本文整理汇总了Java中net.minecraft.client.gui.inventory.GuiInventory类的典型用法代码示例。如果您正苦于以下问题:Java GuiInventory类的具体用法?Java GuiInventory怎么用?Java GuiInventory使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
GuiInventory类属于net.minecraft.client.gui.inventory包,在下文中一共展示了GuiInventory类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: guiInstance
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
static void guiInstance(GuiOpenEvent e) {
if (!(mc.currentScreen instanceof ScreenGUI)) {
if (mc.currentScreen != e.gui) {
if ((e.gui instanceof GuiIngameMenu) || ((e.gui instanceof GuiInventory) && (!OptionCore.DEFAULT_INVENTORY.getValue()))) {
final boolean inv = (e.gui instanceof GuiInventory);
if (mc.playerController.isInCreativeMode() && inv)
e.gui = new GuiContainerCreative(mc.thePlayer);
else {
e.gui = new IngameMenuGUI((inv ? (GuiInventory) mc.currentScreen : null));
}
}
if ((e.gui instanceof GuiGameOver) && (!OptionCore.DEFAULT_DEATH_SCREEN.getValue())) {
if (mc.ingameGUI instanceof IngameGUI) {
e.gui = new DeathScreen();
}
}
}
else e.setCanceled(true);
}
}
示例2: onRender
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@Override
public void onRender(float partialTicks)
{
boolean found = false;
for(Object entity : WMinecraft.getWorld().loadedEntityList)
if(entity instanceof EntityOtherPlayerMP)
{
EntityOtherPlayerMP player = (EntityOtherPlayerMP)entity;
if(player.getName().equals(playerName))
{
ChatUtils.message(
"Showing inventory of " + player.getName() + ".");
mc.displayGuiScreen(new GuiInventory(player));
found = true;
}
}
if(!found)
ChatUtils.error("Player not found.");
playerName = null;
wurst.events.remove(RenderListener.class, this);
}
示例3: onTick
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@EventTarget
private void onTick(TickEvent event) {
if (this.mc.currentScreen == null || this.mc.currentScreen instanceof GuiInventory || !this.mc.currentScreen.getClass().getName().contains("inventory")) {
int slotID = -1;
double maxProt = -1.0;
int i = 9;
while (i < 45) {
double protValue;
ItemStack stack = this.mc.thePlayer.inventoryContainer.getSlot(i).getStack();
if (stack != null && this.canEquip(stack) && (protValue = this.getProtValue(stack)) >= maxProt) {
slotID = i;
maxProt = protValue;
}
++i;
}
if (slotID != -1) {
this.mc.playerController.windowClick(this.mc.thePlayer.inventoryContainer.windowId, slotID, 0, 1, (EntityPlayer)this.mc.thePlayer);
}
}
}
示例4: guiPostInit
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@SubscribeEvent
public void guiPostInit(GuiScreenEvent.InitGuiEvent.Post event) {
if (Minecraft.getMinecraft().player != null) {
if ((event.getGui() instanceof GuiInventory || event.getGui() instanceof GuiContainerCreative || event.getGui() instanceof GuiWearables)
&& !Minecraft.getMinecraft().player.getCapability(TF2weapons.INVENTORY_CAP, null).isEmpty()) {
// GuiContainer gui = (GuiContainer) event.getGui();
event.getButtonList().add(new GuiButton(97535627, event.getGui().width / 2 - 10, event.getGui().height / 2 + 95, 20, 20, "W"));
}
if (event.getGui() instanceof GuiMerchant)
if (((GuiMerchant) event.getGui()).getMerchant().getDisplayName().getUnformattedText().equals(I18n.format("entity.hale.name"))) {
event.getButtonList().add(new GuiButton(7578, event.getGui().width / 2 - 100, event.getGui().height / 2 - 110, 100, 20, "Change Team"));
event.getButtonList().add(new GuiButton(7579, event.getGui().width / 2, event.getGui().height / 2 - 110, 100, 20, "Recover Lost Items"));
}
Minecraft.getMinecraft().player.getCapability(TF2weapons.WEAPONS_CAP, null).state &= 8;
}
}
示例5: guiPostAction
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@SubscribeEvent
public void guiPostAction(GuiScreenEvent.ActionPerformedEvent.Post event) {
if (event.getGui() instanceof GuiInventory || event.getGui() instanceof GuiContainerCreative)
if (event.getButton().id == 97535627) {
// Minecraft.getMinecraft().displayGuiScreen(null);
TF2weapons.network.sendToServer(new TF2Message.ShowGuiMessage(0));
}
if (event.getGui() instanceof GuiWearables)
if (event.getButton().id == 97535627) {
event.getGui().mc.displayGuiScreen(new GuiInventory(event.getGui().mc.player));
}
// PacketHandler.INSTANCE.sendToServer(new
// PacketOpenNormalInventory(event.getGui().mc.player));
if (event.getGui() instanceof GuiMerchant && event.getButton().id == 7578) {
ClientProxy.displayScreenJoinTeam();
}
else if (event.getGui() instanceof GuiMerchant && event.getButton().id == 7579) {
TF2weapons.network.sendToServer(new TF2Message.ActionMessage(18));
}
}
示例6: shouldDisplayGuiOverlay
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
/**
* Returns if the current GUI should have the extra slots visible.
