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Java BitmapText.measure方法代码示例

本文整理汇总了Java中com.watabou.noosa.BitmapText.measure方法的典型用法代码示例。如果您正苦于以下问题:Java BitmapText.measure方法的具体用法?Java BitmapText.measure怎么用?Java BitmapText.measure使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.watabou.noosa.BitmapText的用法示例。


在下文中一共展示了BitmapText.measure方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: placeTitle

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
protected void placeTitle( Bag bag, int width ){
	
	RenderedText txtTitle = PixelScene.renderText(
			title != null ? Messages.titleCase(title) : Messages.titleCase( bag.name() ), 9 );
	txtTitle.hardlight( TITLE_COLOR );
	txtTitle.x = 1;
	txtTitle.y = (int)(TITLE_HEIGHT - txtTitle.baseLine()) / 2f - 1;
	PixelScene.align(txtTitle);
	add( txtTitle );
	
	ItemSprite gold = new ItemSprite(ItemSpriteSheet.GOLD, null);
	gold.x = width - gold.width() - 1;
	gold.y = (TITLE_HEIGHT - gold.height())/2f - 1;
	PixelScene.align(gold);
	add(gold);
	
	BitmapText amt = new BitmapText( Integer.toString(Dungeon.gold), PixelScene.pixelFont );
	amt.hardlight(TITLE_COLOR);
	amt.measure();
	amt.x = width - gold.width() - amt.width() - 2;
	amt.y = (TITLE_HEIGHT - amt.baseLine())/2f - 1;
	PixelScene.align(amt);
	add(amt);
}
 
开发者ID:00-Evan,项目名称:shattered-pixel-dungeon,代码行数:25,代码来源:WndBag.java

示例2: PerksTab

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public PerksTab() {
	super();

	float dotWidth = 0;

	String[] items = cl.perks();
	float pos = MARGIN;

	for (int i = 0; i < items.length; i++) {

		if (i > 0) {
			pos += GAP;
		}

		BitmapText dot = PixelScene.createText("-", 6);
		dot.x = MARGIN;
		dot.y = pos;
		if (dotWidth == 0) {
			dot.measure();
			dotWidth = dot.width();
		}
		add(dot);

		RenderedTextMultiline item = PixelScene.renderMultiline(items[i], 6);
		item.maxWidth((int) (WIDTH - MARGIN * 2 - dotWidth));
		item.setPos(dot.x + dotWidth, pos);
		add(item);

		pos += item.height();
		float w = item.width();
		if (w > width) {
			width = w;
		}
	}

	width += MARGIN + dotWidth;
	height = pos + MARGIN;
}
 
开发者ID:G2159687,项目名称:ESPD,代码行数:39,代码来源:WndClass.java

示例3: WndList

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public WndList(String[] items) {

		super();

		float pos = MARGIN;
		float dotWidth = 0;
		float maxWidth = 0;

		for (int i = 0; i < items.length; i++) {

			if (i > 0) {
				pos += GAP;
			}

			BitmapText dot = PixelScene.createText(DOT, 6);
			dot.x = MARGIN;
			dot.y = pos;
			if (dotWidth == 0) {
				dot.measure();
				dotWidth = dot.width();
			}
			add(dot);

			BitmapTextMultiline item = PixelScene.createMultiline(items[i], 6);
			item.x = dot.x + dotWidth;
			item.y = pos;
			item.maxWidth = (int) (WIDTH - MARGIN * 2 - dotWidth);
			item.measure();
			add(item);

			pos += item.height();
			float w = item.width();
			if (w > maxWidth) {
				maxWidth = w;
			}
		}

		resize((int) (maxWidth + dotWidth + MARGIN * 2), (int) (pos + MARGIN));
	}
 
开发者ID:G2159687,项目名称:ESPD,代码行数:40,代码来源:WndList.java

示例4: PerksTab

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public PerksTab() {
	super();

	float dotWidth = 0;

	String[] items = cl.perks();
	float pos = MARGIN;

	for (int i=0; i < items.length; i++) {

		if (i > 0) {
			pos += GAP;
		}

		BitmapText dot = PixelScene.createText( "-", 6 );
		dot.x = MARGIN;
		dot.y = pos;
		if (dotWidth == 0) {
			dot.measure();
			dotWidth = dot.width();
		}
		add( dot );

		RenderedTextMultiline item = PixelScene.renderMultiline( items[i], 6 );
		item.maxWidth((int)(WIDTH - MARGIN * 2 - dotWidth));
		item.setPos(dot.x + dotWidth, pos);
		add( item );

		pos += item.height();
		float w = item.width();
		if (w > width) {
			width = w;
		}
	}

	width += MARGIN + dotWidth;
	height = pos + MARGIN;
}
 
开发者ID:mango-tree,项目名称:UNIST-pixel-dungeon,代码行数:39,代码来源:WndClass.java

示例5: PerksTab

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public PerksTab() {
	super();
	
	float dotWidth = 0;
	
