本文整理汇总了Java中javafx.scene.image.ImageView.setFitHeight方法的典型用法代码示例。如果您正苦于以下问题:Java ImageView.setFitHeight方法的具体用法?Java ImageView.setFitHeight怎么用?Java ImageView.setFitHeight使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类javafx.scene.image.ImageView
的用法示例。
在下文中一共展示了ImageView.setFitHeight方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createIcon
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
/**
* Creates the left side Icon
* @return Returns a StackPane
*/
public StackPane createIcon(){
StackPane layout = new StackPane();
layout.setAlignment(Pos.CENTER);
final ImageView imageView = new ImageView(
sample.Main.class.getResource(ICONS_PATH + content.getIconPath() + ICONS_EXT).toString() );
imageView.setPreserveRatio(true);
imageView.setSmooth(true);
imageView.setFitHeight(25.0f);
imageView.setFitWidth(25.0f);
layout.getChildren().add(imageView);
return layout;
}
示例2: redrawGrid
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
private void redrawGrid() {
Map<SpriteMakerModel, Boolean> onScreenOrNot = myModel.getIfTileOnScreen();
for (SpriteMakerModel sprite : onScreenOrNot.keySet()) {
if (onScreenOrNot.get(sprite) == false) {
onScreenOrNot.put(sprite, true);
for (Component c : sprite.getDeprecatedComponents().values()) {
if (c.getType().equals(Images.TYPE)) {
Images imageComponent = (Images) c;
ImageView imageView = new ImageView(imageComponent.image().getFXImage());
imageView.setFitHeight(myGrid.getHeight() / myModel.getNumRows());
imageView.setFitWidth(myGrid.getWidth() / myModel.getNumCols());
Component possiblePosition = sprite.getComponentByType(Position.TYPE);
if (possiblePosition != null) {
Position pos = (Position) possiblePosition;
GamePoint percentPoint = pos.pos();
GamePoint gridCoords = getCoordOfMouseHover(percentPoint.x()*getScreenWidth(), percentPoint.y()*getScreenHeight());
Integer xPos = (int) gridCoords.x();
Integer yPos = (int) gridCoords.y();
myGrid.add(imageView, xPos, yPos);
}
}
}
}
}
}
示例3: load
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
private void load(String fxml, String buttonName, Image background, boolean showDefault) {
Parent parent = null;
try {
parent = FXMLLoader.load(Main.class.getResource("/fxml/" + fxml + ".fxml"));
panes.put(fxml, parent);
ImageView imageView = new ImageView(background);
imageView.setFitHeight(30);
imageView.setFitWidth(30);
Button button = new Button(buttonName, imageView);
button.setAlignment(Pos.BASELINE_LEFT);
button.setPrefSize(200, 50);
button.setStyle("-fx-border-width: 0;");
InterfaceManager.addInterface(Container.create(fxml, button));
if (showDefault) FrameController.instance.pane.getChildren().add(getInstance(fxml));
} catch (IOException e) {
e.printStackTrace();
}
}
示例4: PatientCardPrescription
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public PatientCardPrescription(Patient patient) {
imageView = new ImageView();
vBox = new VBox();
label = new Label();
label0 = new Label();
label1 = new Label();
setAlignment(javafx.geometry.Pos.CENTER);
setSpacing(5.0);
getStylesheets().add("/view/prescription/../../css/main.css");
imageView.setFitHeight(108.0);
imageView.setFitWidth(93.0);
imageView.setPickOnBounds(true);
imageView.setPreserveRatio(true);
showImage(patient);
vBox.setAlignment(javafx.geometry.Pos.CENTER_LEFT);
label.setText(patient.getName());
label0.setText("Age : " + age(patient) + " Years");
String sex = patient.getSex() == 1 ? "Male" : patient.getSex() == 2 ? "Fe-Male" : "Other";
label1.setText("Sex : " + sex);
vBox.setPadding(new Insets(0.0, 10.0, 0.0, 5.0));
getChildren().add(imageView);
vBox.getChildren().add(label);
vBox.getChildren().add(label0);
vBox.getChildren().add(label1);
getChildren().add(vBox);
}
示例5: newDir
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public void newDir() {
tilePane.getChildren().clear();
Stage stage = new Stage();
if (textAreaPth != "")
directory = new File(textAreaPth);
else {
directory = folderChooser.showDialog(stage);
if (directory != null) {
System.out.println("Directory: " + directory);
}
}
fileList = directory.listFiles();
txtDirPath.setText("" + directory);
for (int i=0; i<fileList.length; i++) {
imgView = new ImageView();
imgView.setFitWidth(300); // Need these here to get grid properly.
