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Java EntityToggleGlideEvent类代码示例

本文整理汇总了Java中org.bukkit.event.entity.EntityToggleGlideEvent的典型用法代码示例。如果您正苦于以下问题:Java EntityToggleGlideEvent类的具体用法?Java EntityToggleGlideEvent怎么用?Java EntityToggleGlideEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


EntityToggleGlideEvent类属于org.bukkit.event.entity包,在下文中一共展示了EntityToggleGlideEvent类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: toggleGlideEvent

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
/**
 * Keeps track of player glide part 2; if they are gliding we track when they glided, or, clear if no longer gliding.
 * 
 * @param event
 *            the glide toggle event
 */
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void toggleGlideEvent(EntityToggleGlideEvent event) {
	if (!(event.getEntity() instanceof Player)) return;
	Player eventPlayer = (Player) event.getEntity();
	if (event.isGliding()) {
		glidingSince.computeIfAbsent(eventPlayer.getUniqueId(), u -> {
			//if (eventPlayer.hasPermission("addgun.data")) { eventPlayer.sendMessage(ChatColor.GOLD + "glide started"); }
			return System.currentTimeMillis();
		});
		glidingEnd.remove(eventPlayer.getUniqueId());
	} else {
		/*if (glidingSince.containsKey(eventPlayer.getUniqueId()) && eventPlayer.hasPermission("addgun.data")) { 
			eventPlayer.sendMessage(ChatColor.GOLD + " glide cleared");
		}*/
		glidingSince.remove(eventPlayer.getUniqueId());
		glidingEnd.computeIfAbsent(eventPlayer.getUniqueId(), u -> {
			return System.currentTimeMillis();
		});
	}
}
 
开发者ID:ProgrammerDan,项目名称:AddGun,代码行数:27,代码来源:PlayerListener.java

示例2: onPlayerGlide

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerGlide(EntityToggleGlideEvent event)
{
    if (!(event.getEntity() instanceof Player))
        return;

    if (!SamaGamesAPI.get().getPermissionsManager().hasPermission(event.getEntity(), "network.vipplus"))
        if (((Player) event.getEntity()).isFlying() && ((Player) event.getEntity()).getInventory().getChestplate().getType() == Material.ELYTRA)
            ((Player) event.getEntity()).getInventory().setChestplate(null);

    if (event.isGliding() && RestrictedVersion.isLoggedInPost19((Player) event.getEntity()))
    {
        ItemStack stack = new ItemStack(Material.FEATHER);
        ItemMeta meta = stack.getItemMeta();
        meta.setDisplayName(ChatColor.GOLD + "" + ChatColor.BOLD + "Ventilateur" + ChatColor.RESET + "" + ChatColor.GRAY + " (Clic-droit)");
        stack.setItemMeta(meta);
        stack.addUnsafeEnchantment(Enchantment.DURABILITY, 1);
        ((Player) event.getEntity()).getInventory().setItem(3, stack);
    }
    else
    {
        ((Player) event.getEntity()).getInventory().setItem(3, new ItemStack(Material.AIR));
    }
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:25,代码来源:PlayerListener.java

示例3: onEntityToggleGlide

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onEntityToggleGlide(EntityToggleGlideEvent event) {
    if (event.getEntityType() != EntityType.PLAYER) {
        return;
    }

    Player player = (Player) event.getEntity();
    if (!InventoryManager.playerIsLoaded(player)) {
        return;
    }

    if (event.isGliding()) {
        PlayerWrapper playerWrapper = InventoryManager.get(player);
        playerWrapper.onStartGliding();
    }
}
 
开发者ID:EndlessCodeGroup,项目名称:RPGInventory,代码行数:17,代码来源:ElytraListener.java

示例4: onEntityToggleGlideEvent

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onEntityToggleGlideEvent(EntityToggleGlideEvent event){
	if(event.getEntity() instanceof Player){
		Player p = (Player) event.getEntity();
		if(playerCanFall(p) && p.getLocation().subtract(0, 1, 0).getBlock().getType()!=Material.STATIONARY_WATER){
			
			//****************************** Changes by DrkMatr1984 START ******************************
			PlayerStartFallingEvent e = new PlayerStartFallingEvent(p);
			Bukkit.getServer().getPluginManager().callEvent(e);
			if(!e.isCancelled()){
				p.setVelocity(new Vector(p.getLocation().getDirection().getX()* Config.fallGlideSpeed, Config.fallDownwardSpeed*-1, p.getLocation().getDirection().getZ()*Config.fallGlideSpeed));
				event.setCancelled(true);
			}else{
				p.setGliding(false);
			}
			//****************************** Changes by DrkMatr1984 END ******************************
		}
	}
}
 