	String[] items = cl.perks();
	float pos = MARGIN;
	
	for (int i=0; i < items.length; i++) {
		
		if (i > 0) {
			pos += GAP;
		}
		
		BitmapText dot = PixelScene.createText( DOT, 6 );
		dot.x = MARGIN;
		dot.y = pos;
		if (dotWidth == 0) {
			dot.measure();
			dotWidth = dot.width();
		}
		add( dot );
		
		BitmapTextMultiline item = PixelScene.createMultiline( items[i], 6 );
		item.x = dot.x + dotWidth;
		item.y = pos;
		item.maxWidth = (int)(WIDTH - MARGIN * 2 - dotWidth);
		item.measure();
		add( item );
		
		pos += item.height();
		float w = item.width();
		if (w > width) {
			width = w;
		}
	}
	
	width += MARGIN + dotWidth;
	height = pos + MARGIN;
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:41,代码来源:WndClass.java

示例6: statSlot

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
private float statSlot( Group parent, String label, String value, float pos ) {
	
	BitmapText txt = PixelScene.createText( label, 7 );
	txt.y = pos;
	parent.add( txt );
	
	txt = PixelScene.createText( value, 7 );
	txt.measure();
	txt.x = PixelScene.align( WIDTH * 0.65f );
	txt.y = pos;
	parent.add( txt );
	
	return pos + GAP + txt.baseLine();
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:15,代码来源:WndRanking.java

示例7: statSlot

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
private void statSlot( String label, String value ) {
	
	BitmapText txt = PixelScene.createText( label, 8 );
	txt.y = pos;
	add( txt );
	
	txt = PixelScene.createText( value, 8 );
	txt.measure();
	txt.x = PixelScene.align( WIDTH * 0.65f );
	txt.y = pos;
	add( txt );
	
	pos += GAP + txt.baseLine();
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:15,代码来源:WndHero.java

示例8: WndChallenges

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public WndChallenges( int checked, boolean editable ) {
	
	super();
	
	this.editable = editable;
	
	BitmapText title = PixelScene.createText( TITLE, 9 );
	title.hardlight( TITLE_COLOR );
	title.measure();
	title.x = PixelScene.align( camera, (WIDTH - title.width()) / 2 );
	title.y = PixelScene.align( camera, (TTL_HEIGHT - title.height()) / 2 );
	add( title );

	boxes = new ArrayList<CheckBox>();
	
	float pos = TTL_HEIGHT;
	for (int i=0; i < Challenges.NAMES.length; i++) {
		
		CheckBox cb = new CheckBox( Challenges.NAMES[i] );
		cb.checked( (checked & Challenges.MASKS[i]) != 0 );
		cb.active = editable;
		
		if (i > 0) {
			pos += GAP;
		}
		cb.setRect( 0, pos, WIDTH, BTN_HEIGHT );
		pos = cb.bottom();
		
		add( cb );
		boxes.add( cb );
	}

	resize( WIDTH, (int)pos );
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:35,代码来源:WndChallenges.java

示例9: WndBadge

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public WndBadge( Badges.Badge badge ) {
	
	super();
	
	Image icon = BadgeBanner.image( badge.image );
	icon.scale.set( 2 );
	add( icon );
	
	BitmapTextMultiline info = PixelScene.createMultiline( badge.description, 8 );
	info.maxWidth = WIDTH - MARGIN * 2;
	info.measure();
	
	float w = Math.max( icon.width(), info.width() ) + MARGIN * 2;
	
	icon.x = (w - icon.width()) / 2;
	icon.y = MARGIN;
	
	float pos = icon.y + icon.height() + MARGIN;
	for (BitmapText line : info.new LineSplitter().split()) {
		line.measure();
		line.x = PixelScene.align( (w - line.width()) / 2 );
		line.y = PixelScene.align( pos );
		add( line );
		
		pos += line.height(); 
	}

	resize( (int)w, (int)(pos + MARGIN) );
	
	BadgeBanner.highlight( icon, badge.image );
}
 
开发者ID:kurtyu,项目名称:PixelDungeonTC,代码行数:32,代码来源:WndBadge.java

示例10: DetailsTab

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public DetailsTab() {
    super();

    float dotWidth = 0;

    String[] items = cl.details();
    float pos = MARGIN;

    for (int i=0; i < items.length; i++) {

        if (i > 0) {
            pos += GAP;
        }

        BitmapText dot = PixelScene.createText( DOT, 6 );
        dot.x = MARGIN;
        dot.y = pos;
        if (dotWidth == 0) {
            dot.measure();
            dotWidth = dot.width();
        }
        add( dot );

        BitmapTextMultiline item = PixelScene.createMultiline( items[i], 6 );
        item.x = dot.x + dotWidth;
        item.y = pos;
        item.maxWidth = (int)(WIDTH - MARGIN * 2 - dotWidth);
        item.measure();
        add( item );

        pos += item.height();
        float w = item.width();
        if (w > width) {
            width = w;
        }
    }

    width += MARGIN + dotWidth;
    height = pos + MARGIN;
}
 
开发者ID:ConsideredHamster,项目名称:YetAnotherPixelDungeon,代码行数:41,代码来源:WndClass.java

示例11: statSlot

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
private float statSlot( Group parent, String label, String value, float pos ) {
	