imgView.setFitHeight(200);
tilePane.getChildren().add(imgView);
}
Task getDir = new Task<Void>() {
@Override public Void call() {
newDir2();
return null;
}};
new Thread(getDir).start();
}
示例6: loadIcon
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
private void loadIcon(Consumer<ImageView> iconConsumer, String path) {
final Image icon = new Image(getClass().getResourceAsStream("/" + path));
final ImageView iconView = new ImageView(icon);
iconView.setFitWidth(22);
iconView.setFitHeight(22);
iconConsumer.accept(iconView);
}
示例7: MenuItemIcon
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public MenuItemIcon(final String text, final String iconPath)
{
super(text);
String path = iconPath.isEmpty() ? "/mineIDE/img/empty.png" : iconPath;
final ImageView icon = new ImageView(Util.getResource(path));
icon.setFitWidth(this.ICON_SIZE);
icon.setFitHeight(this.ICON_SIZE);
this.setGraphic(icon);
}
示例8: ImagePropertiesSample
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public ImagePropertiesSample() {
//we can set image properties directly during creation
ImageView sample1 = new ImageView(new Image(url, 30, 70, false, true));
ImageView sample2 = new ImageView(new Image(url));
//image can be resized to preferred width
sample2.setFitWidth(200);
sample2.setPreserveRatio(true);
ImageView sample3 = new ImageView(new Image(url));
//image can be resized to preferred height
sample3.setFitHeight(20);
sample3.setPreserveRatio(true);
ImageView sample4 = new ImageView(new Image(url));
//one can resize image without preserving ratio between height and width
sample4.setFitWidth(40);
sample4.setFitHeight(80);
sample4.setPreserveRatio(false);
sample4.setSmooth(true); //the usage of the better filter
ImageView sample5 = new ImageView(new Image(url));
sample5.setFitHeight(60);
sample5.setPreserveRatio(true);
//viewport is used for displaying the part of image
Rectangle2D rectangle2D = new Rectangle2D(50, 200, 120, 60);
sample5.setViewport(rectangle2D);
//add the imageviews to layout
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.getChildren().addAll(sample1, sample3, sample4, sample5);
//show the layout
VBox vb = new VBox(10);
vb.getChildren().addAll(hBox, sample2);
getChildren().add(vb);
}
示例9: limitImageHeight
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public ImageView limitImageHeight(ImageView imageView, double limit) {
double height = imageView.getImage().getHeight();
if(height > limit) {
imageView.setFitHeight(limit);
} else {
imageView.setFitHeight(height);
}
return imageView;
}
示例10: createIconContent
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public static Node createIconContent() {
ImageView iv = new ImageView(BOAT);
iv.setFitWidth(80);
iv.setFitHeight(80);
iv.setViewport(new Rectangle2D(90,0,332,332));
final SepiaTone SepiaTone = new SepiaTone();
SepiaTone.setLevel(1);
iv.setEffect(SepiaTone);
return iv;
}
示例11: createFailureBox
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
private StackPane createFailureBox( ) {
final StackPane pane = new StackPane( );
final ImageView background = new ImageView( UIUtils.createImage( "icons/square-red.png" ) );
background.setPreserveRatio( true );
background.setFitHeight( 70 );
final Label label = new Label( );
label.setFont( UIUtils.font( 32, FontWeight.BOLD ) );
label.setTextFill( Color.WHITE );
label.setEffect( UIUtils.shadowEffect( ) );
label.textProperty( ).bind( _model.failureCountProperty( ).asString( ) );
pane.getChildren( ).addAll( background, label );
return pane;
}
示例12: constructContentPane
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
@Override
public JFXMasonryPane constructContentPane()
{
JFXMasonryPane pane = new JFXMasonryPane();
for (Profile fav : curProfile.getAllFavourites())
{
BorderPane tile = new BorderPane();
tile.setStyle("-fx-background-color: #d3ecff;");
ImageView profilePicView = new ImageView(fav.getProfileImg());
profilePicView.setFitHeight(GUIConstants.PROFILE_HEIGHT / 1.5);
profilePicView.setFitWidth(GUIConstants.PROFILE_WIDTH / 1.5);
Label label = new Label(fav.getUsername());
label.setStyle("-fx-font-weight: bold; -fx-font-size: 16pt;");
tile.setCenter(profilePicView);
tile.setBottom(new StackPane(label));
tile.setOnMouseClicked( e -> {
GUIController.getPrimaryStage().setScene(new Scene(new ProfileScene(dc,fav,curProfile).getPane(),
GUIConstants.SCENE_WIDTH, GUIConstants.SCENE_HEIGHT));
});
pane.getChildren().add(tile);
}
return pane;
}
示例13: getAssetView
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public static ImageView getAssetView(String filename, int w, int h) {
if (assets == null)
loadAssets();
Image asset = getAsset(filename);
if (asset == null)
return null;
ImageView result = new ImageView(asset);
result.setFitWidth(w);
