本文整理汇总了Java中edu.umd.cs.piccolo.PCamera.setPaint方法的典型用法代码示例。如果您正苦于以下问题:Java PCamera.setPaint方法的具体用法?Java PCamera.setPaint怎么用?Java PCamera.setPaint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类edu.umd.cs.piccolo.PCamera
的用法示例。
在下文中一共展示了PCamera.setPaint方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: initialize
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
public void initialize() {
final PLayer l = new PLayer();
final PPath n = PPath.createEllipse(0, 0, 100, 80);
n.setPaint(Color.red);
n.setStroke(null);
PBoundsHandle.addBoundsHandlesTo(n);
l.addChild(n);
n.translate(200, 200);
final PCamera c = new PCamera();
c.setBounds(0, 0, 100, 80);
c.scaleView(0.1);
c.addLayer(l);
PBoundsHandle.addBoundsHandlesTo(c);
c.setPaint(Color.yellow);
getCanvas().getLayer().addChild(l);
getCanvas().getLayer().addChild(c);
}
示例2: PLens
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
/**
* Constructs the default PLens.
*/
public PLens() {
// Drag bar gets resized to fit the available space, so any rectangle
// will do here
dragBar = PPath.createRectangle(0, 0, 1, 1);
dragBar.setPaint(DEFAULT_DRAGBAR_PAINT);
// This forces drag events to percolate up to PLens object
dragBar.setPickable(false);
addChild(dragBar);
camera = new PCamera();
camera.setPaint(DEFAULT_LENS_PAINT);
addChild(camera);
// create an event handler to drag the lens around. Note that this event
// handler consumes events in case another conflicting event handler has
// been installed higher up in the heirarchy.
lensDragger = new PDragEventHandler();
lensDragger.getEventFilter().setMarksAcceptedEventsAsHandled(true);
addInputEventListener(lensDragger);
// When this PLens is dragged around adjust the cameras view transform.
addPropertyChangeListener(PNode.PROPERTY_TRANSFORM, new PropertyChangeListener() {
public void propertyChange(final PropertyChangeEvent evt) {
camera.setViewTransform(getInverseTransform());
}
});
}
示例3: PFishEye
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
/**
* Creates a new PFishEye object.
*
* @param canvas DOCUMENT ME!
*/
public PFishEye(PCanvas canvas) {
// call PNode Constructor
super();
handle = new PPath();
handle.setPaint(DEFAULT_DRAGBAR_PAINT);
handle.setPickable(false); // This forces drag events to percolate up to PLens object
handle.setPathToPolyline(
new Point2D[] {
new Point2D.Double(45, 50),
new Point2D.Double(50, 45),
new Point2D.Double(90, 85),
new Point2D.Double(85, 90),
new Point2D.Double(45, 50)
});
addChild(handle);
lens = new PClip();
lens.setPathToEllipse(0, 0, 60, 60);
camera = new PCamera();
camera.setPaint(DEFAULT_LENS_PAINT);
camera.addLayer(
0,
canvas.getLayer());
camera.setBounds(0, 0, 60, 60);
lens.addChild(camera);
addChild(lens);
// create an event handler to drag the lens around. Note that this event
// handler consumes events in case another conflicting event handler has been
// installed higher up in the heirarchy.
//lensDragger = new PFishEyeEventHandler( canvas );
lensDragger = new PDragEventHandler();
lensDragger.getEventFilter()
.setMarksAcceptedEventsAsHandled(true);
addInputEventListener(lensDragger);
// When this PLens is dragged around adjust the cameras view transform.
addPropertyChangeListener(
"transform",
new PropertyChangeListener() {
public void propertyChange(PropertyChangeEvent evt) {
double scale = camera.getViewScale();
camera.setViewTransform(getInverseTransform());
camera.scaleViewAboutPoint(
scale,
camera.getViewBounds().getX(),
camera.getViewBounds().getY());
}
});
}