本文整理汇总了Java中com.gmail.nossr50.datatypes.skills.SkillType.getHardcoreStatLossEnabled方法的典型用法代码示例。如果您正苦于以下问题:Java SkillType.getHardcoreStatLossEnabled方法的具体用法?Java SkillType.getHardcoreStatLossEnabled怎么用?Java SkillType.getHardcoreStatLossEnabled使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.gmail.nossr50.datatypes.skills.SkillType
的用法示例。
在下文中一共展示了SkillType.getHardcoreStatLossEnabled方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: checkEnabled
import com.gmail.nossr50.datatypes.skills.SkillType; //导入方法依赖的package包/类
@Override
protected boolean checkEnabled(SkillType skill) {
if (skill == null) {
for (SkillType skillType : SkillType.values()) {
if (!skillType.getHardcoreStatLossEnabled()) {
return false;
}
}
return true;
}
return skill.getHardcoreStatLossEnabled();
}
示例2: invokeStatPenalty
import com.gmail.nossr50.datatypes.skills.SkillType; //导入方法依赖的package包/类
public static void invokeStatPenalty(Player player) {
double statLossPercentage = Config.getInstance().getHardcoreDeathStatPenaltyPercentage();
int levelThreshold = Config.getInstance().getHardcoreDeathStatPenaltyLevelThreshold();
PlayerProfile playerProfile = UserManager.getPlayer(player).getProfile();
int totalLevelsLost = 0;
HashMap<String, Integer> levelChanged = new HashMap<String, Integer>();
HashMap<String, Float> experienceChanged = new HashMap<String, Float>();
for (SkillType skillType : SkillType.NON_CHILD_SKILLS) {
if (!skillType.getHardcoreStatLossEnabled()) {
break;
}
int playerSkillLevel = playerProfile.getSkillLevel(skillType);
int playerSkillXpLevel = playerProfile.getSkillXpLevel(skillType);
if (playerSkillLevel <= 0 || playerSkillLevel <= levelThreshold) {
continue;
}
double statsLost = playerSkillLevel * (statLossPercentage * 0.01D);
int levelsLost = (int) statsLost;
int xpLost = (int) Math.floor(playerSkillXpLevel * (statsLost - levelsLost));
levelChanged.put(skillType.toString(), levelsLost);
experienceChanged.put(skillType.toString(), (float) xpLost);
totalLevelsLost += levelsLost;
}
if (!EventUtils.handleStatsLossEvent(player, levelChanged, experienceChanged)) {
return;
}
player.sendMessage(LocaleLoader.getString("Hardcore.DeathStatLoss.PlayerDeath", totalLevelsLost));
}
示例3: isStatLossEnabled
import com.gmail.nossr50.datatypes.skills.SkillType; //导入方法依赖的package包/类
/**
* Check if Hardcore Stat Loss is enabled for one or more skill types
*
* @return true if Stat Loss is enabled for one or more skill types
*/
public static boolean isStatLossEnabled() {
boolean enabled = false;
for (SkillType skillType : SkillType.NON_CHILD_SKILLS) {
if (skillType.getHardcoreStatLossEnabled()) {
enabled = true;
break;
}
}
return enabled;
}