本文整理汇总了Java中android.view.MotionEvent.getSource方法的典型用法代码示例。如果您正苦于以下问题:Java MotionEvent.getSource方法的具体用法?Java MotionEvent.getSource怎么用?Java MotionEvent.getSource使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类android.view.MotionEvent
的用法示例。
在下文中一共展示了MotionEvent.getSource方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onGenericMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
@TargetApi(12)
public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & 2) != 0) {
switch (event.getAction()) {
case 8:
if (this.mTouchMode == -1) {
float hscroll = event.getAxisValue(10);
if (hscroll != 0.0f) {
int delta = (int) (getHorizontalScrollFactor() * hscroll);
if (!trackMotionScroll(delta, delta)) {
return true;
}
}
}
break;
}
}
return super.onGenericMotionEvent(event);
}
示例2: onGenericMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
@TargetApi(Build.VERSION_CODES.HONEYCOMB_MR1)
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
switch (event.getAction()) {
case MotionEvent.ACTION_SCROLL: {
if (mTouchMode == TOUCH_MODE_REST) {
final float hscroll = event
.getAxisValue(MotionEvent.AXIS_HSCROLL);
if (hscroll != 0) {
final int delta = (int) (hscroll * getHorizontalScrollFactor());
if (!trackMotionScroll(delta, delta)) {
return true;
}
}
}
}
}
}
return super.onGenericMotionEvent(event);
}
示例3: onGenericMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
mInputManager.onGenericMotionEvent(event);
// Check that the event came from a joystick or gamepad since a generic
// motion event could be almost anything. API level 18 adds the useful
// event.isFromSource() helper function.
int eventSource = event.getSource();
if ((((eventSource & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD) ||
((eventSource & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK))
&& event.getAction() == MotionEvent.ACTION_MOVE) {
int id = event.getDeviceId();
if (-1 != id) {
Ship curShip = getShipForId(id);
if (curShip.onGenericMotionEvent(event)) {
return true;
}
}
}
return super.onGenericMotionEvent(event);
}
示例4: onGenericMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
switch (event.getAction()) {
case MotionEvent.ACTION_SCROLL: {
final float vscroll = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
if(DBG) Log.d(TAG,"onGenericMotionEvent ACTION_SCROLL vscroll="+vscroll);
if (vscroll != 0) {
final int index = mLayout.getFrontCoverIndex();
int targetIndex;
if (index+vscroll<0) {
targetIndex=0;
} else if (index+vscroll >= mCovers.size()-1) {
targetIndex = mCovers.size()-1;
} else {
targetIndex = (int)(index+vscroll+0.5);
}
float targetScroll = mLayout.getScrollingPositionToCenterThisCover(targetIndex);
mAnimHandler.startScrollingAnimPosition(targetScroll, AnimHandler.SPEED_FAST);
}
}
}
}
return super.onGenericMotionEvent(event);
}
示例5: processGenericEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
public void processGenericEvent(final MotionEvent event)
{
// Joysticks are supported since Honeycomb, but I don't care about it, because very few devices have it
if( (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK )
{
// event.getAxisValue(AXIS_HAT_X) and event.getAxisValue(AXIS_HAT_Y) are joystick arrow keys, on Nvidia Shield and some other joysticks
DemoGLSurfaceView.nativeGamepadAnalogJoystickInput(
event.getAxisValue(MotionEvent.AXIS_X), event.getAxisValue(MotionEvent.AXIS_Y),
event.getAxisValue(MotionEvent.AXIS_Z), event.getAxisValue(MotionEvent.AXIS_RZ),
event.getAxisValue(MotionEvent.AXIS_LTRIGGER), event.getAxisValue(MotionEvent.AXIS_RTRIGGER),
event.getAxisValue(MotionEvent.AXIS_HAT_X), event.getAxisValue(MotionEvent.AXIS_HAT_Y),
