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Java Image.copy方法代码示例

本文整理汇总了Java中com.watabou.noosa.Image.copy方法的典型用法代码示例。如果您正苦于以下问题:Java Image.copy方法的具体用法?Java Image.copy怎么用?Java Image.copy使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.watabou.noosa.Image的用法示例。


在下文中一共展示了Image.copy方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
protected void createChildren() {
	super.createChildren();
	
	slot = new ItemSlot() {
		@Override
		protected void onClick() {
			if (targeting) {
				GameScene.handleCell( lastTarget.pos );
			} else {
				useTargeting();
				select().execute( Dungeon.hero );
			}
		}
		@Override
		protected boolean onLongClick() {
			return QuickSlot.this.onLongClick();
		}
		@Override
		protected void onTouchDown() {
			icon.lightness( 0.7f );
		}
		@Override
		protected void onTouchUp() {
			icon.resetColor();
		}
	};
	add( slot );
	
	crossB = Icons.TARGET.get();
	crossB.visible = false;
	add( crossB );
	
	crossM = new Image();
	crossM.copy( crossB );
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:37,代码来源:QuickSlot.java

示例2: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
protected void createChildren() {
	super.createChildren();
	
	slot = new ItemSlot() {
		@Override
		protected void onClick() {
			if (targeting && Dungeon.hero.lastTarget != null) {
				GameScene.handleCell( Dungeon.hero.lastTarget.pos );
			} else {
				Item item = select(slotNum);
				if (item.usesTargeting)
					useTargeting();
				item.execute( Dungeon.hero );
			}
		}
		@Override
		protected boolean onLongClick() {
			return QuickSlotButton.this.onLongClick();
		}
		@Override
		protected void onTouchDown() {
			icon.lightness( 0.7f );
		}
		@Override
		protected void onTouchUp() {
			icon.resetColor();
		}
	};
	slot.showParams( true, false, true );
	add( slot );
	
	crossB = Icons.TARGET.get();
	crossB.visible = false;
	add(crossB);
	
	crossM = new Image();
	crossM.copy( crossB );
}
 
开发者ID:FthrNature,项目名称:unleashed-pixel-dungeon,代码行数:40,代码来源:QuickSlotButton.java

示例3: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
protected void createChildren() {
	super.createChildren();
	
	slot = new ItemSlot() {
		@Override
		protected void onClick() {
			if (targeting) {
				GameScene.handleCell( lastTarget.pos );
			} else {
				Item item = select(slotNum);
				if (item.stackable || item instanceof Wand || item instanceof Boomerang)
					useTargeting();
				item.execute( Dungeon.hero );
			}
		}
		@Override
		protected boolean onLongClick() {
			return QuickSlotButton.this.onLongClick();
		}
		@Override
		protected void onTouchDown() {
			icon.lightness( 0.7f );
		}
		@Override
		protected void onTouchUp() {
			icon.resetColor();
		}
	};
	add( slot );
	
	crossB = Icons.TARGET.get();
	crossB.visible = false;
	add( crossB );
	
	crossM = new Image();
	crossM.copy( crossB );
}
 
开发者ID:wolispace,项目名称:soft-pixel-dungeon,代码行数:39,代码来源:QuickSlotButton.java

示例4: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
protected void createChildren() {
	super.createChildren();
	
	slot = new ItemSlot() {
		@Override
		protected void onClick() {
			if (targeting) {
				GameScene.handleCell( lastTarget.pos );
			} else {
				Item item = select(slotNum);
				if (item instanceof EquipableItem)
					useTargeting();
				item.execute( Dungeon.hero );
			}
		}
		@Override
		protected boolean onLongClick() {
			return QuickSlotButton.this.onLongClick();
		}
		@Override
		protected void onTouchDown() {
			icon.lightness( 0.7f );
		}
		@Override
		protected void onTouchUp() {
			icon.resetColor();
		}
	};
	slot.showParams( true, false, true );
	add( slot );
	
