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Java JointType.PulleyJoint方法代码示例

本文整理汇总了Java中com.badlogic.gdx.physics.box2d.JointDef.JointType.PulleyJoint方法的典型用法代码示例。如果您正苦于以下问题:Java JointType.PulleyJoint方法的具体用法?Java JointType.PulleyJoint怎么用?Java JointType.PulleyJoint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在com.badlogic.gdx.physics.box2d.JointDef.JointType的用法示例。


在下文中一共展示了JointType.PulleyJoint方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getType

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入方法依赖的package包/类
/** Get the type of the concrete joint. */
public JointType getType () {
	org.jbox2d.dynamics.joints.JointType type2 = joint.getType();
	if (type2 == org.jbox2d.dynamics.joints.JointType.DISTANCE) return JointType.DistanceJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.FRICTION) return JointType.FrictionJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.GEAR) return JointType.GearJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.MOUSE) return JointType.MouseJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.PRISMATIC) return JointType.PrismaticJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.PULLEY) return JointType.PulleyJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.REVOLUTE) return JointType.RevoluteJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.ROPE) return JointType.RopeJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.UNKNOWN) return JointType.Unknown;
	if (type2 == org.jbox2d.dynamics.joints.JointType.WELD) return JointType.WeldJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.WHEEL) return JointType.WheelJoint;
	return JointType.Unknown;
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:17,代码来源:Joint.java

示例2: drawJoint

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入方法依赖的package包/类
private void drawJoint (Joint joint) {
	Body bodyA = joint.getBodyA();
	Body bodyB = joint.getBodyB();
	Transform xf1 = bodyA.getTransform();
	Transform xf2 = bodyB.getTransform();

	Vector2 x1 = xf1.getPosition();
	Vector2 x2 = xf2.getPosition();
	Vector2 p1 = joint.getAnchorA();
	Vector2 p2 = joint.getAnchorB();

	if (joint.getType() == JointType.DistanceJoint) {
		drawSegment(p1, p2, JOINT_COLOR);
	} else if (joint.getType() == JointType.PulleyJoint) {
		PulleyJoint pulley = (PulleyJoint)joint;
		Vector2 s1 = pulley.getGroundAnchorA();
		Vector2 s2 = pulley.getGroundAnchorB();
		drawSegment(s1, p1, JOINT_COLOR);
		drawSegment(s2, p2, JOINT_COLOR);
		drawSegment(s1, s2, JOINT_COLOR);
	} else if (joint.getType() == JointType.MouseJoint) {
		drawSegment(joint.getAnchorA(), joint.getAnchorB(), JOINT_COLOR);
	} else {
		drawSegment(x1, p1, JOINT_COLOR);
		drawSegment(p1, p2, JOINT_COLOR);
		drawSegment(x2, p2, JOINT_COLOR);
	}
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:29,代码来源:Box2DDebugRenderer.java


注:本文中的com.badlogic.gdx.physics.box2d.JointDef.JointType.PulleyJoint方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。