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Java ChaseCamera.setMaxDistance方法代码示例

本文整理汇总了Java中com.jme3.input.ChaseCamera.setMaxDistance方法的典型用法代码示例。如果您正苦于以下问题:Java ChaseCamera.setMaxDistance方法的具体用法?Java ChaseCamera.setMaxDistance怎么用?Java ChaseCamera.setMaxDistance使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.jme3.input.ChaseCamera的用法示例。


在下文中一共展示了ChaseCamera.setMaxDistance方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createSimpleChaseCamera

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
public static ChaseCamera createSimpleChaseCamera(Camera camera
            , InputManager inputManager) {
        ChaseCamera chaseCam = new ChaseCamera(camera, inputManager);
        
        // 开启镜头跟随可能让部分人容易犯头晕
//        chaseCam.setSmoothMotion(true);
//        chaseCam.setTrailingEnabled(false);
        
        chaseCam.setInvertVerticalAxis(true);
        chaseCam.setLookAtOffset(Vector3f.UNIT_Y.mult(2f));
        chaseCam.setZoomSensitivity(0.5f);
        chaseCam.setRotationSpeed(5f);
        chaseCam.setRotationSensitivity(5);
        chaseCam.setMaxDistance(15);
        chaseCam.setMinDistance(2f);
        chaseCam.setDefaultDistance(15);
        chaseCam.setChasingSensitivity(5);
        chaseCam.setDownRotateOnCloseViewOnly(true); 
        chaseCam.setUpVector(Vector3f.UNIT_Y);
        // 不要隐藏光标,否则在MAC系统下鼠标点击后会上下错位
        chaseCam.setHideCursorOnRotate(false);
        return chaseCam;
    }
 
开发者ID:huliqing,项目名称:LuoYing,代码行数:24,代码来源:SceneTools.java

示例2: initCam

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
public void initCam() {
    app.getFlyByCamera().setEnabled(false);
    rootNode.attachChild(camObject);
    chaseCam = new ChaseCamera(app.getCamera(), camObject,
            app.getInputManager()) {
        @Override
        public void update(float tpf) {
            super.update(tpf);
            // custom update code
            if (labelState == null && stateManager != null) {
                labelState = stateManager.getState(LabelAppState.class);
            }
            if (labelState != null) {
                labelState.updateLabels();
            }
        }
    };

    chaseCam.setInvertVerticalAxis(true);
    chaseCam.setMinVerticalRotation(-90f);
    chaseCam.setDefaultDistance(20f);
    chaseCam.setMinDistance(2f);
    chaseCam.setMaxDistance(40f);
    chaseCam.setZoomSensitivity(1f);
}
 
开发者ID:matthewseal,项目名称:MoleculeViewer,代码行数:26,代码来源:MVAppState.java

示例3: setCam

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
void setCam() {
        chaseCam = new ChaseCamera(cam, ship, inputManager);
        chaseCam.setDragToRotate(true);
        chaseCam.setTrailingEnabled(false);

        chaseCam.setInvertVerticalAxis(true);

        chaseCam.setMinVerticalRotation(-FastMath.PI * 0.45f);
        chaseCam.setMaxVerticalRotation(FastMath.PI * 0.45f);

        chaseCam.setMinDistance(10f);
        chaseCam.setMaxDistance(20f);

        chaseCam.setRotationSpeed(0.3f);
//        chaseCam.setDownRotateOnCloseViewOnly(false);   
//        chaseCam.setHideCursorOnRotate(false);

        chaseCam.setToggleRotationTrigger(new MouseButtonTrigger(MouseInput.BUTTON_MIDDLE));
        chaseCam.setEnabled(true);
    }
 
开发者ID:mifth,项目名称:JME-Simple-Examples,代码行数:21,代码来源:SpaceShip.java

示例4: simpleInitApp

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
@Override
public void simpleInitApp() {
    Node tank = (Node) assetManager.loadModel("Models/HoverTank/Tank2.mesh.xml");

    flyCam.setEnabled(false);
    ChaseCamera chaseCam = new ChaseCamera(cam, tank, inputManager);
    chaseCam.setSmoothMotion(true);
    chaseCam.setMaxDistance(100000);
    chaseCam.setMinVerticalRotation(-FastMath.PI / 2);
    viewPort.setBackgroundColor(ColorRGBA.DarkGray);

