本文整理汇总了Java中org.bukkit.enchantments.Enchantment类的典型用法代码示例。如果您正苦于以下问题:Java Enchantment类的具体用法?Java Enchantment怎么用?Java Enchantment使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Enchantment类属于org.bukkit.enchantments包,在下文中一共展示了Enchantment类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onEnchantItem
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onEnchantItem(EnchantItemEvent event) {
Map<Enchantment, Integer> adding = event.getEnchantsToAdd();
Iterator<Map.Entry<Enchantment, Integer>> iterator = adding.entrySet().iterator();
while (iterator.hasNext()) {
Map.Entry<Enchantment, Integer> entry = iterator.next();
Enchantment enchantment = entry.getKey();
int maxLevel = getMaxLevel(enchantment);
if (entry.getValue() > maxLevel) {
if (maxLevel > 0) {
adding.put(enchantment, maxLevel);
} else {
iterator.remove();
}
}
}
}
示例2: setVale
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
public static void setVale(Player player, int amount) throws SQLException {
UUID uuid = player.getUniqueId();
PreparedStatement stmt = plugin.getDb().getConnection().prepareStatement("UPDATE vale_eco SET amount = "+amount+" WHERE uuid = '"+uuid.toString()+"'");
stmt.executeUpdate();
ItemStack item = new ItemStack(Material.EMERALD, 1);
ItemMeta meta = item.getItemMeta();
meta.setDisplayName(ChatColor.GREEN.toString() + getVale(player) + (getVale(player)==1?" Vale":" Vales"));
meta.addEnchant(Enchantment.LUCK, 1, true);
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
item.setItemMeta(meta);
if(plugin.getConfig().getString("valeitemininv").equals("true")){
player.getInventory().setItem(8, item);
}
}
示例3: openFakeInv
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
/**
* Copy an inventory and open it for player
*
* @param i Inventory to open
* @param p Player that needs the inventory
*/
public static void openFakeInv(Inventory i, OMGPlayer p) {
Inventory fake = Bukkit.createInventory(p.bukkit, i.getSize(), i.getTitle());
for (int slot = 0; slot < i.getContents().length; slot++) {
ItemStack e = i.getContents()[slot];
if (e != null) {
e = e.clone();
ItemMeta im = e.getItemMeta();
im.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
im.addItemFlags(ItemFlag.HIDE_ENCHANTS);
if ((NBTParser.getTagCompound(e).hasKey("kitid") && NBTParser.getTagCompound(e).getString("kitid").equals(p.kit.name)) || (NBTParser.getTagCompound(e).hasKey("teamid") && NBTParser.getTagCompound(e).getString("teamid").equals(p.requestedTeam.id)))
im.addEnchant(Enchantment.DURABILITY, 1, true);
if (NBTParser.getTagCompound(e).hasKey("kitid")) {
ItemStack finalE = e;
OMGKit.kits.stream().filter(k -> k.getName().equals(NBTParser.getTagCompound(finalE).getString("kitid"))).forEach(k -> {
List<String> ss = im.hasLore() ? im.getLore() : new ArrayList<>();
ss.add(ChatColor.GREEN + "Can use: " + (OMGPI.g.player_hasKit(p, k) ? (ChatColor.GREEN + "YES") : (ChatColor.RED + "NO")));
im.setLore(ss);
});
}
e.setItemMeta(im);
fake.setItem(slot, e);
}
}
p.bukkit.openInventory(fake);
}
示例4: EnchantedBookCustomItem
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
public EnchantedBookCustomItem(Material material, Config config, PlaceholderRegistry placeholders) {
super(material, config, placeholders);
storedEnchantments = new HashMap<>();
if (config.has("stored-enchantments")) {
Map<String, Object> stEnch = config.getMap("stored-enchantments");
for(Map.Entry<String, Object> e : stEnch.entrySet()) {
Enchantment ench = Enchantment.getByName(e.getKey().replace(' ', '_').toUpperCase(Locale.ENGLISH));
if (ench == null)
Uppercore.logger().severe("Cannot find enchantment: " + e.getKey());
else
storedEnchantments.put(ench, PlaceholderValue.intValue(e.getValue().toString()));