processGamepadDeviceId(event.getDevice()) );
return;
}
// Process mousewheel
if( event.getAction() == MotionEvent.ACTION_SCROLL )
{
int scrollX = Math.round(event.getAxisValue(MotionEvent.AXIS_HSCROLL));
int scrollY = Math.round(event.getAxisValue(MotionEvent.AXIS_VSCROLL));
DemoGLSurfaceView.nativeMouseWheel(scrollX, scrollY);
return;
}
super.processGenericEvent(event);
}
示例6: onGenericMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0) {
switch (event.getAction()) {
case MotionEvent.ACTION_SCROLL: {
// Handle mouse (or ext. device) by shifting the page depending on the scroll
final float vscroll;
final float hscroll;
if ((event.getMetaState() & KeyEvent.META_SHIFT_ON) != 0) {
vscroll = 0;
hscroll = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
} else {
vscroll = -event.getAxisValue(MotionEvent.AXIS_VSCROLL);
hscroll = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
}
if (hscroll != 0 || vscroll != 0) {
boolean isForwardScroll = mIsRtl ? (hscroll < 0 || vscroll < 0)
: (hscroll > 0 || vscroll > 0);
if (isForwardScroll) {
scrollRight();
} else {
scrollLeft();
}
return true;
}
}
}
}
return super.onGenericMotionEvent(event);
}
示例7: handleMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
@Override
public boolean handleMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
int actionPointerIndex = event.getActionIndex();
int action = event.getActionMasked();
switch(action) {
case MotionEvent.ACTION_MOVE:
SDLJoystick joystick = getJoystick(event.getDeviceId());
if ( joystick != null ) {
for (int i = 0; i < joystick.axes.size(); i++) {
InputDevice.MotionRange range = joystick.axes.get(i);
/* Normalize the value to -1...1 */
float value = ( event.getAxisValue( range.getAxis(), actionPointerIndex) - range.getMin() ) / range.getRange() * 2.0f - 1.0f;
SDLActivity.onNativeJoy(joystick.device_id, i, value );
}
for (int i = 0; i < joystick.hats.size(); i+=2) {
int hatX = Math.round(event.getAxisValue( joystick.hats.get(i).getAxis(), actionPointerIndex ) );
int hatY = Math.round(event.getAxisValue( joystick.hats.get(i+1).getAxis(), actionPointerIndex ) );
SDLActivity.onNativeHat(joystick.device_id, i/2, hatX, hatY );
}
}
break;
default:
break;
}
}
return true;
}
示例8: onGenericMotion
import android.view.MotionEvent; //导入方法依赖的package包/类
@Override
public boolean onGenericMotion(View v, MotionEvent event) {
float x, y;
int action;
switch ( event.getSource() ) {
case InputDevice.SOURCE_JOYSTICK:
case InputDevice.SOURCE_GAMEPAD:
case InputDevice.SOURCE_DPAD:
return SDLActivity.handleJoystickMotionEvent(event);
case InputDevice.SOURCE_MOUSE:
action = event.getActionMasked();
switch (action) {
case MotionEvent.ACTION_SCROLL:
x = event.getAxisValue(MotionEvent.AXIS_HSCROLL, 0);
y = event.getAxisValue(MotionEvent.AXIS_VSCROLL, 0);
SDLActivity.onNativeMouse(0, action, x, y);
return true;
case MotionEvent.ACTION_HOVER_MOVE:
x = event.getX(0);
y = event.getY(0);
SDLActivity.onNativeMouse(0, action, x, y);
return true;
default:
break;
}
break;
default:
break;
}
// Event was not managed
return false;
}
示例9: onGenericMotionEvent
import android.view.MotionEvent; //导入方法依赖的package包/类
public boolean onGenericMotionEvent (final MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_MOVE && (event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) {
GenericGamepad gamepad = Mapper.instance.resolveGamepad(event.getDevice().getDescriptor(), event.getDeviceId());
if (gamepad == null) {
Log.d(LOGTAG, "Event from unknown descriptor " + event.getDevice().getDescriptor());
return false;
}
float axisRx = 0;
float axisRy = 0;