    Geometry tankGeom = (Geometry) tank.getChild(0);
    LodControl control = new LodControl();
    tankGeom.addControl(control);
    rootNode.attachChild(tank);

    Vector3f lightDir = new Vector3f(-0.8719428f, -0.46824604f, 0.14304268f);
    DirectionalLight dl = new DirectionalLight();
    dl.setColor(new ColorRGBA(1.0f, 0.92f, 0.75f, 1f));
    dl.setDirection(lightDir);

    Vector3f lightDir2 = new Vector3f(0.70518064f, 0.5902297f, -0.39287305f);
    DirectionalLight dl2 = new DirectionalLight();
    dl2.setColor(new ColorRGBA(0.7f, 0.85f, 1.0f, 1f));
    dl2.setDirection(lightDir2);

    rootNode.addLight(dl);
    rootNode.addLight(dl2);
    rootNode.attachChild(tank);

    FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
    BloomFilter bf = new BloomFilter(BloomFilter.GlowMode.Objects);
    bf.setBloomIntensity(2.0f);
    bf.setExposurePower(1.3f);
    fpp.addFilter(bf);
    BloomUI bui = new BloomUI(inputManager, bf);
    viewPort.addProcessor(fpp);
}
 
开发者ID:mleoking,项目名称:PhET,代码行数:39,代码来源:TestHoverTank.java

示例5: setUpCammera

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
private void setUpCammera() {
    // Disable the default first-person cam!
    app.getFlyByCamera().setEnabled(false);
    cam.setRotation(new Quaternion(new float[]{0, (float) Math.PI / 2, 0}));
    // Enable a chase cam
    chaseCam = new ChaseCamera(cam, sa, inputManager);
    chaseCam.setDefaultDistance(70f);
    chaseCam.setMaxDistance(150f);
    chaseCam.setMinDistance(50f);
    chaseCam.setDefaultHorizontalRotation(-FastMath.PI / 2);
    chaseCam.setDefaultVerticalRotation(FastMath.PI / 4);
    chaseCam.setInvertVerticalAxis(true);
    chaseCam.setTrailingEnabled(false);
}
 
开发者ID:damhonglinh,项目名称:Fruity-Bang,代码行数:15,代码来源:Scene.java

示例6: simpleInitApp

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
@Override
public void simpleInitApp() {
    createScene();
    cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f));
    camNode = new CameraNode("Motion cam", cam);
    camNode.setControlDir(ControlDirection.SpatialToCamera);
    camNode.getControl(0).setEnabled(false);
    path = new MotionPath();
    path.setCycle(true);
    path.addWayPoint(new Vector3f(20, 3, 0));
    path.addWayPoint(new Vector3f(0, 3, 20));
    path.addWayPoint(new Vector3f(-20, 3, 0));
    path.addWayPoint(new Vector3f(0, 3, -20));
    path.setCurveTension(0.83f);
    path.enableDebugShape(assetManager, rootNode);

    cameraMotionControl = new MotionTrack(camNode, path);
    cameraMotionControl.setLoopMode(LoopMode.Loop);
    //cameraMotionControl.setDuration(15f);
    cameraMotionControl.setLookAt(teapot.getWorldTranslation(), Vector3f.UNIT_Y);
    cameraMotionControl.setDirectionType(MotionTrack.Direction.LookAt);

    rootNode.attachChild(camNode);

    guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
    final BitmapText wayPointsText = new BitmapText(guiFont, false);
    wayPointsText.setSize(guiFont.getCharSet().getRenderedSize());

    guiNode.attachChild(wayPointsText);

    path.addListener(new MotionPathListener() {

        public void onWayPointReach(MotionTrack control, int wayPointIndex) {
            if (path.getNbWayPoints() == wayPointIndex + 1) {
                wayPointsText.setText(control.getSpatial().getName() + " Finish!!! ");
            } else {
                wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex);
            }
            wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0);
        }
    });

    flyCam.setEnabled(false);
    chaser = new ChaseCamera(cam, teapot);
    chaser.registerWithInput(inputManager);
    chaser.setSmoothMotion(true);
    chaser.setMaxDistance(50);
    chaser.setDefaultDistance(50);
    initInputs();

