本文整理汇总了Java中net.minecraft.server.Items类的典型用法代码示例。如果您正苦于以下问题:Java Items类的具体用法?Java Items怎么用?Java Items使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Items类属于net.minecraft.server包,在下文中一共展示了Items类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: handleEditBookEvent
import net.minecraft.server.Items; //导入依赖的package包/类
public static void handleEditBookEvent(EntityPlayer player, ItemStack newBookItem) {
int itemInHandIndex = player.inventory.itemInHandIndex;
PlayerEditBookEvent editBookEvent = new PlayerEditBookEvent(player.getBukkitEntity(), player.inventory.itemInHandIndex, (BookMeta) CraftItemStack.getItemMeta(player.inventory.getItemInHand()), (BookMeta) CraftItemStack.getItemMeta(newBookItem), newBookItem.getItem() == Items.WRITTEN_BOOK);
player.world.getServer().getPluginManager().callEvent(editBookEvent);
ItemStack itemInHand = player.inventory.getItem(itemInHandIndex);
// If they've got the same item in their hand, it'll need to be updated.
if (itemInHand != null && itemInHand.getItem() == Items.BOOK_AND_QUILL) {
if (!editBookEvent.isCancelled()) {
CraftItemStack.setItemMeta(itemInHand, editBookEvent.getNewBookMeta());
if (editBookEvent.isSigning()) {
itemInHand.setItem(Items.WRITTEN_BOOK);
}
}
// Client will have updated its idea of the book item; we need to overwrite that
Slot slot = player.activeContainer.getSlot(player.inventory, itemInHandIndex);
player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, slot.rawSlotIndex, itemInHand));
}
}
示例2: createMap
import net.minecraft.server.Items; //导入依赖的package包/类
@Override
public CraftMapView createMap(World world) {
Validate.notNull(world, "World cannot be null");
net.minecraft.server.ItemStack stack = new net.minecraft.server.ItemStack(Items.MAP, 1, -1);
WorldMap worldmap = Items.MAP.getSavedMap(stack, ((CraftWorld) world).getHandle());
return worldmap.mapView;
}
示例3: getTranslationKey
import net.minecraft.server.Items; //导入依赖的package包/类
public static String getTranslationKey(org.bukkit.inventory.ItemStack stack) {
ItemStack nms = asNMS(stack);
return nms == null || nms.getItem().equals(Items.a) // Items.a == AIR
? null
: nms.getItem().j(nms) + ".name";
}
示例4: callPlayerBucketEmptyEvent
import net.minecraft.server.Items; //导入依赖的package包/类
/**
* Bucket methods
*/
public static PlayerBucketEmptyEvent callPlayerBucketEmptyEvent(EntityHuman who, int clickedX, int clickedY, int clickedZ, int clickedFace, ItemStack itemInHand) {
return (PlayerBucketEmptyEvent) getPlayerBucketEvent(false, who, clickedX, clickedY, clickedZ, clickedFace, itemInHand, Items.BUCKET);
}