}
}
}
示例5: getGlow
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
public static Enchantment getGlow() {
if (glow != null)
return glow;
try {
Field f = Enchantment.class.getDeclaredField("acceptingNew");
f.setAccessible(true);
f.set(null, true);
} catch (Exception e) {
e.printStackTrace();
}
glow = new EnchantGlow(255);
Enchantment.registerEnchantment(glow);
return glow;
}
示例6: onQuit
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
@EventHandler
public void onQuit(PlayerQuitEvent event) {
// Removing Speed Miner effect
if(speedMiner.get(event.getPlayer().getName()) != null) {
speedMiner.get(event.getPlayer().getName()).removeEnchantment(Enchantment.DIG_SPEED);
event.getPlayer().removePotionEffect(PotionEffectType.FAST_DIGGING);
event.getPlayer().removePotionEffect(PotionEffectType.SPEED);
speedMiner.remove(event.getPlayer().getName());
}
// Removing Rainbow Miner effect
if(rainbowMiner.get(event.getPlayer().getName()) != null) {
rainbowMiner.get(event.getPlayer().getName()).removeEnchantment(Enchantment.LOOT_BONUS_BLOCKS);
event.getPlayer().removePotionEffect(PotionEffectType.FAST_DIGGING);
rainbowMiner.remove(event.getPlayer().getName());
}
// Removing Diamond Miner effect
if(diamondMiner.get(event.getPlayer().getName()) != null) {
diamondMiner.remove(event.getPlayer().getName());
}
// Quiting challenge in case player is doing it
if(plugin.getChallenges().getChallenge(event.getPlayer()) > 0){
plugin.getChallenges().quitChallenge(event.getPlayer());
}
plugin.getPlayerManager().saveData(event.getPlayer());
}
示例7: build
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
/**
* Get the final {@link ItemStack} with all the attributes you have been adding
*
* @return the {@link ItemStack} of this {@link ItemBuilder}
*/
@Override
public ItemStack build() {
ItemStack s = new ItemStack(this.getMaterial());
s.setAmount(this.getAmount());
s.setDurability(this.getDamage());
LeatherArmorMeta m = (LeatherArmorMeta) s.getItemMeta();
for (ItemFlag iflag : this.getAllItemflags()) {
m.addItemFlags(iflag);
}
m.setDisplayName(this.getName());
m.setLore(this.getLore());
m.setColor(color);
s.setItemMeta(m);
for (Map.Entry<Enchantment, Integer> temp : this.getAllEnchantments().entrySet()) {
s.addUnsafeEnchantment(temp.getKey(), temp.getValue());
}
return s;
}
示例8: CraftMetaItem
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
CraftMetaItem(CraftMetaItem meta) {
if (meta == null) {
attributes = null;
return;
}
this.displayName = meta.displayName;
if (meta.hasLore()) {
this.lore = new ArrayList<String>(meta.lore);
}
if (meta.hasEnchants()) {
this.enchantments = new HashMap<Enchantment, Integer>(meta.enchantments);
}
this.repairCost = meta.repairCost;
this.attributes = meta.attributes;
}
示例9: registerEnchants
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
/**
* Register all of our custom enchants.
*/
private static void registerEnchants() {
// Tell bukkit it's ok to register new enchants.
try {
Field f = Enchantment.class.getDeclaredField("acceptingNew");
f.setAccessible(true);
f.set(null, true);
} catch (Exception e) {
e.printStackTrace();
}
// Register each enchant.
for (CustomEnchant ce : CustomEnchant.values())
Enchantment.registerEnchantment(ce.getEnchant());
}
示例10: onPlayerInteract
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() == Action.LEFT_CLICK_BLOCK && event.hasItem()) {
// The player didn't click an enchantment table, Creative players will instantly destroy.
Player player = event.getPlayer();
if (event.getClickedBlock().getType() == Material.ENCHANTMENT_TABLE && player.getGameMode() != GameMode.CREATIVE) {
// The player didn't click with an enchanted book.
