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Java PacketDispatcher.sendPacketToAllAround方法代码示例

本文整理汇总了Java中cpw.mods.fml.common.network.PacketDispatcher.sendPacketToAllAround方法的典型用法代码示例。如果您正苦于以下问题:Java PacketDispatcher.sendPacketToAllAround方法的具体用法?Java PacketDispatcher.sendPacketToAllAround怎么用?Java PacketDispatcher.sendPacketToAllAround使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在cpw.mods.fml.common.network.PacketDispatcher的用法示例。


在下文中一共展示了PacketDispatcher.sendPacketToAllAround方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: updateAmount

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
private void updateAmount() {
	int amount = item == null ? 0 : item.stackSize;
	if (prevAmount != amount || prevMaxSize != maxSize) {
		World world = turtle.getWorld();
		Vec3 pos = turtle.getPosition();
		int x = (int)Math.floor(pos.xCoord);
		int y = (int)Math.floor(pos.yCoord);
		int z = (int)Math.floor(pos.zCoord);
		
		ByteArrayDataOutput os = ByteStreams.newDataOutput();
		os.writeInt(x);
		os.writeInt(y);
		os.writeInt(z);
		os.writeInt(amount);
		os.writeInt(maxSize);
		PacketDispatcher.sendPacketToAllAround(pos.xCoord + 0.5D, pos.yCoord + 0.5D, pos.zCoord + 0.5D, 64.0D, world.provider.dimensionId, PacketDispatcher.getTinyPacket(MiscPeripherals.instance, (short)5, os.toByteArray()));
	}
}
 
开发者ID:austinv11,项目名称:PeripheralsPlusPlus,代码行数:19,代码来源:PeripheralBarrel.java

示例2: rotate

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public void rotate() {
	if (!worldObj.isRemote) {
		if (forwardDirection == ForgeDirection.DOWN) {
			forwardDirection = ForgeDirection.EAST;
		} else if (forwardDirection == ForgeDirection.EAST) {
			forwardDirection = ForgeDirection.SOUTH;
		} else if (forwardDirection == ForgeDirection.SOUTH) {
			forwardDirection = ForgeDirection.WEST;
		} else if (forwardDirection == ForgeDirection.WEST){
			forwardDirection = ForgeDirection.NORTH;
		} else if (forwardDirection == ForgeDirection.NORTH) {
			forwardDirection = ForgeDirection.UP;
		} else if (forwardDirection == ForgeDirection.UP) {
			forwardDirection = ForgeDirection.DOWN;
		} else {
			forwardDirection = ForgeDirection.NORTH;
		}
		
		worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
		PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 50, worldObj.provider.dimensionId, getDescriptionPacket());
	}
}
 
开发者ID:sct,项目名称:SimplePowerStorage,代码行数:23,代码来源:TileEntityMachine.java

示例3: sendUpdatePacket

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
/**
 * Sends base update packet for MadTileEntity containing position, progress, energy, fluids, textures, etc.
 */
private void sendUpdatePacket()
{
    // Send update to clients that require it.
    PacketDispatcher.sendPacketToAllAround( this.xCoord,
                                            this.yCoord,
                                            this.zCoord,
                                            ModLoader.PACKET_SEND_RADIUS,
                                            worldObj.provider.dimensionId,
                                            new TileTemplatePacket( this ).makePacket() );
}
 
开发者ID:Maxwolf,项目名称:MC-MineAPI.Java,代码行数:14,代码来源:TileEntityPrefab.java

示例4: loadArrow

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
/**
 * Adds an arrow to an item for rendering arrow = null when taking it off
 * @param bow the bow used
 * @param arrow the arrow applied
 */
public static void loadArrow(EntityPlayer player, ItemStack bow, ItemStack arrow, boolean sendPacket)
{
	NBTTagCompound nbt = getOrApplyNBT(bow);
	
	if(arrow == null)
	{
		nbt.removeTag("arrowID");
		nbt.removeTag("arrowSub");
	}
	else
	{
		nbt.setInteger("arrowID", arrow.itemID);
		nbt.setInteger("arrowSub", arrow.getItemDamage());
		
		if(sendPacket)
		{
			try
			{
				Packet packet = PacketManagerMF.getArrowItemPacket(player, arrow.itemID, arrow.getItemDamage());
				
				PacketDispatcher.sendPacketToAllAround(player.posX, player.posY, player.posZ, 16D, player.dimension, packet);
			}
			catch(Exception e)
			{
				System.err.println("MineFantasy: Failed to send arrow render packet to bow");
			}
		}
	}
}
 