	BitmapText txt = PixelScene.createText( label, 7 );
	txt.y = pos;
	parent.add( txt );
	
	txt = PixelScene.createText( value, 6 );
	txt.measure();
	txt.x = PixelScene.align( WIDTH * 0.65f );
	txt.y = pos;
	parent.add( txt );
	
	return pos + GAP + txt.baseLine();
}
 
开发者ID:ConsideredHamster,项目名称:YetAnotherPixelDungeon,代码行数:15,代码来源:WndRanking.java

示例12: statSlot

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
private void statSlot( String label, String value ) {
	
	BitmapText txt = PixelScene.createText( label, 6 );
	txt.y = pos;
	add( txt );
	
	txt = PixelScene.createText( value, 6 );
	txt.measure();
	txt.x = PixelScene.align( WIDTH * 0.65f );
	txt.y = pos;
	add( txt );
	
	pos += GAP + txt.baseLine();
}
 
开发者ID:ConsideredHamster,项目名称:YetAnotherPixelDungeon,代码行数:15,代码来源:WndHero.java

示例13: WndChallenges

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public WndChallenges(int checked, boolean editable) {
	
	super();
	
	this.editable = editable;
	
	BitmapText title = PixelScene.createText( TITLE, 9 );
	title.hardlight( TITLE_COLOR );
	title.measure();
	title.x = PixelScene.align( camera, (WIDTH - title.width()) / 2 );
	title.y = PixelScene.align( camera, (TTL_HEIGHT - title.height()) / 2 );
	add( title );

	boxes = new ArrayList<CheckBox>();
	
	float pos = TTL_HEIGHT;
	for (int i=0; i < Challenges.NAMES.length; i++) {
		
		CheckBox cb = new CheckBox( Challenges.NAMES[i] );
		cb.checked( (checked & Challenges.MASKS[i]) != 0 );
		cb.active = editable;
		
		if (i > 0) {
			pos += GAP;
		}
		cb.setRect( 0, pos, WIDTH, BTN_HEIGHT );
		pos = cb.bottom();
		
		add( cb );
		boxes.add( cb );
	}

	resize( WIDTH, (int)pos );
}
 
开发者ID:ConsideredHamster,项目名称:YetAnotherPixelDungeon,代码行数:35,代码来源:WndChallenges.java

示例14: PerksTab

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public PerksTab() {
	super();

	float dotWidth = 0;

	String[] items = cl.perks();
	float pos = MARGIN;

	for (int i=0; i < items.length; i++) {

		if (i > 0) {
			pos += GAP;
		}

		BitmapText dot = PixelScene.createText( DOT, 6 );
		dot.x = MARGIN;
		dot.y = pos;
		if (dotWidth == 0) {
			dot.measure();
			dotWidth = dot.width();
		}
		add( dot );

		BitmapTextMultiline item = PixelScene.createMultiline( items[i], 6 );
		item.x = dot.x + dotWidth;
		item.y = pos;
		item.maxWidth = (int)(WIDTH - MARGIN * 2 - dotWidth);
		item.measure();
		add( item );

		pos += item.height();
		float w = item.width();
		if (w > width) {
			width = w;
		}
	}

	width += MARGIN + dotWidth;
	height = pos + MARGIN;
}
 
开发者ID:FthrNature,项目名称:unleashed-pixel-dungeon,代码行数:41,代码来源:WndClass.java

示例15: WndBadge

import com.watabou.noosa.BitmapText; //导入方法依赖的package包/类
public WndBadge( Badges.Badge badge ) {
	
	super();
	
	Image icon = BadgeBanner.image( badge.image );
	icon.scale.set( 2 );
	add( icon );
	
	BitmapTextMultiline info = PixelScene.createMultiline( badge.description, 8 );
	info.maxWidth = WIDTH - MARGIN * 2;
	info.measure();
	
	float w = Math.max( icon.width(), info.width() ) + MARGIN * 2;
	
	icon.x = (w - icon.width()) / 2;
	icon.y = MARGIN;
	
	float pos = icon.y + icon.height() + MARGIN;
	for (BitmapText line : info.new LineSplitter().split()) {
		line.measure();
		line.x = PixelScene.align( (w - line.width()) / 2 );
		line.y = PixelScene.align( pos );
		add( line );
		
		pos += line.height();
	}

	resize( (int)w, (int)(pos + MARGIN) );
	
	BadgeBanner.highlight( icon, badge.image );
}
 
开发者ID:Sarius997,项目名称:Multiplayer-PD,代码行数:32,代码来源:WndBadge.java


注:本文中的com.watabou.noosa.BitmapText.measure方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。