本文整理汇总了Java中edu.umd.cs.piccolo.PCamera.addLayer方法的典型用法代码示例。如果您正苦于以下问题:Java PCamera.addLayer方法的具体用法?Java PCamera.addLayer怎么用?Java PCamera.addLayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类edu.umd.cs.piccolo.PCamera
的用法示例。
在下文中一共展示了PCamera.addLayer方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: initialize
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
public void initialize() {
final PLayer l = new PLayer();
final PPath n = PPath.createEllipse(0, 0, 100, 80);
n.setPaint(Color.red);
n.setStroke(null);
PBoundsHandle.addBoundsHandlesTo(n);
l.addChild(n);
n.translate(200, 200);
final PCamera c = new PCamera();
c.setBounds(0, 0, 100, 80);
c.scaleView(0.1);
c.addLayer(l);
PBoundsHandle.addBoundsHandlesTo(c);
c.setPaint(Color.yellow);
getCanvas().getLayer().addChild(l);
getCanvas().getLayer().addChild(c);
}
示例2: initialize
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
public void initialize() {
final PRoot root = getCanvas().getRoot();
final PLayer layer = getCanvas().getLayer();
final PNode n = PPath.createRectangle(0, 0, 100, 80);
final PNode sticky = PPath.createRectangle(0, 0, 50, 50);
PBoundsHandle.addBoundsHandlesTo(n);
sticky.setPaint(Color.YELLOW);
PBoundsHandle.addBoundsHandlesTo(sticky);
layer.addChild(n);
getCanvas().getCamera().addChild(sticky);
final PCamera otherCamera = new PCamera();
otherCamera.addLayer(layer);
root.addChild(otherCamera);
final PCanvas other = new PCanvas();
other.setCamera(otherCamera);
final PFrame result = new PFrame("TwoCanvasExample", false, other);
result.setDefaultCloseOperation(javax.swing.WindowConstants.DISPOSE_ON_CLOSE);
result.setLocation(500, 100);
}
示例3: createBasicSceneGraph
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
/**
* Builds the basic scene graph associated with this canvas. Developers may
* override this method to install their own layers, and cameras.
*
* @return PCamera viewing the freshly created scene
*/
public PCamera createBasicSceneGraph() {
final PRoot r = new PSWTRoot(this);
final PLayer l = new PLayer();
final PCamera c = new PCamera();
r.addChild(c);
r.addChild(l);
c.addLayer(l);
return c;
}
示例4: createDefaultCamera
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
/**
* Creates a default scene with 1 root, 1 layer, and 1 PCacheCamera.
*
* @return constructed scene with PCacheCamera
*/
protected PCamera createDefaultCamera() {
final PRoot r = new PRoot();
final PLayer l = new PLayer();
final PCamera c = new PCacheCamera();
r.addChild(c);
r.addChild(l);
c.addLayer(l);
return c;
}
示例5: createBasicScenegraph
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
/**
* Creates the simplest possible scene graph. 1 Camera, 1 Layer, 1 Root
*
* @return a basic scene with 1 camera, layer and root
*/
public static PCamera createBasicScenegraph() {
final PRoot root = new PRoot();
final PLayer layer = new PLayer();
final PCamera camera = new PCamera();
root.addChild(camera);
root.addChild(layer);
camera.addLayer(layer);
return camera;
}
示例6: PFishEye
import edu.umd.cs.piccolo.PCamera; //导入方法依赖的package包/类
/**
* Creates a new PFishEye object.
*
* @param canvas DOCUMENT ME!
*/
public PFishEye(PCanvas canvas) {
// call PNode Constructor
super();
handle = new PPath();
handle.setPaint(DEFAULT_DRAGBAR_PAINT);
handle.setPickable(false); // This forces drag events to percolate up to PLens object
handle.setPathToPolyline(
new Point2D[] {
new Point2D.Double(45, 50),
new Point2D.Double(50, 45),
new Point2D.Double(90, 85),
new Point2D.Double(85, 90),
new Point2D.Double(45, 50)
});
addChild(handle);
lens = new PClip();
lens.setPathToEllipse(0, 0, 60, 60);
camera = new PCamera();
camera.setPaint(DEFAULT_LENS_PAINT);
camera.addLayer(
0,
canvas.getLayer());
camera.setBounds(0, 0, 60, 60);
lens.addChild(camera);
addChild(lens);
// create an event handler to drag the lens around. Note that this event
// handler consumes events in case another conflicting event handler has been
// installed higher up in the heirarchy.
//lensDragger = new PFishEyeEventHandler( canvas );
lensDragger = new PDragEventHandler();
lensDragger.getEventFilter()
.setMarksAcceptedEventsAsHandled(true);
addInputEventListener(lensDragger);
// When this PLens is dragged around adjust the cameras view transform.
addPropertyChangeListener(
"transform",
new PropertyChangeListener() {
public void propertyChange(PropertyChangeEvent evt) {
double scale = camera.getViewScale();
camera.setViewTransform(getInverseTransform());
camera.scaleViewAboutPoint(
scale,
camera.getViewBounds().getX(),
camera.getViewBounds().getY());
}
});
}