开发者ID:TheAwesomeGem,项目名称:MineFantasy,代码行数:35,代码来源:ItemBowMF.java

示例5: updateLiquid

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
private void updateLiquid() {
	if (!areLiquidsEqual(liquid, prevLiquid)) {
		World world = turtle.getWorld();
		Vec3 pos = turtle.getPosition();
		int x = (int)Math.floor(pos.xCoord);
		int y = (int)Math.floor(pos.yCoord);
		int z = (int)Math.floor(pos.zCoord);
		
		world.markBlockForUpdate(x, y, z); // update for lava lighting
		
		prevLiquid = liquid == null ? null : liquid.copy();
		
		ByteArrayDataOutput os = ByteStreams.newDataOutput();
		os.writeInt(x);
		os.writeInt(y);
		os.writeInt(z);
		if (liquid == null) {
			os.writeShort(Short.MIN_VALUE);
			os.writeShort(Short.MIN_VALUE);
			os.writeInt(Integer.MIN_VALUE);
		} else {
			os.writeShort(liquid.itemID);
			os.writeShort(liquid.itemMeta);
			os.writeInt(liquid.amount);
		}
		PacketDispatcher.sendPacketToAllAround(pos.xCoord + 0.5D, pos.yCoord + 0.5D, pos.zCoord + 0.5D, 64.0D, world.provider.dimensionId, PacketDispatcher.getTinyPacket(MiscPeripherals.instance, (short)2, os.toByteArray()));
	}
}
 
开发者ID:austinv11,项目名称:PeripheralsPlusPlus,代码行数:29,代码来源:PeripheralTank.java

示例6: callMethod

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
@Override
public Object[] callMethod(IComputerAccess computer, int method, Object[] arguments) throws Exception {
	switch (method) {
		case 0: {
			if (arguments.length < 1) throw new Exception("too few arguments");
			else if (!(arguments[0] instanceof String)) throw new Exception("bad argument #1 (expected string)");
			else if (arguments.length > 1 && !(arguments[1] instanceof Double)) throw new Exception("bad argument #2 (expected number)");
			
			String text = (String) arguments[0];
			if (text.length() > 255) text = text.substring(0, 255);
			
			double speed = arguments.length > 1 ? (Double)arguments[1] : 0.0D;
			if (speed < -1.0D || speed > 1.0D) throw new Exception("bad speed " + speed + " (expected -1..1)");
			
			if (++reqs > MAX_REQS) throw new Exception("too many requests (over "+MAX_REQS+" per second)");
			
			Vec3 pos = positionable.getPosition();
			ByteArrayDataOutput os = ByteStreams.newDataOutput();
			os.writeDouble(pos.xCoord);
			os.writeDouble(pos.yCoord);
			os.writeDouble(pos.zCoord);
			os.writeUTF(text);
			os.writeDouble(speed);
			
			PacketDispatcher.sendPacketToAllAround(pos.xCoord, pos.yCoord, pos.zCoord, 64.0D, positionable.getWorld().provider.dimensionId, PacketDispatcher.getTinyPacket(MiscPeripherals.instance, (short)8, os.toByteArray()));
			
			return new Object[0];
		}
	}
	
	return new Object[0];
}
 
开发者ID:austinv11,项目名称:PeripheralsPlusPlus,代码行数:33,代码来源:PeripheralSpeaker.java

示例7: setHeatLevel

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
@Override
public void setHeatLevel(float heatLevel)
{
    m_HeatLevel = heatLevel;

    // TODO: Limit sync packets sent?
    if (!worldObj.isRemote)
    {
        PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 64, worldObj.provider.dimensionId, PacketHeatLevelSync.from(this).wrap());
    }
}
 
开发者ID:kiljacken,项目名称:AestusCraft,代码行数:12,代码来源:HeatContainerBaseTile.java

示例8: sendLidAngle

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public static void sendLidAngle(TileEntitySC tileEntitySC) {
	ByteArrayOutputStream byteStream = new ByteArrayOutputStream();
	DataOutputStream dataStream = new DataOutputStream(byteStream);
	
	try {
		dataStream.writeByte((byte)0);
		dataStream.writeInt(tileEntitySC.numUsingPlayers);
		dataStream.writeFloat(tileEntitySC.lidAngle);
		