}
 
开发者ID:mleoking,项目名称:PhET,代码行数:52,代码来源:TestCameraMotionPath.java

示例7: OSRBridge

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
public OSRBridge(RenderManager rm, int width, int height, Node root) {
	this.rm = rm;
	this.root = root;

	cam = new Camera(width, height);

	vp = rm.createPreView("Offscreen View", cam);
	if (!ToolKit.isAndroid())
		vp.setClearFlags(true, true, true);
	else
		vp.setClearFlags(true, false, false);

	FrameBuffer offBuffer = new FrameBuffer(width, height, 1);

	tex = new Texture2D(width, height, Image.Format.RGBA8);
	tex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
	tex.setMagFilter(Texture.MagFilter.Bilinear);

	if (!ToolKit.isAndroid())
		offBuffer.setDepthBuffer(Image.Format.Depth);

	offBuffer.setColorTexture(tex);

	vp.setOutputFrameBuffer(offBuffer);

	setSpatial(root);
	vp.attachScene(root);

	chaseCam = new ChaseCamera(cam, root) {
		@Override
		public void setDragToRotate(boolean dragToRotate) {
			this.dragToRotate = dragToRotate;
			this.canRotate = !dragToRotate;
		}
	};
	chaseCam.setDefaultDistance(5f);
	chaseCam.setMaxDistance(340f);
	chaseCam.setDefaultHorizontalRotation(90 * FastMath.DEG_TO_RAD);
	chaseCam.setDefaultVerticalRotation(0f);
	cam.setFrustumFar(36000f);
	float aspect = (float) cam.getWidth() / (float) cam.getHeight();
	cam.setFrustumPerspective(45f, aspect, 0.1f, cam.getFrustumFar());
	chaseCam.setUpVector(Vector3f.UNIT_Y);
}
 
开发者ID:rockfireredmoon,项目名称:icetone,代码行数:45,代码来源:OSRBridge.java

示例8: simpleInitApp

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
@Override
	public void simpleInitApp() {
		stateManager.attach(new ScreenshotAppState());
//		viewPort.setBackgroundColor(ColorRGBA.White);
		
		flyCam.setEnabled(false);
		chaseCam = new ChaseCamera(cam, rootNode, inputManager);
		rootNode.rotate(-FastMath.HALF_PI, 0, 0);
		chaseCam.setMinVerticalRotation(-FastMath.HALF_PI+0.01f);
		chaseCam.setMaxDistance(200);
		
		DirectionalLight light = new DirectionalLight();
        light.setDirection((new Vector3f(-0.1f, -0.1f, -0.1f)).normalize());
        rootNode.addLight(light);
		AmbientLight ambientLight = new AmbientLight(new ColorRGBA(0.6f, 0.6f, 0.6f, 1));
		rootNode.addLight(ambientLight);
//		DirectionalLightShadowFilter filter = new DirectionalLightShadowFilter(assetManager, 512, 4);
//		filter.setLight(light);
//		FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
//		fpp.addFilter(filter);
//		viewPort.addProcessor(fpp);
		
		//load high-resolution model
		assetManager.registerLocator("./treemesh/", FileLocator.class);
		highResTree = assetManager.loadModel(TREE+"/Tree.j3o");
		float size = highResTree.getWorldBound().getCenter().z * 2;
		highResTree = null;
		assetManager.clearCache();
		System.out.println("size: "+size);
		