开发者ID:4a2e532e,项目名称:RealisticSwimming,代码行数:20,代码来源:RFallListener.java

示例5: onEntityToggleGlideEvent

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onEntityToggleGlideEvent(EntityToggleGlideEvent event)
{
	if (event.getEntity() instanceof Player)
	{
		Player player = (Player)event.getEntity();
		if (!WorldGuardUtils.hasBypass(player))
		{
			ApplicableRegionSet regions = WorldGuardExtraFlagsPlugin.getWorldGuardPlugin().getRegionContainer().createQuery().getApplicableRegions(player.getLocation());

			State state = regions.queryValue(WorldGuardUtils.wrapPlayer(player), FlagUtils.GLIDE);
			if (state != null)
			{
				event.setCancelled(true);
				player.setGliding(state == State.ALLOW);
			}
		}
	}
}
 
开发者ID:isokissa3,项目名称:WorldGuardExtraFlagsPlugin,代码行数:20,代码来源:EntityListenerOnePointNine.java

示例6: onPlayerFly

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerFly(EntityToggleGlideEvent event) {
    if (event.getEntity() instanceof Player) {
        Player player = (Player) event.getEntity();
        if (event.isGliding()) {
            manager.addHUD(player);
        } else {
            manager.removeHUD(player);
        }
    }
}
 
开发者ID:Xorgon,项目名称:FlightHUD,代码行数:12,代码来源:FHListeners.java

示例7: onEntityToggleGlideEvent

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onEntityToggleGlideEvent(EntityToggleGlideEvent event){
    if(event.getEntity() instanceof Player){
        Player p = (Player) event.getEntity();
        if(playerCanSwim(p) && !p.hasMetadata("swimmingDisabled")){
            event.setCancelled(true);
        }
    }
}
 
开发者ID:4a2e532e,项目名称:RealisticSwimming,代码行数:10,代码来源:RSwimListener.java

示例8: onEntityToggleGlideEvent

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onEntityToggleGlideEvent(EntityToggleGlideEvent event){
	if(event.getEntity() instanceof Player){
		Player p = (Player) event.getEntity();
		if(p.isSneaking() && Config.enableSneak){
			event.setCancelled(true);
		}
	}
}
 
开发者ID:4a2e532e,项目名称:RealisticSwimming,代码行数:10,代码来源:RSneakListener.java

示例9: onEntityToggleGlideEvent

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onEntityToggleGlideEvent(EntityToggleGlideEvent event) {
    if (event.getEntity().getLocation().add(0, -1, 0).getBlock().getType() == Material.AIR)
        event.setCancelled(true);
}
 
开发者ID:edasaki,项目名称:ZentrelaRPG,代码行数:6,代码来源:SoaringManager.java

示例10: onToggleGlide

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onToggleGlide(EntityToggleGlideEvent event) {
    event.setCancelled(true);
}
 
开发者ID:ArcadiaPlugins,项目名称:Arcadia-Spigot,代码行数:5,代码来源:WorldListener.java

示例11: play

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@Override
public void play(Player player)
{
    if (this.flyingPlayers.contains(player.getUniqueId()))
        return;

    if (this.hub.getPlayerManager().isBusy(player) || player.getGameMode() == GameMode.SPECTATOR)
        return;

    if (!RestrictedVersion.isLoggedInPost19(player))
    {
        if (!this.disclaimerCooldowns.containsKey(player.getUniqueId()))
        {
            player.sendMessage(ChatColor.RED + "Veuillez vous connecter avec une version supérieure ou égale à Minecraft 1.9 pour utiliser les Bumpers.");
            this.disclaimerCooldowns.put(player.getUniqueId(), 20);
        }
        else
        {
            int cooldown = this.disclaimerCooldowns.get(player.getUniqueId());
            cooldown--;

            this.disclaimerCooldowns.remove(player.getUniqueId());

            if (cooldown > 0)
            {
                this.disclaimerCooldowns.put(player.getUniqueId(), cooldown);
            }
        }

        return;
    }

    this.hub.getServer().getScheduler().runTask(this.hub, () -> SamaGamesAPI.get().getAchievementManager().getAchievementByID(6).unlock(player.getUniqueId()));

    this.flyingPlayers.add(player.getUniqueId());

    Vector vec = this.bumperLocation.getDirection().multiply(this.power);
    long flyTime = (long) (((vec.getY()) / g) * 20.0);

    BukkitTask run = new BukkitRunnable()
    {
        double x = vec.getX() / 2;
        double y = vec.getY() / 2;
        double z = vec.getZ() / 2;