		PacketDispatcher.sendPacketToAllAround(tileEntitySC.xCoord, tileEntitySC.yCoord, tileEntitySC.zCoord, 66, tileEntitySC.getWorldObj().provider.dimensionId, PacketDispatcher.getPacket(Reference.CHANNEL, byteStream.toByteArray()));
	}catch (IOException e){
		System.err.append("Error sending Lid Angle Packet");
	}
}
 
开发者ID:xandayn,项目名称:StorageCraft,代码行数:15,代码来源:PacketHandler.java

示例9: setTier

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public void setTier(int tier) {
	if (worldObj != null && !worldObj.isRemote && this.tier != tier) {
		worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
		PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 50, worldObj.provider.dimensionId, getDescriptionPacket());
		this.tier = tier;
	}
}
 
开发者ID:sct,项目名称:SimplePowerStorage,代码行数:8,代码来源:TileEntityMachine.java

示例10: sendPacket

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public void sendPacket()
{
    final ByteArrayOutputStream bos = new ByteArrayOutputStream(140);
    final DataOutputStream dos = new DataOutputStream(bos);
    try
    {
        dos.writeShort(0);
        dos.writeInt(xCoord);
        dos.writeInt(yCoord);
        dos.writeInt(zCoord);
        dos.writeByte(direction);
        dos.writeInt(fuelRemaining);
        dos.writeInt(temp);
        dos.writeInt(maxTemp);
    }
    catch (final IOException e)
    {
        System.out.println(e);
    }

    final Packet250CustomPayload packet = new Packet250CustomPayload();
    packet.channel = Agriculture.MODID;
    packet.data = bos.toByteArray();
    packet.length = bos.size();
    packet.isChunkDataPacket = true;

    if (packet != null)
    {
        if (FMLCommonHandler.instance().getEffectiveSide() == Side.SERVER)
        {
            PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 16, worldObj.provider.dimensionId, packet);
        }
        else
        {
            PacketDispatcher.sendPacketToServer(packet);
        }
    }
}
 
开发者ID:TeamMetallurgy,项目名称:Agriculture,代码行数:39,代码来源:TileEntityIcebox.java

示例11: deploy

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public void deploy()
{
    if (worldObj.isRemote)
    {
        return;
    }
    PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 64D,
            worldObj.provider.dimensionId, PacketTypeHandler
                    .populatePacket(new PacketSoundEvent(Resources.MOD_ID
                            + ":ambience", xCoord, yCoord, zCoord, 1.0F,
                            1.0F)));
    startDeploy = true;
}
 
开发者ID:Dynious,项目名称:EnergyFromMatter,代码行数:14,代码来源:TilePortableHouseDeployer.java

示例12: EntityRocket2

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public EntityRocket2(World par1World, Rocket rLogic, double x, double y, double z, int controlX, int controlY, int controlZ)
{
    this(par1World);
    this.setPosition(x, y, z);
    ControlPos[0] = controlX;
    ControlPos[1] = controlY;
    ControlPos[2] = controlZ;
    PacketDispatcher.sendPacketToAllAround(controlX, controlY, controlZ, 10, 0, new Packet3Chat(ChatMessageComponent.createFromText("[" + StringUtils.localize("strings.Title") + "] Rocket entity initialized!")));
}
 
开发者ID:allout58,项目名称:MinecraftSpaceAgency,代码行数:10,代码来源:EntityRocket2.java

示例13: sendTilePacket

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public static void sendTilePacket(TileEntity tile)
{
    Packet packet = tile.getDescriptionPacket();
    PacketDispatcher.sendPacketToAllAround(tile.xCoord, tile.yCoord,
            tile.zCoord, 32, tile.worldObj.provider.dimensionId, packet);
}
 
开发者ID:PaleoCrafter,项目名称:R0b0ts,代码行数:7,代码来源:NetworkHelper.java

示例14: sendToAllAround

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public static void sendToAllAround(World world, int x, int y, int z,
                                   Packet packet)
{
    PacketDispatcher.sendPacketToAllAround(x, y, z, 32,
            world.provider.dimensionId, packet);
}
 
开发者ID:PaleoCrafter,项目名称:R0b0ts,代码行数:7,代码来源:NetworkHelper.java

示例15: invalidateMultiblock

import cpw.mods.fml.common.network.PacketDispatcher; //导入方法依赖的package包/类
public void invalidateMultiblock() {
    setIsMultiPart(false);
    PacketDispatcher.sendPacketToAllAround(xCoord, yCoord, zCoord, 32,
            worldObj.provider.dimensionId, getDescriptionPacket());
}
 
开发者ID:jarthur36,项目名称:MMOMats,代码行数:6,代码来源:TileHearth.java


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