result.setFitHeight(h);
return result;
}
示例14: Splash
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
Splash() {
state = STATE_SHOW_TITLE;
stateArg = 0;
initTimeline();
background = new ImageView();
background.setFocusTraversable(true);
background.setImage(Config.getImages().get(Config.IMAGE_BACKGROUND));
background.setFitWidth(Config.SCREEN_WIDTH);
background.setFitHeight(Config.SCREEN_HEIGHT);
background.setOnMousePressed(new EventHandler<MouseEvent>() {
public void handle(MouseEvent me) {
Main.getMainFrame().startGame();
}
});
background.setOnKeyPressed(new EventHandler<KeyEvent>() {
public void handle(KeyEvent ke) {
Main.getMainFrame().startGame();
}
});
brick = new ImageView();
brick.setImage(Config.getImages().get(Config.IMAGE_SPLASH_BRICK));
brick.setTranslateX(-1000);
brick.setTranslateY(brick.getImage().getHeight());
brickShadow = new ImageView();
brickShadow.setImage(Config.getImages().get(Config.IMAGE_SPLASH_BRICKSHADOW));
brickShadow.setTranslateX(-1000);
breaker = new ImageView();
breaker.setImage(Config.getImages().get(Config.IMAGE_SPLASH_BREAKER));
breaker.setTranslateX(-1000);
breaker.setTranslateY(brick.getTranslateY() + brick.getImage().getHeight() * 5 / 4);
breakerShadow = new ImageView();
breakerShadow.setImage(Config.getImages().get(Config.IMAGE_SPLASH_BREAKERSHADOW));
breakerShadow.setTranslateX(-1000);
strike = new ImageView();
strike.setImage(Config.getImages().get(Config.IMAGE_SPLASH_STRIKE));
strike.setTranslateY(brick.getTranslateY() -
(strike.getImage().getHeight() - brick.getImage().getHeight()) / 2);
strike.setVisible(false);
pressanykey = new ImageView();
pressanykey.setImage(Config.getImages().get(Config.IMAGE_SPLASH_PRESSANYKEY));
pressanykey.setTranslateX((Config.SCREEN_WIDTH - pressanykey.getImage().getWidth()) / 2);
double y = breaker.getTranslateY() + breaker.getImage().getHeight();
pressanykey.setTranslateY(y + (Config.SCREEN_HEIGHT - y) / 2);
pressanykey.setOpacity(0);
strikeShadow = new ImageView();
strikeShadow.setImage(Config.getImages().get(Config.IMAGE_SPLASH_STRIKESHADOW));
strikeShadow.setTranslateX(-1000);
pressanykeyShadow = new ImageView();
pressanykeyShadow.setImage(Config.getImages().get(Config.IMAGE_SPLASH_PRESSANYKEYSHADOW));
pressanykeyShadow.setTranslateX(-1000);
sun = new ImageView();
sun.setImage(Config.getImages().get(Config.IMAGE_SPLASH_SUN));
sun.setTranslateX(-1000);
NODES = new ImageView[] {brick, breaker, strike, pressanykey};
NODES_SHADOWS = new ImageView[] {brickShadow, breakerShadow, strikeShadow, pressanykeyShadow};
Group group = new Group();
group.getChildren().add(background);
group.getChildren().addAll(NODES_SHADOWS);
group.getChildren().addAll(NODES);
group.getChildren().add(sun);
getChildren().add(group);
}
示例15: ChangeInstru
import javafx.scene.image.ImageView; //导入方法依赖的package包/类
public ChangeInstru(Instru instru) {
this.instru = instru;
GridPane gridpane = new GridPane();
// création des images des 3 instruments
ImageView piano = new ImageView(new Image(ChangeInstru.class.getResourceAsStream("images/piano.png")));
piano.setFitHeight(50);
piano.setPreserveRatio(true);
ImageView guitare = new ImageView(new Image(ChangeInstru.class.getResourceAsStream("images/guitare.png")));
guitare.setFitHeight(50);
guitare.setPreserveRatio(true);
ImageView orgue = new ImageView(new Image(ChangeInstru.class.getResourceAsStream("images/orgue.png")));
orgue.setFitHeight(50);
orgue.setPreserveRatio(true);
// on ajoute nos images à notre layout
gridpane.add(piano, 1, 0);
gridpane.add(guitare, 1, 1);
gridpane.add(orgue, 1, 2);
gridpane.setVgap(15);
// création des boutons radio
ToggleGroup groupe = new ToggleGroup();
rb_piano = new RadioButton();
rb_guitare = new RadioButton();
rb_orgue = new RadioButton();
rb_piano.setToggleGroup(groupe);
rb_guitare.setToggleGroup(groupe);
rb_orgue.setToggleGroup(groupe);
rb_piano.setFocusTraversable(false);
rb_guitare.setFocusTraversable(false);
rb_orgue.setFocusTraversable(false);
rb_piano.setSelected(true);// le piano est l'instrument sélectionné par défaut
// ajout d'un ChangeListener au groupe de boutons radio
groupe.selectedToggleProperty().addListener(new ChangeListener() {
public void changed(ObservableValue observable, Object oldValue, Object newValue) {
if (newValue.equals(rb_piano))
instru.set_instrument(0);// numéro MIDI du piano = 0
else if (newValue.equals(rb_guitare))
instru.set_instrument(26);// numéro MIDI de la guitare = 26
else
instru.set_instrument(16);// numéro MIDI de l'orgue = 16
}
});
// on ajoute les boutons radio au layout
gridpane.add(rb_piano, 0, 0);
gridpane.add(rb_guitare, 0, 1);
gridpane.add(rb_orgue, 0, 2);
gridpane.setHgap(20);
this.getChildren().add(gridpane);
this.setTranslateX(100);
this.setTranslateY(30);
}