本文整理汇总了Java中com.badlogic.gdx.graphics.GL11.glDeleteBuffers方法的典型用法代码示例。如果您正苦于以下问题:Java GL11.glDeleteBuffers方法的具体用法?Java GL11.glDeleteBuffers怎么用?Java GL11.glDeleteBuffers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类com.badlogic.gdx.graphics.GL11
的用法示例。
在下文中一共展示了GL11.glDeleteBuffers方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: dispose
import com.badlogic.gdx.graphics.GL11; //导入方法依赖的package包/类
public void dispose()
{
if (Gdx.gl20 != null)
{
tmpHandle.clear();
tmpHandle.put(this.bufferHandle);
tmpHandle.flip();
GL20 localGL20 = Gdx.gl20;
localGL20.glBindBuffer(34962, 0);
localGL20.glDeleteBuffers(1, tmpHandle);
this.bufferHandle = 0;
return;
}
tmpHandle.clear();
tmpHandle.put(this.bufferHandle);
tmpHandle.flip();
GL11 localGL11 = Gdx.gl11;
localGL11.glBindBuffer(34962, 0);
localGL11.glDeleteBuffers(1, tmpHandle);
this.bufferHandle = 0;
}
示例2: dispose
import com.badlogic.gdx.graphics.GL11; //导入方法依赖的package包/类
public void dispose()
{
if (Gdx.gl20 != null)
{
tmpHandle.clear();
tmpHandle.put(this.bufferHandle);
tmpHandle.flip();
GL20 localGL20 = Gdx.gl20;
localGL20.glBindBuffer(34962, 0);
localGL20.glDeleteBuffers(1, tmpHandle);
}
for (this.bufferHandle = 0; ; this.bufferHandle = 0)
{
BufferUtils.disposeUnsafeByteBuffer(this.byteBuffer);
return;
tmpHandle.clear();
tmpHandle.put(this.bufferHandle);
tmpHandle.flip();
GL11 localGL11 = Gdx.gl11;
localGL11.glBindBuffer(34962, 0);
localGL11.glDeleteBuffers(1, tmpHandle);
}
}
示例3: dispose
import com.badlogic.gdx.graphics.GL11; //导入方法依赖的package包/类
public void dispose()
{
if (Gdx.gl20 != null)
{
tmpHandle.clear();
tmpHandle.put(this.bufferHandle);
tmpHandle.flip();
GL20 localGL20 = Gdx.gl20;
localGL20.glBindBuffer(34963, 0);
localGL20.glDeleteBuffers(1, tmpHandle);
this.bufferHandle = 0;
}
while (true)
{
BufferUtils.disposeUnsafeByteBuffer(this.byteBuffer);
return;
if (Gdx.gl11 != null)
{
tmpHandle.clear();
tmpHandle.put(this.bufferHandle);
tmpHandle.flip();
GL11 localGL11 = Gdx.gl11;
localGL11.glBindBuffer(34963, 0);
localGL11.glDeleteBuffers(1, tmpHandle);
this.bufferHandle = 0;
}
}
}