	crossB = Icons.TARGET.get();
	crossB.visible = false;
	add( crossB );
	
	crossM = new Image();
	crossM.copy( crossB );
}
 
开发者ID:Sarius997,项目名称:Multiplayer-PD,代码行数:40,代码来源:QuickSlotButton.java

示例5: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
protected void createChildren() {
	super.createChildren();
	
	slot = new ItemSlot() {
		@Override
		protected void onClick() {
			if (targeting) {
				int cell = autoAim(lastTarget, select(slotNum));

				if (cell != -1){
					GameScene.handleCell(cell);
				} else {
					//couldn't auto-aim, just target the position and hope for the best.
					GameScene.handleCell( lastTarget.pos );
				}
			} else {
				Item item = select(slotNum);
				if (item.usesTargeting)
					useTargeting();
				item.execute( Dungeon.hero );
			}
		}
		@Override
		protected boolean onLongClick() {
			return QuickSlotButton.this.onLongClick();
		}
		@Override
		protected void onTouchDown() {
			icon.lightness( 0.7f );
		}
		@Override
		protected void onTouchUp() {
			icon.resetColor();
		}
	};
	slot.showParams( true, false, true );
	add( slot );
	
	crossB = Icons.TARGET.get();
	crossB.visible = false;
	add( crossB );
	
	crossM = new Image();
	crossM.copy( crossB );
}
 
开发者ID:mango-tree,项目名称:UNIST-pixel-dungeon,代码行数:47,代码来源:QuickSlotButton.java

示例6: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
	protected void createChildren() {
		super.createChildren();
		
		slot = new ItemSlot() {
			@Override
			protected void onClick() {
				if (targeting) {
					GameScene.handleCell( currentTarget.pos );
				} else {
					Item item = select();

                    cancel();

//					if (item == lastItem) {
//						useTargeting();
//					} else {
//						lastItem = item;
//					}
                    if ( item != null ) {
                        item.execute( Dungeon.hero, item.isEquipped( Dungeon.hero ) && item.equipAction() != null ? item.equipAction() : item.quickAction() );

                        if( !GameScene.checkListener() ) {
                            useTargeting();
                        }
                    }
				}
			}
			@Override
			protected boolean onLongClick() {
				return QuickSlot.this.onLongClick();
			}
			@Override
			protected void onTouchDown() {
				icon.lightness( 0.7f );
			}
			@Override
			protected void onTouchUp() {
				icon.resetColorAlpha();
			}
		};

        slot.setScale(0.8f);

		add( slot );
		
		crossB = Icons.TARGET.get();
		crossB.visible = false;
		add(crossB);

		crossM = new Image();
		crossM.copy(crossB);
	}
 
开发者ID:ConsideredHamster,项目名称:YetAnotherPixelDungeon,代码行数:54,代码来源:QuickSlot.java

示例7: createChildren

import com.watabou.noosa.Image; //导入方法依赖的package包/类
@Override
protected void createChildren() {
    super.createChildren();

    slot = new ItemSlot() {
        @Override
        protected void onClick() {
            if (targeting) {
                GameScene.handleCell(lastTarget.pos);
            } else {
                Item item = select();
                if (item == lastItem) {
                    useTargeting();
                } else {
                    lastItem = item;
                }
                item.execute(Dungeon.hero);
            }
        }

        @Override
        protected boolean onLongClick() {
            return QuickSlot.this.onLongClick();
        }

        @Override
        protected void onTouchDown() {
            icon.lightness(0.7f);
        }

        @Override
        protected void onTouchUp() {
            icon.resetColor();
        }
    };
    add(slot);

    crossB = Icons.TARGET.get();
    crossB.visible = false;
    add(crossB);

    crossM = new Image();
    crossM.copy(crossB);
}
 
开发者ID:skynet67,项目名称:pixel-dungeon-rebirth,代码行数:45,代码来源:QuickSlot.java


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