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Java ALC类代码示例

本文整理汇总了Java中org.lwjgl.openal.ALC的典型用法代码示例。如果您正苦于以下问题:Java ALC类的具体用法?Java ALC怎么用?Java ALC使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


ALC类属于org.lwjgl.openal包,在下文中一共展示了ALC类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initialize

import org.lwjgl.openal.ALC; //导入依赖的package包/类
private void initialize(){
	device = alcOpenDevice((ByteBuffer)null);
	if(device == 0L){
		Application.error("Unable to open default audio device");
		return;
	}
	
	ALCCapabilities deviceCaps = ALC.createCapabilities(device);
	
	if(!deviceCaps.OpenALC10){
		Application.error("OpenALC10 Unsupported");
		return;
	}
	
	
	context = alcCreateContext(device, (IntBuffer)null);
	if(context == 0L){
		Application.error("Unable to create ALC Context");
		return;
	}
	
	ALC10.alcMakeContextCurrent(context);
	AL.createCapabilities(deviceCaps);
}
 
开发者ID:tek256,项目名称:LD38,代码行数:25,代码来源:Mixer.java

示例2: SoundPlayer

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public SoundPlayer() {
    this.device = ALC10.alcOpenDevice((ByteBuffer) null);
    if (this.device == 0) {
        throw new IllegalStateException("Failed to open the default device.");
    }
    this.context = ALC10.alcCreateContext(this.device, (IntBuffer) null);
    if (this.context == 0) {
        throw new IllegalStateException("no context?");
    }
    ALC10.alcMakeContextCurrent(this.context);
    ALCCapabilities deviceCaps = ALC.createCapabilities(this.device);
    AL.createCapabilities(deviceCaps);
    String deviceSpecifier = ALC10.alcGetString(this.device, ALC10.ALC_DEVICE_SPECIFIER);
    System.err.println("Using device " + deviceSpecifier);
    System.out.println("ALC_FREQUENCY: " + alcGetInteger(this.device, ALC_FREQUENCY) + "Hz");
    System.out.println("ALC_REFRESH: " + alcGetInteger(this.device, ALC_REFRESH) + "Hz");
    System.out.println("ALC_SYNC: " + (alcGetInteger(this.device, ALC_SYNC) == ALC_TRUE));
    System.out.println("ALC_MONO_SOURCES: " + alcGetInteger(this.device, ALC_MONO_SOURCES));
    System.out.println("ALC_STEREO_SOURCES: " + alcGetInteger(this.device, ALC_STEREO_SOURCES));
}
 
开发者ID:TechShroom,项目名称:EmergencyLanding,代码行数:21,代码来源:SoundPlayer.java

示例3: init

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public void init() throws Exception {
    this.device = alcOpenDevice((ByteBuffer) null);
    if (device == NULL) {
        throw new IllegalStateException("Failed to open the default OpenAL device.");
    }
    ALCCapabilities deviceCaps = ALC.createCapabilities(device);
    this.context = alcCreateContext(device, (IntBuffer) null);
    if (context == NULL) {
        throw new IllegalStateException("Failed to create OpenAL context.");
    }
    alcMakeContextCurrent(context);
    AL.createCapabilities(deviceCaps);
}
 
开发者ID:justjanne,项目名称:SteamAudio-Java,代码行数:14,代码来源:SoundManager.java

示例4: initAudioEngine

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public static void initAudioEngine(){
	device = ALC10.alcOpenDevice((ByteBuffer) null);
	if (device == NULL)
		throw new IllegalStateException("Failed to open default audio device");
	
	deviceCaps = ALC.createCapabilities(device);
	if (!deviceCaps.OpenALC10)
		throw new IllegalStateException("Device is not OpenALC10 capable.");
	
	System.out.println("OpenALC10: " + deviceCaps.OpenALC10);
	System.out.println("OpenALC11: " + deviceCaps.OpenALC11);
	System.out.println("caps.ALC_EXT_EFX = " + deviceCaps.ALC_EXT_EFX);
	
	if (deviceCaps.OpenALC11){
		List<String> devices = ALUtil.getStringList(NULL, ALC_ALL_DEVICES_SPECIFIER);
		if (devices == null)
			System.err.println("Whoops, something went wrong with the audio device."); //more specific error
		else {
			for (int i = 0; i < devices.size(); i++)
				System.out.println(i + ": " + devices.get(i));
		}
	}
	
