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Java JointType类代码示例

本文整理汇总了Java中com.badlogic.gdx.physics.box2d.JointDef.JointType的典型用法代码示例。如果您正苦于以下问题:Java JointType类的具体用法?Java JointType怎么用?Java JointType使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


JointType类属于com.badlogic.gdx.physics.box2d.JointDef包,在下文中一共展示了JointType类的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getType

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
/** Get the type of the concrete joint. */
public JointType getType () {
	org.jbox2d.dynamics.joints.JointType type2 = joint.getType();
	if (type2 == org.jbox2d.dynamics.joints.JointType.DISTANCE) return JointType.DistanceJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.FRICTION) return JointType.FrictionJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.GEAR) return JointType.GearJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.MOUSE) return JointType.MouseJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.PRISMATIC) return JointType.PrismaticJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.PULLEY) return JointType.PulleyJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.REVOLUTE) return JointType.RevoluteJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.ROPE) return JointType.RopeJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.UNKNOWN) return JointType.Unknown;
	if (type2 == org.jbox2d.dynamics.joints.JointType.WELD) return JointType.WeldJoint;
	if (type2 == org.jbox2d.dynamics.joints.JointType.WHEEL) return JointType.WheelJoint;
	return JointType.Unknown;
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:17,代码来源:Joint.java

示例2: getType

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
/**
 * Get the type of the concrete joint.
 */
public JointType getType () {
	int type = jniGetType(addr);
	if (type > 0 && type < JointType.valueTypes.length)
		return JointType.valueTypes[type];
	else
		return JointType.Unknown;
}
 
开发者ID:mediamonks,项目名称:tilt-game-android,代码行数:11,代码来源:Joint.java

示例3: drawJoint

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
private void drawJoint (Joint joint) {
	Body bodyA = joint.getBodyA();
	Body bodyB = joint.getBodyB();
	Transform xf1 = bodyA.getTransform();
	Transform xf2 = bodyB.getTransform();

	Vector2 x1 = xf1.getPosition();
	Vector2 x2 = xf2.getPosition();
	Vector2 p1 = joint.getAnchorA();
	Vector2 p2 = joint.getAnchorB();

	if (joint.getType() == JointType.DistanceJoint) {
		drawSegment(p1, p2, JOINT_COLOR);
	} else if (joint.getType() == JointType.PulleyJoint) {
		PulleyJoint pulley = (PulleyJoint)joint;
		Vector2 s1 = pulley.getGroundAnchorA();
		Vector2 s2 = pulley.getGroundAnchorB();
		drawSegment(s1, p1, JOINT_COLOR);
		drawSegment(s2, p2, JOINT_COLOR);
		drawSegment(s1, s2, JOINT_COLOR);
	} else if (joint.getType() == JointType.MouseJoint) {
		drawSegment(joint.getAnchorA(), joint.getAnchorB(), JOINT_COLOR);
	} else {
		drawSegment(x1, p1, JOINT_COLOR);
		drawSegment(p1, p2, JOINT_COLOR);
		drawSegment(x2, p2, JOINT_COLOR);
	}
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:29,代码来源:Box2DDebugRenderer.java

示例4: getType

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
/** Get the type of the concrete joint. */
public JointType getType () {
	int type = jniGetType(addr);
	if (type > 0 && type < JointType.valueTypes.length)
		return JointType.valueTypes[type];
	else
		return JointType.Unknown;
}
 
开发者ID:basherone,项目名称:libgdxcn,代码行数:9,代码来源:Joint.java

示例5: GearJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public GearJointDef()
{
  this.type = JointDef.JointType.GearJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:GearJointDef.java

示例6: RopeJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public RopeJointDef()
{
  this.type = JointDef.JointType.RopeJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:RopeJointDef.java

示例7: WheelJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public WheelJointDef()
{
  this.type = JointDef.JointType.WheelJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:WheelJointDef.java

示例8: FrictionJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public FrictionJointDef()
{
  this.type = JointDef.JointType.FrictionJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:FrictionJointDef.java

示例9: PrismaticJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public PrismaticJointDef()
{
  this.type = JointDef.JointType.PrismaticJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:PrismaticJointDef.java

示例10: DistanceJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public DistanceJointDef()
{
  this.type = JointDef.JointType.DistanceJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:DistanceJointDef.java

示例11: WeldJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public WeldJointDef()
{
  this.type = JointDef.JointType.WeldJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:WeldJointDef.java

示例12: MouseJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public MouseJointDef()
{
  this.type = JointDef.JointType.MouseJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:MouseJointDef.java

示例13: PulleyJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public PulleyJointDef()
{
  this.type = JointDef.JointType.PulleyJoint;
  this.collideConnected = true;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:6,代码来源:PulleyJointDef.java

示例14: RevoluteJointDef

import com.badlogic.gdx.physics.box2d.JointDef.JointType; //导入依赖的package包/类
public RevoluteJointDef()
{
  this.type = JointDef.JointType.RevoluteJoint;
}
 
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:5,代码来源:RevoluteJointDef.java


注:本文中的com.badlogic.gdx.physics.box2d.JointDef.JointType类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。