		//load impositor
		TreeInfo treeInfo = new TreeInfo();
		treeInfo.name = TREE;
		treeInfo.impostorCount = ImpositorCreator.IMPOSITOR_COUNT;
		treeInfo.treeSize = size;
		treeInfo.impostorFadeNear = 30;
		treeInfo.impostorFadeFar = 50;
		treeInfo.highResStemFadeNear = 30;
		treeInfo.highResStemFadeFar = 50;
		treeInfo.highResLeavesFadeNear = 30;
		treeInfo.highResLeavesFadeFar = 55;
		impostor = new TreeNode(treeInfo, assetManager, cam);
		impostor.setUseHighRes(true);
		impostor.move(0, 0, -size/2);
		rootNode.attachChild(impostor);
		
		inputManager.addMapping("recording", new KeyTrigger(KeyInput.KEY_F10));
        inputManager.addListener(this, "recording");
		
		//ground plane
		Quad groundQuad = new Quad(40, 40);
		Geometry ground = new Geometry("ground", groundQuad);
		Material mat = new Material(assetManager, "Common/MatDefs/Light/Lighting.j3md");
		mat.setTexture("DiffuseMap", assetManager.loadTexture("org/shaman/terrain/grass.jpg"));
		ground.setMaterial(mat);
		ground.setLocalTranslation(-20, -20, -size/2);
		ground.setShadowMode(RenderQueue.ShadowMode.Receive);
		rootNode.attachChild(ground);
	}
 
开发者ID:shamanDevel,项目名称:ProceduralTerrain,代码行数:60,代码来源:ImpositorViewer.java

示例9: OSRBridge

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
public OSRBridge(RenderManager rm, int width, int height, Node root) {
	this.rm = rm;
	this.root = root;

	cam = new Camera(width, height);
	
	vp = rm.createPreView("Offscreen View", cam);
	if (!Screen.isAndroid())	vp.setClearFlags(true, true, true);
	else						vp.setClearFlags(true, false, false);
	
	FrameBuffer offBuffer = new FrameBuffer(width, height, 1);
	
	tex = new Texture2D(width, height, Image.Format.RGBA8);
	tex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
	tex.setMagFilter(Texture.MagFilter.Bilinear);

	if (!Screen.isAndroid())
		offBuffer.setDepthBuffer(Image.Format.Depth);
	
	offBuffer.setColorTexture(tex);

	vp.setOutputFrameBuffer(offBuffer);
	
	setSpatial(root);
	vp.attachScene(root);
	
	chaseCam = new ChaseCamera(cam, root) {
		@Override
		 public void setDragToRotate(boolean dragToRotate) {
			this.dragToRotate = dragToRotate;
			this.canRotate = !dragToRotate;
		}
	};
	chaseCam.setDefaultDistance(5f);
	chaseCam.setMaxDistance(340f);
	chaseCam.setDefaultHorizontalRotation(90*FastMath.DEG_TO_RAD);
	chaseCam.setDefaultVerticalRotation(0f);
	cam.setFrustumFar(36000f);
	float aspect = (float)cam.getWidth() / (float)cam.getHeight();
	cam.setFrustumPerspective( 45f, aspect, 0.1f, cam.getFrustumFar() );
	chaseCam.setUpVector(Vector3f.UNIT_Y);
}
 
开发者ID:meltzow,项目名称:tonegodgui,代码行数:43,代码来源:OSRBridge.java

示例10: simpleInitApp

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
@Override
public void simpleInitApp() {
    createScene();
    cam.setLocation(new Vector3f(8.4399185f, 11.189463f, 14.267577f));
    camNode = new CameraNode("Motion cam", cam);
    camNode.setControlDir(ControlDirection.SpatialToCamera);
    camNode.getControl(CameraControl.class).setEnabled(false);
    path = new MotionPath();
    path.setCycle(true);
    path.addWayPoint(new Vector3f(20, 3, 0));
    path.addWayPoint(new Vector3f(0, 3, 20));
    path.addWayPoint(new Vector3f(-20, 3, 0));
    path.addWayPoint(new Vector3f(0, 3, -20));
    path.setCurveTension(0.83f);
    path.enableDebugShape(assetManager, rootNode);