	String defaultDeviceSpecifier = alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER);
	if (defaultDeviceSpecifier == null)
		System.err.println("Whoops, something went wrong with the audio device."); //more specific error
	System.out.println("Default audio device: " + defaultDeviceSpecifier);
	
	context = alcCreateContext(device, (IntBuffer) null);
	alcMakeContextCurrent(context);
	AL.createCapabilities(deviceCaps);
	
	System.out.println("ALC_FREQUENCY: " + alcGetInteger(device, ALC_FREQUENCY) + "Hz");
	System.out.println("ALC_REFRESH: " + alcGetInteger(device, ALC_REFRESH) + "Hz");
	System.out.println("ALC_SYNC: " + (alcGetInteger(device, ALC_SYNC) == ALC_TRUE));
	System.out.println("ALC_MONO_SOURCES: " + alcGetInteger(device, ALC_MONO_SOURCES));
	System.out.println("ALC_STEREO_SOURCES: " + alcGetInteger(device, ALC_STEREO_SOURCES));
}
 
开发者ID:jason-yang31415,项目名称:gl3DGE,代码行数:39,代码来源:AudioEngine.java

示例5: init

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public static void init()
{
    mainGain = 0.05f;

    device = alcOpenDevice((ByteBuffer)null);
    ALCCapabilities deviceCaps = ALC.createCapabilities(device);

    context = alcCreateContext(device, (IntBuffer)null);
    alcMakeContextCurrent(context);
    createCapabilities(deviceCaps);

    audioPlayers = new ArrayList<>();

    alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
}
 
开发者ID:ubercube,项目名称:ubercube,代码行数:16,代码来源:AudioSystem.java

示例6: destroy

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public static void destroy()
   {
       for (int i = 0; i < audioPlayers.size(); i++)
       {
           audioPlayers.get(i).destroy();
       }
       audioPlayers.clear();

       alcCloseDevice(device);
       alcDestroyContext(context);
	ALC.destroy();
}
 
开发者ID:ubercube,项目名称:ubercube,代码行数:13,代码来源:AudioSystem.java

示例7: create

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public static ALContext create() {
	ALContext context = new ALContext();
	// AL.createCapabilities(context._device.getID());

	context._device = ALH.alhGetDefaultDevice();
	if (context._device == null) {
		return (null);
	}
	context._id = ALC10.alcCreateContext(context._device.getID(), (IntBuffer) null);
	context._listener = new ALListener();

	context._capac = ALC.createCapabilities(context._device.getID());

	return (context);
}
 
开发者ID:rpereira-dev,项目名称:CubeEngine,代码行数:16,代码来源:ALContext.java

示例8: run

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public static void run() {
        glEnable(GL_BLEND);
        glEnable(GL_POLYGON_SMOOTH);
        glEnable(GL_LINE_SMOOTH);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
        glClearColor(0.0f, 0.98f, 0.60f, 0.0f);

//        int vertexShader = Resources.getShader("res/shaders/shadow_vertex_shader.glsl", GL_VERTEX_SHADER);
//        int fragmentShader = Resources.getShader("res/shaders/shadow_fragment_shader.glsl", GL_FRAGMENT_SHADER);
//        int program = glCreateProgram();
//        glAttachShader(program, vertexShader);
//        glAttachShader(program, fragmentShader);
//        glLinkProgram(program);
//        glValidateProgram(program);
//        int status = glGetProgrami(program, GL_LINK_STATUS);
//        System.out.println(status == GL_TRUE);
//        glUseProgram(program);

        float lastUpdateTime = (float)glfwGetTime();
        while(glfwWindowShouldClose(window) == GL_FALSE) {
            tick((float)glfwGetTime() - lastUpdateTime);
            draw();
            lastUpdateTime = (float)glfwGetTime();
        }
        glDisable(GL_LINE_SMOOTH);
        glDisable(GL_POLYGON_SMOOTH);
        glDisable(GL_BLEND);
        glfwDestroyWindow(window);
        glfwTerminate();
        context.destroy();
        ALC.destroy();
    }
 
