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Java AbstractAttributeMap类代码示例

本文整理汇总了Java中net.minecraft.entity.ai.attributes.AbstractAttributeMap的典型用法代码示例。如果您正苦于以下问题:Java AbstractAttributeMap类的具体用法?Java AbstractAttributeMap怎么用?Java AbstractAttributeMap使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


AbstractAttributeMap类属于net.minecraft.entity.ai.attributes包,在下文中一共展示了AbstractAttributeMap类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: setAttributeModifiers

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public static void setAttributeModifiers(AbstractAttributeMap map, NBTTagList list)
{
    for (int i = 0; i < list.tagCount(); ++i)
    {
        NBTTagCompound nbttagcompound = list.getCompoundTagAt(i);
        IAttributeInstance iattributeinstance = map.getAttributeInstanceByName(nbttagcompound.getString("Name"));

        if (iattributeinstance == null)
        {
            LOGGER.warn("Ignoring unknown attribute \'{}\'", new Object[] {nbttagcompound.getString("Name")});
        }
        else
        {
            applyModifiersToAttributeInstance(iattributeinstance, nbttagcompound);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:18,代码来源:SharedMonsterAttributes.java

示例2: setAttributeModifiers

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public static void setAttributeModifiers(AbstractAttributeMap map, NBTTagList list)
{
    for (int i = 0; i < list.tagCount(); ++i)
    {
        NBTTagCompound nbttagcompound = list.getCompoundTagAt(i);
        IAttributeInstance iattributeinstance = map.getAttributeInstanceByName(nbttagcompound.getString("Name"));

        if (iattributeinstance != null)
        {
            applyModifiersToAttributeInstance(iattributeinstance, nbttagcompound);
        }
        else
        {
            LOGGER.warn("Ignoring unknown attribute \'{}\'", new Object[] {nbttagcompound.getString("Name")});
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:18,代码来源:SharedMonsterAttributes.java

示例3: setNbt

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public static void setNbt(AbstractHorse horse, NBTTagCompound nbt) {
    setName(horse, nbt);

    EnumHorseType horseType = getHorseType(horse);
    nbt.setInteger("HorseType", horseType.ordinal());

    int variant = 0;
    if (horseType == EnumHorseType.HORSE) {
        variant = ((EntityHorse) horse).getHorseVariant();
    }
    nbt.setInteger("Variant", variant);

    AbstractAttributeMap attrMap = horse.getAttributeMap();
    nbt.setDouble("Max Health", attrMap.getAttributeInstanceByName("Max Health").getAttributeValue());
    nbt.setDouble("Movement Speed", attrMap.getAttributeInstanceByName("Movement Speed").getAttributeValue());
    nbt.setDouble("Jump Strength", attrMap.getAttributeInstanceByName("Jump Strength").getAttributeValue());
}
 
开发者ID:NightKosh,项目名称:Gravestone-mod-Extended,代码行数:18,代码来源:HorseCorpseHelper.java

示例4: applyAttributesModifiersToEntity

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
@Override
public void applyAttributesModifiersToEntity(EntityLivingBase entity,
		AbstractAttributeMap attributeMapIn, int amplifier) {
	if(this==PotionRegistry.Radiation){
		entity.getActivePotionEffect(PotionRegistry.Radiation).getCurativeItems().clear();
	}
	if(this==PotionRegistry.Arsenic){
		entity.getActivePotionEffect(PotionRegistry.Arsenic).getCurativeItems().clear();
	}
	if(this==PotionRegistry.Hydrargyrum){
		entity.getActivePotionEffect(PotionRegistry.Hydrargyrum).getCurativeItems().clear();
	}
	if(this==PotionRegistry.CarbonMonoxyde){
		entity.getActivePotionEffect(PotionRegistry.CarbonMonoxyde).getCurativeItems().clear();
	}
}
 
开发者ID:EnderiumSmith,项目名称:Nuclear-Foundation,代码行数:17,代码来源:CustomPotion.java

示例5: applyAttributeModifiers

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public void applyAttributeModifiers(AbstractAttributeMap attributeMap, int amplifier) {
	for (Map.Entry<IAttribute, AttributeModifier> entry : modifierMap.entrySet()) {
		IAttributeInstance attribute = attributeMap.getAttributeInstance(entry.getKey());
		if (attribute == null) continue;

		AttributeModifier modifier = entry.getValue();
		attribute.removeModifier(modifier);
		attribute.applyModifier(new AttributeModifier(modifier.getID(), this.getName() + " " + amplifier, modifier.getAmount() * (double) (amplifier + 1), modifier.getOperation()));
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:11,代码来源:BrewAtributeModifier.java

示例6: removeAttributeModifiers

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public void removeAttributeModifiers(AbstractAttributeMap attributeMapIn, int amplifier) {
	for (Map.Entry<IAttribute, AttributeModifier> entry : modifierMap.entrySet()) {
		IAttributeInstance attribute = attributeMapIn.getAttributeInstance(entry.getKey());
		if (attribute == null) continue;

		attribute.removeModifier(entry.getValue());
	}
}
 
开发者ID:Um-Mitternacht,项目名称:Bewitchment,代码行数:9,代码来源:BrewAtributeModifier.java

示例7: getAttributeMap

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
@Override
public AbstractAttributeMap getAttributeMap() {
	if (m_realPlayer == null) {
		return super.getAttributeMap();
	} else {
		syncToRealPlayer();
		return syncPublicFieldsFromRealAndReturn(m_realPlayer.getAttributeMap());
	}
}
 