    cameraMotionControl = new MotionTrack(camNode, path);
    cameraMotionControl.setLoopMode(LoopMode.Loop);
    //cameraMotionControl.setDuration(15f);
    cameraMotionControl.setLookAt(teapot.getWorldTranslation(), Vector3f.UNIT_Y);
    cameraMotionControl.setDirectionType(MotionTrack.Direction.LookAt);

    rootNode.attachChild(camNode);

    guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
    final BitmapText wayPointsText = new BitmapText(guiFont, false);
    wayPointsText.setSize(guiFont.getCharSet().getRenderedSize());

    guiNode.attachChild(wayPointsText);

    path.addListener(new MotionPathListener() {

        public void onWayPointReach(MotionTrack control, int wayPointIndex) {
            if (path.getNbWayPoints() == wayPointIndex + 1) {
                wayPointsText.setText(control.getSpatial().getName() + " Finish!!! ");
            } else {
                wayPointsText.setText(control.getSpatial().getName() + " Reached way point " + wayPointIndex);
            }
            wayPointsText.setLocalTranslation((cam.getWidth() - wayPointsText.getLineWidth()) / 2, cam.getHeight(), 0);
        }
    });

    flyCam.setEnabled(false);
    chaser = new ChaseCamera(cam, teapot);
    chaser.registerWithInput(inputManager);
    chaser.setSmoothMotion(true);
    chaser.setMaxDistance(50);
    chaser.setDefaultDistance(50);
    initInputs();

}
 
开发者ID:chototsu,项目名称:MikuMikuStudio,代码行数:52,代码来源:TestCameraMotionPath.java

示例11: setUpCamera

import com.jme3.input.ChaseCamera; //导入方法依赖的package包/类
/**
 * Setup the camera.
 */
public void setUpCamera() {
	cam.setFrustumFar(10000f);
	flyCam.setEnabled(false);
	// for the camera node way

	/*
	 * CameraNode camNode = new CameraNode("CamNode", cam);
	 * camNode.setControlDir(ControlDirection.SpatialToCamera);
	 * camNode.setLocalTranslation(new Vector3f(0, 3, -20)); Quaternion quat
	 * = new Quaternion(); // These coordinates are local, the camNode is
	 * attached to the character node! quat.lookAt(Vector3f.UNIT_Z,
	 * Vector3f.UNIT_Y); camNode.setLocalRotation(quat);
	 * world.getPlayer().getPlayerNode().attachChild(camNode);
	 * camNode.setEnabled(true);
	 */

	chaseCam = new ChaseCamera(cam, world.getPlayer().getMesh(), inputManager);
	world.getPlayer().setChaseCam(chaseCam);

	chaseCam.setDefaultHorizontalRotation(FastMath.DEG_TO_RAD * -90);
	flyCam.setEnabled(false);

	chaseCam.setDefaultHorizontalRotation(FastMath.DEG_TO_RAD * -90);
	chaseCam.setMinDistance(5f);
	// chaseCam.setLookAtOffset(Vector3f.UNIT_Y.mult(3f));
	// chaseCam.setInvertVerticalAxis(true);
	// chaseCam.setRotationSpeed(5f);
	chaseCam.setChasingSensitivity(5f);
	chaseCam.setRotationSensitivity(15f);
	chaseCam.setTrailingRotationInertia(0.5f);
	chaseCam.setTrailingSensitivity(25f); // this is the one you really want
											// to change to change the speed
											// the camera trails behind at
	chaseCam.setMaxDistance(45f);
	chaseCam.setSmoothMotion(true);
	chaseCam.setLookAtOffset(new Vector3f(0, 2.5f, 0));
	chaseCam.setTrailingEnabled(true);
	chaseCam.setMinVerticalRotation(0.05f);
	chaseCam.setMaxVerticalRotation(0.6f);
	// chaseCam.setZoomSensitivity(200);

	world.getPlayer().setFirstPersonCam();
}
 
开发者ID:GSam,项目名称:Game-Project,代码行数:47,代码来源:ClientMain.java


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