开发者ID:Ctyode,项目名称:x00FA9A,代码行数:33,代码来源:x00FA9AClient.java

示例9: LwjglAudioDevice

import org.lwjgl.openal.ALC; //导入依赖的package包/类
LwjglAudioDevice()
{
    device = alcOpenDevice((ByteBuffer) null);
    ALCCapabilities deviceCaps = ALC.createCapabilities(device);

    context = alcCreateContext(device, (IntBuffer) null);
    alcMakeContextCurrent(context);
    AL.createCapabilities(deviceCaps);

    SilenceEngine.eventManager.addDisposeHandler(this::cleanUp);
}
 
开发者ID:sriharshachilakapati,项目名称:SilenceEngine,代码行数:12,代码来源:LwjglAudioDevice.java

示例10: ALSoundEnvironment

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public ALSoundEnvironment() {
	device = alcOpenDevice((ByteBuffer) null);
	ALCCapabilities deviceCaps = ALC.createCapabilities(device);
	context = alcCreateContext(device, (int[]) null);

	if (!alcMakeContextCurrent(context)) {
		System.err.println("Failed to make context current.");
	}
	AL.createCapabilities(deviceCaps);

	setDistanceModel(DistanceModel.InverseDistance);
}
 
开发者ID:tdc22,项目名称:JAwesomeEngine,代码行数:13,代码来源:ALSoundEnvironment.java

示例11: main

import org.lwjgl.openal.ALC; //导入依赖的package包/类
public static void main(String[] args) {
	System.setProperty("org.lwjgl.librarypath", new File("natives/windows").getAbsolutePath());
	String deviceName = ALC10.alcGetString(0, ALC10.ALC_DEFAULT_DEVICE_SPECIFIER);
	long device = ALC10.alcOpenDevice(deviceName);
	long context = ALC10.alcCreateContext(device, new int[] {0});
	ALC10.alcMakeContextCurrent(context);
	ALCCapabilities alcCaps = ALC.createCapabilities(device);
	ALCapabilities alCaps = AL.createCapabilities(alcCaps);

	if (alCaps.OpenAL10) {
		String file = "C:\\Users\\Isaac\\Desktop\\workspace\\assets\\audio\\gunshot2.ogg";

		MemoryStack.stackPush();
		IntBuffer channelsBuf = MemoryStack.stackMallocInt(1);
		MemoryStack.stackPush();
		IntBuffer sampleRateBuf = MemoryStack.stackMallocInt(1);

		ShortBuffer audioBuffer = STBVorbis.stb_vorbis_decode_filename(file, channelsBuf, sampleRateBuf);

		int channels = channelsBuf.get();
		int sampleRate = sampleRateBuf.get();

		MemoryStack.stackPop();
		MemoryStack.stackPop();

		int format = -1;
		if (channels == 1) {
			format = AL10.AL_FORMAT_MONO16;
		} else if (channels == 2) {
			format = AL10.AL_FORMAT_STEREO16;
		}

		int buffer = AL10.alGenBuffers();

		AL10.alBufferData(buffer, format, audioBuffer, sampleRate);

		Stdlib.free(audioBuffer);

		int[] sources = new int[4];
		AL10.alGenSources(sources);

		for (int source : sources) {
			AL10.alSourcei(source, AL10.AL_BUFFER, buffer);
			AL10.alSourcei(source, AL10.AL_LOOPING, AL10.AL_TRUE);
		}

		float length = (float) (AL10.alGetBufferi(buffer, AL10.AL_SIZE) / 2 / channels) / sampleRate;

		try {
			AL10.alSourcePlay(sources[0]);
			Thread.sleep((long) (length * 250));
			AL10.alSourcePlay(sources[1]);
			Thread.sleep((long) (length * 250));
			AL10.alSourcePlay(sources[2]);
			Thread.sleep((long) (length * 250));
			AL10.alSourcePlay(sources[3]);
		} catch (InterruptedException e) {
			e.printStackTrace();
		} finally {}

		new Scanner(System.in).nextLine();

		AL10.alSourceStopv(sources);
		AL10.alDeleteSources(sources);
		AL10.alDeleteBuffers(buffer);
	}

	ALC10.alcDestroyContext(context);
	ALC10.alcCloseDevice(device);
	ALC.destroy();
}
 
开发者ID:warlockcodes,项目名称:Null-Engine,代码行数:72,代码来源:Test.java


注:本文中的org.lwjgl.openal.ALC类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。