ItemStack stack = event.getItem();
if (stack != null && stack.getType() == Material.ENCHANTED_BOOK) {
ItemMeta meta = stack.getItemMeta();
if (meta instanceof EnchantmentStorageMeta) {
EnchantmentStorageMeta enchantmentStorageMeta = (EnchantmentStorageMeta) meta;
for (Enchantment enchantment : enchantmentStorageMeta.getStoredEnchants().keySet()) {
enchantmentStorageMeta.removeStoredEnchant(enchantment);
}
event.setCancelled(true);
player.setItemInHand(EMPTY_BOOK);
player.sendMessage(ChatColor.GREEN + "You reverted this item to its original form.");
}
}
}
}
}
示例11: run
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
public void run(PAUser user, String label, String[] args) {
if (args.length == 2) {
ItemStack i = user.getPlayer().getInventory().getItemInHand();
Enchantment enchantment;
int level;
if (!Utils.isInt(args[1])) return;
enchantment = getEnchantment(args[0]);
level = Integer.parseInt(args[1]);
if (enchantment == null) return;
i.addUnsafeEnchantment(enchantment, level);
}
}
示例12: serialize
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
public static String serialize(ItemStack item) {
String name = item.getType().name().toLowerCase();
String data = "";
if (item.getDurability() != (short) 0)
data = ":" + item.getDurability();
String amount = "";
if (item.getAmount() > 1)
amount = "," + item.getAmount();
String ench = "";
if (item.getEnchantments().size() > 0) {
for (Entry<Enchantment, Integer> e : item.getEnchantments().entrySet()) {
ench += e.getKey().getName().toLowerCase() + ":" + e.getValue() + ",";
}
ench = ench.substring(ench.length() - 1);
}
return name + data + amount + ench;
}
示例13: start
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
@Override
public void start() {
if (!kitsDir.exists()) {
log.info("Kits dir doesn't exist, creating....");
kitsDir.mkdirs();
}
File[] files = kitsDir.listFiles();
if (files != null) {
for (File file : files) {
if (file.getName().endsWith(".json")) {
availableKits.add(file.getName().replace(".json", ""));
}
}
}
log.info("There are " + availableKits.size() + " kits available.");
// test stuff
Kit kit = new Kit("DefaultKit");
kit.addItem(0, new ItemBuilder(Material.STONE).name("Test Stone").build());
kit.addItem(1, new ItemBuilder(Material.DIAMOND_SWORD).enchantment(Enchantment.DAMAGE_ALL, 5).name(ChatColor.RED + "Cool sword").amount(2).build());
kit.addItem(2, new ItemBuilder(Material.LEATHER_BOOTS).enchantment(Enchantment.PROTECTION_EXPLOSIONS, 2).enchantment(Enchantment.PROTECTION_FALL, 5).name("Cool bots").amount(3).color(Color.RED).durability(10).lore("test").lore("Lore").build());
createKit(kit);
kit = loadKit("DefaultKit", new File(kitsDir, kit.getName() + ".json"));
System.out.println(kit);
}
示例14: getRandomEnchant
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
public static ItemStack getRandomEnchant(List<Enchantment>enchants, int amount){
ItemStack result = new ItemStack(Material.ENCHANTED_BOOK);
List<Enchantment>left = new ArrayList<Enchantment>(enchants);
EnchantmentStorageMeta meta = (EnchantmentStorageMeta) result.getItemMeta();
if(amount > left.size())
amount = left.size();
for(int i = 0 ; i < amount && !left.isEmpty() ; i++){
Enchantment e = VanillaPlusCore.getRandom(left);
left.remove(e);
int level = VanillaPlusCore.getRandom().nextInt(100);
level = level % (e.getMaxLevel()+1-e.getStartLevel())+e.getStartLevel();
meta.addStoredEnchant(e, level, false);
}
result.setItemMeta(meta);
return result;
}
示例15: updateVoting
import org.bukkit.enchantments.Enchantment; //导入依赖的package包/类
private void updateVoting(int slot) {
Bukkit.getOnlinePlayers().forEach(player -> {
ItemStack itemStack = player.getInventory().getItem(slot);
itemStack.setAmount(getVotes(slot));
if(votes.containsKey(player)) {
for(int i=2; i<7; i++) {
ItemStack temp = player.getInventory().getItem(i);
if(temp != null) {
if(temp.getType() != Material.AIR) {
if(slots.get(i) != votes.get(player)) {
if(temp.getEnchantments().containsKey(Enchantment.DURABILITY)) {
temp.removeEnchantment(Enchantment.DURABILITY);
}
player.getInventory().setItem(i, temp);
} else {
temp.addUnsafeEnchantment(Enchantment.DURABILITY, 1);
player.getInventory().setItem(i, temp);
}
}
}
}
}
});
}