        @Override
        public void run()
        {
            ((CraftPlayer)player).getHandle().motX = x;
            ((CraftPlayer)player).getHandle().motY = y;
            ((CraftPlayer)player).getHandle().motZ = z;
            ((CraftPlayer)player).getHandle().velocityChanged = true;
        }
    }.runTaskTimer(this.hub, 0L, flyTime/2L);

    this.flyTasks.put(player.getUniqueId(), this.hub.getServer().getScheduler().runTaskLater(this.hub, () ->
    {
        ItemStack stack = new ItemStack(Material.ELYTRA);

        ItemMeta meta = stack.getItemMeta();
        meta.spigot().setUnbreakable(true);

        stack.setItemMeta(meta);

        player.getInventory().setChestplate(stack);
        ((CraftPlayer)player).getHandle().setFlag(7, true);

        this.hub.getPlayerManager().getStaticInventory().setInventoryToPlayer(player);
        this.hub.getServer().getPluginManager().callEvent(new EntityToggleGlideEvent(player, true));

        Titles.sendTitle(player, 10, 40, 10, "", ChatColor.GOLD + "Bon vol !");

        this.stop(player);
        run.cancel();
    }, flyTime));
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:77,代码来源:Bumper.java

示例12: onPlayerToggleFlight

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerToggleFlight(PlayerToggleFlightEvent event)
{
    this.onPlayerGlide(new EntityToggleGlideEvent(event.getPlayer(), false));
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:6,代码来源:PlayerListener.java

示例13: onElytraToggle

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onElytraToggle(EntityToggleGlideEvent evt) { // Disables elytra in party world.
    evt.setCancelled(evt.isGliding() && isParty(evt.getEntity()));
}
 
开发者ID:Kneesnap,项目名称:Kineticraft,代码行数:5,代码来源:Parties.java

示例14: onEnable

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@Override
public void onEnable()
{
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(TeleportOnEntryFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(TeleportOnExitFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(CommandOnEntryFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(CommandOnExitFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(ConsoleCommandOnEntryFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(ConsoleCommandOnExitFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(WalkSpeedFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(BlockedEffectsFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(GodmodeFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(GiveEffectsFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(FlyFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(PlaySoundsFlag.FACTORY, null);
	WorldGuardExtraFlagsPlugin.worldGuardPlugin.getSessionManager().registerHandler(GlideFlag.FACTORY, null);
	
	this.getServer().getPluginManager().registerEvents(new PlayerListener(), this);
	this.getServer().getPluginManager().registerEvents(new BlockListener(), this);
	this.getServer().getPluginManager().registerEvents(new EntityListener(), this);
	this.getServer().getPluginManager().registerEvents(new WorldListener(), this);
	
	try
	{
		if (EntityToggleGlideEvent.class != null) //LOL, Just making it look nice xD
		{
			this.getServer().getPluginManager().registerEvents(new EntityListenerOnePointNine(), this);
		}
	}
	catch(NoClassDefFoundError ignored)
	{
		
	}

	Plugin essentialsPlugin = this.getServer().getPluginManager().getPlugin("Essentials");
	if (essentialsPlugin != null)
	{
		WorldGuardExtraFlagsPlugin.essentialsPlugin = (Essentials)essentialsPlugin;
	}
	
	WorldGuardExtraFlagsPlugin.mythicMobsEnabled = this.getServer().getPluginManager().isPluginEnabled("MythicMobs");
	WorldGuardExtraFlagsPlugin.fastAsyncWorldEditEnabled = this.getServer().getPluginManager().isPluginEnabled("FastAsyncWorldEdit");
	
	if (WorldGuardExtraFlagsPlugin.fastAsyncWorldEditEnabled)
	{
		PluginUtils.registerFAWE();
	}
	else
	{
		WorldGuardExtraFlagsPlugin.worldEditPlugin.getWorldEdit().getEventBus().register(new WorldEditListener());
	}
	
	if (WorldGuardExtraFlagsPlugin.isEssentialsEnable())
	{
		this.getServer().getPluginManager().registerEvents(new EssentialsListener(), this);
	}
	
	for(World world : this.getServer().getWorlds())
	{
		WorldGuardExtraFlagsPlugin.doUnloadChunkFlagWorldCheck(world);
	}
}
 
开发者ID:isokissa3,项目名称:WorldGuardExtraFlagsPlugin,代码行数:63,代码来源:WorldGuardExtraFlagsPlugin.java

示例15: onMove

import org.bukkit.event.entity.EntityToggleGlideEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onMove(final EntityToggleGlideEvent event) {

	if (!(event.getEntity() instanceof Player)) return;
	
	// Get player
	final Player player = (Player) event.getEntity();

	StatzUtil.isGliding.put(player.getUniqueId(), event.isGliding());
}
 
开发者ID:Staartvin,项目名称:Statz,代码行数:11,代码来源:DistanceTravelledToggleGlideListener.java


注:本文中的org.bukkit.event.entity.EntityToggleGlideEvent类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。