if (gamepad.axisRx != 0) {
axisRx = event.getAxisValue(Math.abs(gamepad.axisRx)) * (gamepad.axisRx > 0 ? 1 : -1);
}
if (gamepad.axisRx != 0) {
axisRy = event.getAxisValue(Math.abs(gamepad.axisRy)) * (gamepad.axisRy > 0 ? 1 : -1);
}
if (Math.abs(axisRx) < 0.1) {
axisRx = 0;
}
if (Math.abs(axisRy) < 0.1) {
axisRy = 0;
}
gamepadMouseMoveX = axisRx * 2;
gamepadMouseMoveY = axisRy * 2;
float hatx = event.getAxisValue(MotionEvent.AXIS_HAT_X);
float haty = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
float axisx = event.getAxisValue(MotionEvent.AXIS_X);
float axisy = event.getAxisValue(MotionEvent.AXIS_Y);
listener.onAxisChange(gamepad, axisx, axisy, hatx, haty, axisRx, axisRy);
String deviceDescriptor = event.getDevice().getDescriptor();
int deviceId = event.getDevice().getId();
float triggerL = event.getAxisValue(MotionEvent.AXIS_LTRIGGER);
float triggerR = event.getAxisValue(MotionEvent.AXIS_RTRIGGER);
if (triggerL == 0) {
triggerL = event.getAxisValue(MotionEvent.AXIS_BRAKE);
}
if (triggerR == 0) {
triggerR = event.getAxisValue(MotionEvent.AXIS_GAS);
}
listener.onTriggers(deviceDescriptor, deviceId, Math.abs(triggerL)>=deadzone, Math.abs(triggerR)>=deadzone);
listener.onTriggersAnalog(gamepad, deviceId, triggerL, triggerR);
return true;
}
return false;
}
示例10: getSource
import android.view.MotionEvent; //导入方法依赖的package包/类
public static int getSource(MotionEvent event) {
return event.getSource();
}
示例11: process
import android.view.MotionEvent; //导入方法依赖的package包/类
public void process(final MotionEvent event)
{
int hwMouseEvent = ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE || Globals.ForceHardwareMouse) ? Mouse.MOUSE_HW_INPUT_MOUSE :
((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) ? Mouse.MOUSE_HW_INPUT_STYLUS :
Mouse.MOUSE_HW_INPUT_FINGER;
if( ExternalMouseDetected != hwMouseEvent )
{
ExternalMouseDetected = hwMouseEvent;
DemoGLSurfaceView.nativeHardwareMouseDetected(hwMouseEvent);
}
super.process(event);
if( !Globals.FingerHover && ExternalMouseDetected == Mouse.MOUSE_HW_INPUT_FINGER )
return; // Finger hover disabled in settings
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_MOVE ) // Support bluetooth/USB mouse - available since Android 3.1
{
int action;
// TODO: it is possible that multiple pointers return that event, but we're handling only pointer #0
if( touchEvents[0].down )
action = Mouse.SDL_FINGER_UP;
else
action = Mouse.SDL_FINGER_HOVER;
touchEvents[0].down = false;
touchEvents[0].x = (int)event.getX();
touchEvents[0].y = (int)event.getY();
touchEvents[0].pressure = Mouse.MAX_HOVER_DISTANCE;
touchEvents[0].size = 0;
//if( event.getAxisValue(MotionEvent.AXIS_DISTANCE) != 0.0f )
InputDevice device = InputDevice.getDevice(event.getDeviceId());
if( device != null && device.getMotionRange(MotionEvent.AXIS_DISTANCE) != null &&
device.getMotionRange(MotionEvent.AXIS_DISTANCE).getRange() > 0.0f )
touchEvents[0].pressure = (int)((event.getAxisValue(MotionEvent.AXIS_DISTANCE) -
device.getMotionRange(MotionEvent.AXIS_DISTANCE).getMin()) * Mouse.MAX_PRESSURE / device.getMotionRange(MotionEvent.AXIS_DISTANCE).getRange());
DemoGLSurfaceView.nativeMotionEvent( touchEvents[0].x, touchEvents[0].y, action, 0, touchEvents[0].pressure, touchEvents[0].size );
}
if( (event.getAction() & MotionEvent.ACTION_MASK) == MotionEvent.ACTION_HOVER_EXIT ) // Update screen for finger hover
{
touchEvents[0].pressure = Mouse.HOVER_REDRAW_SCREEN;
touchEvents[0].size = 0;
DemoGLSurfaceView.nativeMotionEvent( touchEvents[0].x, touchEvents[0].y, Mouse.SDL_FINGER_HOVER, 0, touchEvents[0].pressure, touchEvents[0].size );
}
}