer.refreshServerList怎么用?Java GuiMultiplayer.refreshServerList使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.client.gui.GuiMultiplayer的用法示例。


在下文中一共展示了GuiMultiplayer.refreshServerList方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: importServers

import net.minecraft.client.gui.GuiMultiplayer; //导入方法依赖的package包/类
public static void importServers(GuiMultiplayer guiMultiplayer) {
    JFileChooser fileChooser = new JFileChooser(WurstClient.INSTANCE.files.serverlistsDir) {
        @Override
        protected JDialog createDialog(Component parent) throws HeadlessException {
            JDialog dialog = super.createDialog(parent);
            dialog.setAlwaysOnTop(true);
            return dialog;
        }
    };
    fileChooser.setFileSelectionMode(JFileChooser.FILES_ONLY);
    fileChooser.setAcceptAllFileFilterUsed(false);
    fileChooser.addChoosableFileFilter(new FileNameExtensionFilter("TXT files", "txt"));
    int action = fileChooser.showOpenDialog(FrameHook.getFrame());
    if (action == JFileChooser.APPROVE_OPTION) {
        try {
            File file = fileChooser.getSelectedFile();
            BufferedReader load = new BufferedReader(new FileReader(file));
            int i = 0;
            for (String line; (line = load.readLine()) != null; ) {
                i++;
                guiMultiplayer.savedServerList.addServerData(new ServerData("Grief me #" + i, line));
                guiMultiplayer.savedServerList.saveServerList();
                guiMultiplayer.serverListSelector.setSelectedServer(-1);
                guiMultiplayer.serverListSelector.func_148195_a(guiMultiplayer.savedServerList);
            }
            load.close();
            guiMultiplayer.refreshServerList();
        } catch (IOException e) {
            e.printStackTrace();
            MiscUtils.simpleError(e, fileChooser);
        }
    }
}
 
开发者ID:null-dev,项目名称:EvenWurse,代码行数:34,代码来源:ServerHook.java

示例2: importServers

import net.minecraft.client.gui.GuiMultiplayer; //导入方法依赖的package包/类
public static void importServers(GuiMultiplayer guiMultiplayer)
{
	JFileChooser fileChooser =
		new JFileChooser(WurstFolders.SERVERLISTS.toFile())
		{
			@Override
			protected JDialog createDialog(Component parent)
				throws HeadlessException
			{
				JDialog dialog = super.createDialog(parent);
				dialog.setAlwaysOnTop(true);
				return dialog;
			}
		};
	fileChooser.setFileSelectionMode(JFileChooser.FILES_ONLY);
	fileChooser.setAcceptAllFileFilterUsed(false);
	fileChooser.addChoosableFileFilter(
		new FileNameExtensionFilter("TXT files", "txt"));
	int action = fileChooser.showOpenDialog(FrameHook.getFrame());
	if(action == JFileChooser.APPROVE_OPTION)
		try
		{
			File file = fileChooser.getSelectedFile();
			BufferedReader load = new BufferedReader(new FileReader(file));
			int i = 0;
			for(String line = ""; (line = load.readLine()) != null;)
			{
				i++;
				guiMultiplayer.savedServerList.addServerData(
					new ServerData("Grief me #" + i, line, false));
				guiMultiplayer.savedServerList.saveServerList();
				guiMultiplayer.serverListSelector.setSelectedSlotIndex(-1);
				guiMultiplayer.serverListSelector
					.updateOnlineServers(guiMultiplayer.savedServerList);
			}
			load.close();
			guiMultiplayer.refreshServerList();
		}catch(IOException e)
		{
			e.printStackTrace();
			MiscUtils.simpleError(e, fileChooser);
		}
}
 
开发者ID:Wurst-Imperium,项目名称:Wurst-MC-1.12-OF,代码行数:44,代码来源:ServerHook.java

示例3: importServers

import net.minecraft.client.gui.GuiMultiplayer; //导入方法依赖的package包/类
public static void importServers(GuiMultiplayer guiMultiplayer)
{
	JFileChooser fileChooser =
		new JFileChooser(WurstFolders.SERVERLISTS.toFile())
		{
			@Override
			protected JDialog createDialog(Component parent)
				throws HeadlessException
			{
				JDialog dialog = super.createDialog(parent);
				dialog.setAlwaysOnTop(true);
				return dialog;
			}
		};
	fileChooser.setFileSelectionMode(JFileChooser.FILES_ONLY);
	fileChooser.setAcceptAllFileFilterUsed(false);
	fileChooser.addChoosableFileFilter(
		new FileNameExtensionFilter("TXT files", "txt"));
	int action = fileChooser.showOpenDialog(FrameHook.getFrame());
	if(action == JFileChooser.APPROVE_OPTION)
		try
		{
			File file = fileChooser.getSelectedFile();
			BufferedReader load = new BufferedReader(new FileReader(file));
			int i = 0;
			for(String line = ""; (line = load.readLine()) != null;)
			{
				i++;
				guiMultiplayer.savedServerList.addServerData(
					new ServerData("Grief me #" + i, line, false));
				guiMultiplayer.savedServerList.saveServerList();
				guiMultiplayer.serverListSelector.setSelectedSlotIndex(-1);
				guiMultiplayer.serverListSelector
					.func_148195_a(guiMultiplayer.savedServerList);
			}
			load.close();
			guiMultiplayer.refreshServerList();
		}catch(IOException e)
		{
			e.printStackTrace();
			MiscUtils.simpleError(e, fileChooser);
		}
}
 
开发者ID:Wurst-Imperium,项目名称:Wurst-MC-1.9,代码行数:44,代码来源:ServerHook.java


注:本文中的net.minecraft.client.gui.GuiMultiplayer.refreshServerList方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。