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Java Items类代码示例

本文整理汇总了Java中net.minecraft.server.Items的典型用法代码示例。如果您正苦于以下问题:Java Items类的具体用法?Java Items怎么用?Java Items使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Items类属于net.minecraft.server包,在下文中一共展示了Items类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handleEditBookEvent

import net.minecraft.server.Items; //导入依赖的package包/类
public static void handleEditBookEvent(EntityPlayer player, ItemStack newBookItem) {
    int itemInHandIndex = player.inventory.itemInHandIndex;

    PlayerEditBookEvent editBookEvent = new PlayerEditBookEvent(player.getBukkitEntity(), player.inventory.itemInHandIndex, (BookMeta) CraftItemStack.getItemMeta(player.inventory.getItemInHand()), (BookMeta) CraftItemStack.getItemMeta(newBookItem), newBookItem.getItem() == Items.WRITTEN_BOOK);
    player.world.getServer().getPluginManager().callEvent(editBookEvent);
    ItemStack itemInHand = player.inventory.getItem(itemInHandIndex);

    // If they've got the same item in their hand, it'll need to be updated.
    if (itemInHand != null && itemInHand.getItem() == Items.BOOK_AND_QUILL) {
        if (!editBookEvent.isCancelled()) {
            CraftItemStack.setItemMeta(itemInHand, editBookEvent.getNewBookMeta());
            if (editBookEvent.isSigning()) {
                itemInHand.setItem(Items.WRITTEN_BOOK);
            }
        }

        // Client will have updated its idea of the book item; we need to overwrite that
        Slot slot = player.activeContainer.getSlot(player.inventory, itemInHandIndex);
        player.playerConnection.sendPacket(new PacketPlayOutSetSlot(player.activeContainer.windowId, slot.rawSlotIndex, itemInHand));
    }
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:22,代码来源:CraftEventFactory.java

示例2: createMap

import net.minecraft.server.Items; //导入依赖的package包/类
@Override
public CraftMapView createMap(World world) {
    Validate.notNull(world, "World cannot be null");

    net.minecraft.server.ItemStack stack = new net.minecraft.server.ItemStack(Items.MAP, 1, -1);
    WorldMap worldmap = Items.MAP.getSavedMap(stack, ((CraftWorld) world).getHandle());
    return worldmap.mapView;
}
 
开发者ID:Techcable,项目名称:DiffUtils,代码行数:9,代码来源:CraftServer_1710.java

示例3: getTranslationKey

import net.minecraft.server.Items; //导入依赖的package包/类
public static String getTranslationKey(org.bukkit.inventory.ItemStack stack) {
    ItemStack nms = asNMS(stack);
    return nms == null || nms.getItem().equals(Items.a) // Items.a == AIR
           ? null
           : nms.getItem().j(nms) + ".name";
}
 
开发者ID:OvercastNetwork,项目名称:ProjectAres,代码行数:7,代码来源:NMSHacks.java

示例4: callPlayerBucketEmptyEvent

import net.minecraft.server.Items; //导入依赖的package包/类
/**
 * Bucket methods
 */
public static PlayerBucketEmptyEvent callPlayerBucketEmptyEvent(EntityHuman who, int clickedX, int clickedY, int clickedZ, int clickedFace, ItemStack itemInHand) {
    return (PlayerBucketEmptyEvent) getPlayerBucketEvent(false, who, clickedX, clickedY, clickedZ, clickedFace, itemInHand, Items.BUCKET);
}
 
开发者ID:OvercastNetwork,项目名称:CraftBukkit,代码行数:7,代码来源:CraftEventFactory.java


注:本文中的net.minecraft.server.Items类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。