本文整理汇总了Java中net.minecraft.block.state.pattern.BlockPattern.func_181627_a方法的典型用法代码示例。如果您正苦于以下问题:Java BlockPattern.func_181627_a方法的具体用法?Java BlockPattern.func_181627_a怎么用?Java BlockPattern.func_181627_a使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.block.state.pattern.BlockPattern
的用法示例。
在下文中一共展示了BlockPattern.func_181627_a方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_181089_f
import net.minecraft.block.state.pattern.BlockPattern; //导入方法依赖的package包/类
public BlockPattern.PatternHelper func_181089_f(World p_181089_1_, BlockPos p_181089_2_)
{
EnumFacing.Axis enumfacing$axis = EnumFacing.Axis.Z;
BlockPortal.Size blockportal$size = new BlockPortal.Size(p_181089_1_, p_181089_2_, EnumFacing.Axis.X);
LoadingCache<BlockPos, BlockWorldState> loadingcache = BlockPattern.func_181627_a(p_181089_1_, true);
if (!blockportal$size.func_150860_b())
{
enumfacing$axis = EnumFacing.Axis.X;
blockportal$size = new BlockPortal.Size(p_181089_1_, p_181089_2_, EnumFacing.Axis.Z);
}
if (!blockportal$size.func_150860_b())
{
return new BlockPattern.PatternHelper(p_181089_2_, EnumFacing.NORTH, EnumFacing.UP, loadingcache, 1, 1, 1);
}
else
{
int[] aint = new int[EnumFacing.AxisDirection.values().length];
EnumFacing enumfacing = blockportal$size.field_150866_c.rotateYCCW();
BlockPos blockpos = blockportal$size.field_150861_f.up(blockportal$size.func_181100_a() - 1);
for (EnumFacing.AxisDirection enumfacing$axisdirection : EnumFacing.AxisDirection.values())
{
BlockPattern.PatternHelper blockpattern$patternhelper = new BlockPattern.PatternHelper(enumfacing.getAxisDirection() == enumfacing$axisdirection ? blockpos : blockpos.offset(blockportal$size.field_150866_c, blockportal$size.func_181101_b() - 1), EnumFacing.func_181076_a(enumfacing$axisdirection, enumfacing$axis), EnumFacing.UP, loadingcache, blockportal$size.func_181101_b(), blockportal$size.func_181100_a(), 1);
for (int i = 0; i < blockportal$size.func_181101_b(); ++i)
{
for (int j = 0; j < blockportal$size.func_181100_a(); ++j)
{
BlockWorldState blockworldstate = blockpattern$patternhelper.translateOffset(i, j, 1);
if (blockworldstate.getBlockState() != null && blockworldstate.getBlockState().getBlock().getMaterial() != Material.air)
{
++aint[enumfacing$axisdirection.ordinal()];
}
}
}
}
EnumFacing.AxisDirection enumfacing$axisdirection1 = EnumFacing.AxisDirection.POSITIVE;
for (EnumFacing.AxisDirection enumfacing$axisdirection2 : EnumFacing.AxisDirection.values())
{
if (aint[enumfacing$axisdirection2.ordinal()] < aint[enumfacing$axisdirection1.ordinal()])
{
enumfacing$axisdirection1 = enumfacing$axisdirection2;
}
}
return new BlockPattern.PatternHelper(enumfacing.getAxisDirection() == enumfacing$axisdirection1 ? blockpos : blockpos.offset(blockportal$size.field_150866_c, blockportal$size.func_181101_b() - 1), EnumFacing.func_181076_a(enumfacing$axisdirection1, enumfacing$axis), EnumFacing.UP, loadingcache, blockportal$size.func_181101_b(), blockportal$size.func_181100_a(), 1);
}
}