本文整理汇总了Java中micdoodle8.mods.galacticraft.api.vector.BlockVec3.newVecSide方法的典型用法代码示例。如果您正苦于以下问题:Java BlockVec3.newVecSide方法的具体用法?Java BlockVec3.newVecSide怎么用?Java BlockVec3.newVecSide使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类micdoodle8.mods.galacticraft.api.vector.BlockVec3
的用法示例。
在下文中一共展示了BlockVec3.newVecSide方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: checkTorchHasOxygen
import micdoodle8.mods.galacticraft.api.vector.BlockVec3; //导入方法依赖的package包/类
public static boolean checkTorchHasOxygen(World world, Block block, int x, int y, int z)
{
if (OxygenUtil.inOxygenBubble(world, x + 0.5D, y + 0.6D, z + 0.5D)) return true;
OxygenUtil.checked = new HashSet();
BlockVec3 vec = new BlockVec3(x, y, z);
for (int side = 0; side < 6; side++)
{
BlockVec3 sidevec = vec.newVecSide(side);
Block newblock = sidevec.getBlockID_noChunkLoad(world);
if (OxygenUtil.testContactWithBreathableAir(world, newblock, sidevec.x, sidevec.y, sidevec.z, 1) >= 0)
{
return true;
}
}
return false;
}
示例2: testContactWithBreathableAir
import micdoodle8.mods.galacticraft.api.vector.BlockVec3; //导入方法依赖的package包/类
private static int testContactWithBreathableAir(World world, Block block, int x, int y, int z, int limitCount)
{
BlockVec3 vec = new BlockVec3(x, y, z);
checked.add(vec);
if (block == GCBlocks.breatheableAir || block == GCBlocks.brightBreatheableAir)
{
return world.getBlockMetadata(x, y, z);
}
if (block == null || block.getMaterial() == Material.air)
{
return -1;
}
//Test for non-sided permeable or solid blocks first
boolean permeableFlag = false;
if (!(block instanceof BlockLeavesBase))
{
if (block.isOpaqueCube())
{
if (block instanceof BlockGravel || block.getMaterial() == Material.cloth || block instanceof BlockSponge)
{
permeableFlag = true;
}
else
{
return -1;
}
}
else if (block instanceof BlockGlass || block instanceof BlockStainedGlass)
{
return -1;
}
else if (block instanceof BlockLiquid)
{
return -1;
}
else if (OxygenPressureProtocol.nonPermeableBlocks.containsKey(block))
{
ArrayList<Integer> metaList = OxygenPressureProtocol.nonPermeableBlocks.get(block);
if (metaList.contains(Integer.valueOf(-1)) || metaList.contains(world.getBlockMetadata(x, y, z)))
{
return -1;
}
}
}
else
{
permeableFlag = true;
}
//Testing a non-air, permeable block (for example a torch or a ladder)
if (limitCount < 5)
{
for (int side = 0; side < 6; side++)
{
if (permeableFlag || OxygenUtil.canBlockPassAirOnSide(world, block, vec, side))
{
BlockVec3 sidevec = vec.newVecSide(side);
if (!checked.contains(sidevec))
{
Block newblock = sidevec.getBlockID_noChunkLoad(world);
int adjResult = OxygenUtil.testContactWithBreathableAir(world, newblock, sidevec.x, sidevec.y, sidevec.z, limitCount + 1);
if (adjResult >= 0)
{
return adjResult;
}
}
}
}
}
return -1;
}