本文整理汇总了Java中micdoodle8.mods.galacticraft.api.vector.BlockVec3.getBlockMetadata方法的典型用法代码示例。如果您正苦于以下问题:Java BlockVec3.getBlockMetadata方法的具体用法?Java BlockVec3.getBlockMetadata怎么用?Java BlockVec3.getBlockMetadata使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类micdoodle8.mods.galacticraft.api.vector.BlockVec3
的用法示例。
在下文中一共展示了BlockVec3.getBlockMetadata方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: canBlockPassAirOnSide
import micdoodle8.mods.galacticraft.api.vector.BlockVec3; //导入方法依赖的package包/类
private static boolean canBlockPassAirOnSide(World world, Block block, BlockVec3 vec, int side)
{
if (block instanceof IPartialSealableBlock)
{
return !((IPartialSealableBlock) block).isSealed(world, vec.x, vec.y, vec.z, ForgeDirection.getOrientation(side));
}
//Half slab seals on the top side or the bottom side according to its metadata
if (block instanceof BlockSlab)
{
return !(side == 0 && (vec.getBlockMetadata(world) & 8) == 8 || side == 1 && (vec.getBlockMetadata(world) & 8) == 0);
}
//Farmland etc only seals on the solid underside
if (block instanceof BlockFarmland || block instanceof BlockEnchantmentTable || block instanceof BlockLiquid)
{
return side != 1;
}
if (block instanceof BlockPistonBase)
{
BlockPistonBase piston = (BlockPistonBase) block;
int meta = vec.getBlockMetadata(world);
if (BlockPistonBase.isExtended(meta))
{
int facing = BlockPistonBase.getPistonOrientation(meta);
return side != facing;
}
return false;
}
return !block.isSideSolid(world, vec.x, vec.y, vec.z, ForgeDirection.getOrientation(side ^ 1));
}
示例2: canBlockPassAir
import micdoodle8.mods.galacticraft.api.vector.BlockVec3; //导入方法依赖的package包/类
public static boolean canBlockPassAir(World world, Block block, BlockVec3 vec, int side)
{
if (block == null)
return true;
//Check leaves first, because their isOpaqueCube() test depends on graphics settings
//(See net.minecraft.block.BlockLeaves.isOpaqueCube()!)
if (block instanceof BlockLeavesBase)
{
return true;
}
if (block.isOpaqueCube())
{
return block instanceof BlockGravel || block.getMaterial() == Material.cloth || block instanceof BlockSponge;
}
if (block instanceof BlockGlass || block instanceof BlockStainedGlass)
{
return false;
}
if (block instanceof IPartialSealableBlock)
{
return !((IPartialSealableBlock) block).isSealed(world, vec.x, vec.y, vec.z, ForgeDirection.getOrientation(side));
}
//Solid but non-opaque blocks, for example special glass
if (OxygenPressureProtocol.nonPermeableBlocks.containsKey(block))
{
ArrayList<Integer> metaList = OxygenPressureProtocol.nonPermeableBlocks.get(block);
if (metaList.contains(Integer.valueOf(-1)) || metaList.contains(vec.getBlockMetadata(world)))
{
return false;
}
}
//Half slab seals on the top side or the bottom side according to its metadata
if (block instanceof BlockSlab)
{
return !(side == 0 && (vec.getBlockMetadata(world) & 8) == 8 || side == 1 && (vec.getBlockMetadata(world) & 8) == 0);
}
//Farmland etc only seals on the solid underside
if (block instanceof BlockFarmland || block instanceof BlockEnchantmentTable || block instanceof BlockLiquid)
{
return side != 1;
}
if (block instanceof BlockPistonBase)
{
BlockPistonBase piston = (BlockPistonBase) block;
int meta = vec.getBlockMetadata(world);
if (BlockPistonBase.isExtended(meta))
{
int facing = BlockPistonBase.getPistonOrientation(meta);
return side != facing;
}
return false;
}
//General case - this should cover any block which correctly implements isBlockSolidOnSide
//including most modded blocks - Forge microblocks in particular is covered by this.
// ### Any exceptions in mods should implement the IPartialSealableBlock interface ###
return !block.isSideSolid(world, vec.x, vec.y, vec.z, ForgeDirection.getOrientation(side ^ 1));
}