开发者ID:orbwoi,项目名称:UniversalRemote,代码行数:10,代码来源:EntityPlayerMPProxy.java

示例8: getAttributeMap

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
@Override
public AbstractAttributeMap getAttributeMap() {
	if (m_realPlayer == null) {
		return super.getAttributeMap();
	} else {
		return m_realPlayer.getAttributeMap();
	}
}
 
开发者ID:orbwoi,项目名称:UniversalRemote,代码行数:9,代码来源:EntityPlayerProxy.java

示例9: handleEntityProperties

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
/**
 * Updates en entity's attributes and their respective modifiers, which are used for speed bonusses (player
 * sprinting, animals fleeing, baby speed), weapon/tool attackDamage, hostiles followRange randomization, zombie
 * maxHealth and knockback resistance as well as reinforcement spawning chance.
 */
public void handleEntityProperties(SPacketEntityProperties packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    Entity entity = this.clientWorldController.getEntityByID(packetIn.getEntityId());

    if (entity != null)
    {
        if (!(entity instanceof EntityLivingBase))
        {
            throw new IllegalStateException("Server tried to update attributes of a non-living entity (actually: " + entity + ")");
        }
        else
        {
            AbstractAttributeMap abstractattributemap = ((EntityLivingBase)entity).getAttributeMap();

            for (SPacketEntityProperties.Snapshot spacketentityproperties$snapshot : packetIn.getSnapshots())
            {
                IAttributeInstance iattributeinstance = abstractattributemap.getAttributeInstanceByName(spacketentityproperties$snapshot.getName());

                if (iattributeinstance == null)
                {
                    iattributeinstance = abstractattributemap.registerAttribute(new RangedAttribute((IAttribute)null, spacketentityproperties$snapshot.getName(), 0.0D, 2.2250738585072014E-308D, Double.MAX_VALUE));
                }

                iattributeinstance.setBaseValue(spacketentityproperties$snapshot.getBaseValue());
                iattributeinstance.removeAllModifiers();

                for (AttributeModifier attributemodifier : spacketentityproperties$snapshot.getModifiers())
                {
                    iattributeinstance.applyModifier(attributemodifier);
                }
            }
        }
    }
}
 
开发者ID:NSExceptional,项目名称:Zombe-Modpack,代码行数:41,代码来源:NetHandlerPlayClient.java

示例10: getAttributeMap

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
/**
 * Returns this entity's attribute map (where all its attributes are stored)
 */
public AbstractAttributeMap getAttributeMap()
{
    if (this.attributeMap == null)
    {
        this.attributeMap = new AttributeMap();
    }

    return this.attributeMap;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:13,代码来源:EntityLivingBase.java

示例11: writeBaseAttributeMapToNBT

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
/**
 * Creates an NBTTagList from a BaseAttributeMap, including all its AttributeInstances
 */
public static NBTTagList writeBaseAttributeMapToNBT(AbstractAttributeMap map)
{
    NBTTagList nbttaglist = new NBTTagList();

    for (IAttributeInstance iattributeinstance : map.getAllAttributes())
    {
        nbttaglist.appendTag(writeAttributeInstanceToNBT(iattributeinstance));
    }

    return nbttaglist;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:15,代码来源:SharedMonsterAttributes.java

示例12: removeAttributesModifiersFromEntity

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    for (Entry<IAttribute, AttributeModifier> entry : this.attributeModifierMap.entrySet())
    {
        IAttributeInstance iattributeinstance = attributeMapIn.getAttributeInstance((IAttribute)entry.getKey());

        if (iattributeinstance != null)
        {
            iattributeinstance.removeModifier((AttributeModifier)entry.getValue());
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:13,代码来源:Potion.java

示例13: applyAttributesModifiersToEntity

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public void applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    for (Entry<IAttribute, AttributeModifier> entry : this.attributeModifierMap.entrySet())
    {
        IAttributeInstance iattributeinstance = attributeMapIn.getAttributeInstance((IAttribute)entry.getKey());

        if (iattributeinstance != null)
        {
            AttributeModifier attributemodifier = (AttributeModifier)entry.getValue();
            iattributeinstance.removeModifier(attributemodifier);
            iattributeinstance.applyModifier(new AttributeModifier(attributemodifier.getID(), this.getName() + " " + amplifier, this.getAttributeModifierAmount(amplifier, attributemodifier), attributemodifier.getOperation()));
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:15,代码来源:Potion.java

示例14: removeAttributesModifiersFromEntity

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
public void removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn, AbstractAttributeMap attributeMapIn, int amplifier)
{
    super.removeAttributesModifiersFromEntity(entityLivingBaseIn, attributeMapIn, amplifier);

    if (entityLivingBaseIn.getHealth() > entityLivingBaseIn.getMaxHealth())
    {
        entityLivingBaseIn.setHealth(entityLivingBaseIn.getMaxHealth());
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:PotionHealthBoost.java

示例15: applyAttributesModifiersToEntity

import net.minecraft.entity.ai.attributes.AbstractAttributeMap; //导入依赖的package包/类
@Override
public void applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn, @Nonnull AbstractAttributeMap attributeMapIn, int amplifier) {
	super.applyAttributesModifiersToEntity(entityLivingBaseIn, attributeMapIn, amplifier);
	entityLivingBaseIn.world.playSound(null, entityLivingBaseIn.getPosition(), ModSounds.ETHEREAL_PASS_BY, SoundCategory.NEUTRAL, 1f, 1);

	if (!(entityLivingBaseIn instanceof EntityPlayer))
		PacketHandler.NETWORK.sendToAll(new PacketVanishPotion(entityLivingBaseIn.getEntityId(), 0, 100));
}
 
开发者ID:TeamWizardry,项目名称:Wizardry,代码行数:9,代码来源:PotionVanish.java


注:本文中的net.minecraft.entity.ai.attributes.AbstractAttributeMap类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。