本文整理汇总了Java中geometry.planar.FloatPoint.bounding_octagon方法的典型用法代码示例。如果您正苦于以下问题:Java FloatPoint.bounding_octagon方法的具体用法?Java FloatPoint.bounding_octagon怎么用?Java FloatPoint.bounding_octagon使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类geometry.planar.FloatPoint
的用法示例。
在下文中一共展示了FloatPoint.bounding_octagon方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: transform_to_board
import geometry.planar.FloatPoint; //导入方法依赖的package包/类
public geometry.planar.Shape transform_to_board(CoordinateTransform p_coordinate_transform)
{
FloatPoint [] corner_arr = new FloatPoint[this.coordinate_arr.length / 2];
double [] curr_point = new double [2];
for (int i = 0; i < corner_arr.length; ++i)
{
curr_point[0] = this.coordinate_arr[2 * i];
curr_point[1] = this.coordinate_arr[2 * i + 1];
corner_arr[i] = p_coordinate_transform.dsn_to_board(curr_point);
}
double offset = p_coordinate_transform.dsn_to_board(this.width) / 2;
if (corner_arr.length <= 2)
{
IntOctagon bounding_oct = FloatPoint.bounding_octagon(corner_arr);
return bounding_oct.enlarge(offset);
}
IntPoint [] rounded_corner_arr = new IntPoint[corner_arr.length];
for (int i = 0; i < corner_arr.length; ++i)
{
rounded_corner_arr[i] = corner_arr[i].round();
}
geometry.planar.Shape result = new geometry.planar.PolygonShape(rounded_corner_arr);
if (offset > 0)
{
result = result.bounding_tile().enlarge(offset);
}
return result;
}
示例2: transform_to_board_rel
import geometry.planar.FloatPoint; //导入方法依赖的package包/类
public geometry.planar.Shape transform_to_board_rel(CoordinateTransform p_coordinate_transform)
{
FloatPoint [] corner_arr = new FloatPoint[this.coordinate_arr.length / 2];
double [] curr_point = new double [2];
for (int i = 0; i < corner_arr.length; ++i)
{
curr_point[0] = this.coordinate_arr[2 * i];
curr_point[1] = this.coordinate_arr[2 * i + 1];
corner_arr[i] = p_coordinate_transform.dsn_to_board_rel(curr_point);
}
double offset = p_coordinate_transform.dsn_to_board(this.width) / 2;
if (corner_arr.length <= 2)
{
IntOctagon bounding_oct = FloatPoint.bounding_octagon(corner_arr);
return bounding_oct.enlarge(offset);
}
IntPoint [] rounded_corner_arr = new IntPoint[corner_arr.length];
for (int i = 0; i < corner_arr.length; ++i)
{
rounded_corner_arr[i] = corner_arr[i].round();
}
geometry.planar.Shape result = new geometry.planar.PolygonShape(rounded_corner_arr);
if (offset > 0)
{
result = result.bounding_tile().enlarge(offset);
}
return result;
}