*/
boolean shouldDisplayGuiOverlay(GuiScreen gui)
{
if (gui == null) { return false; }
if (Minecraft.getMinecraft().world == null) { return false; }
if (!(gui instanceof GuiContainer)) { return false; }
if (gui instanceof GuiInventory) { return false; }
if (gui.mc.player.isSpectator()) { return false; }
// Edge case for modders that use GuiContainer with no inventory (Y U do dis?)
final GuiContainer guiWithStuff = (GuiContainer) gui;
if (guiWithStuff.inventorySlots == null || guiWithStuff.inventorySlots.inventorySlots == null || guiWithStuff.inventorySlots.inventorySlots.size() == 0) { return false; }
final InfoGuiOverlayDisplayParams displayParams = getDisplayParamsForGui(gui);
return displayParams.getShouldDisplay();
}
示例7: setExternalGuiPosition
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
public void setExternalGuiPosition(GuiScreen gui)
{
if (gui instanceof GuiContainer) {
final int candidateGuiLeft = ((GuiContainer) gui).getGuiLeft();
final int candidateGuiTop = ((GuiContainer) gui).getGuiTop();
// -- NOTE --
// The creative inventory would cause this method to be fired twice, once for
// net.minecraft.client.gui.inventory.GuiContainerCreative (with correct values)
// and once for net.minecraft.client.gui.inventory.GuiInventory (with wrong values).
//
// I ignore the second call so the gui overlay preserves the correct values.
if (gui instanceof GuiInventory && candidateGuiLeft == 0 && candidateGuiTop == 0) { return; }
this._externalGuiLeft = candidateGuiLeft;
this._externalGuiTop = candidateGuiTop;
} else {
this._externalGuiLeft = -1;
this._externalGuiTop = -1;
}
LogHelper.trace("GuiExtraSlotsOverlay.setExternalGuiPosition() - left: %d, top: %d", this._externalGuiLeft, this._externalGuiTop);
}
示例8: shouldDisplayTankGui
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
public static boolean shouldDisplayTankGui(GuiScreen gui)
{
if (FMLClientHandler.instance().getClient().gameSettings.hideGUI)
{
return false;
}
if (gui == null)
{
return true;
}
if (gui instanceof GuiInventory)
{
return false;
}
return gui instanceof GuiChat;
}
示例9: drawCharacter
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
private void drawCharacter(int x, int y, int size, int cursorX, int cursorY) {
final float mouseX = (float) x - cursorX;
final float mouseY = (float) y - size * 1.67F - cursorY;
EntityLivingBase tmp = (EntityLivingBase)character.ridingEntity;
IS_VIEWING = true;
if (character.isRiding() && OptionCore.MOUNT_STAT_VIEW.getValue())
GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, tmp);
else GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, character);
IS_VIEWING = false;
GLCore.glRescaleNormal(true);
GLCore.glTexture2D(true);
GLCore.glBlend(true);
GLCore.tryBlendFuncSeparate(770, 771, 1, 0);
}
示例10: keyTyped
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@Override
protected void keyTyped(char chr, int keySym) throws IOException {
if (keySym == Keyboard.KEY_BACK || chr == 'z') {
actionPerformed(backButton);
} else if (keySym == Keyboard.KEY_NEXT || chr == ' ') {
actionPerformed(nextPage);
} else if (keySym == Keyboard.KEY_PRIOR) {
actionPerformed(prevPage);
} else if (keySym == Keyboard.KEY_HOME) {
actionPerformed(homeButton);
} else if (chr == 'r') {
initGui();
} else if (chr == 's') {
state.dark_color_scheme ^= true;
} else if (keySym == mc.gameSettings.keyBindInventory.getKeyCode()) {
mc.displayGuiScreen(new GuiInventory(mc.thePlayer));
} else if (chr == 'l') {
RecipeViewer.resetCache();
initGui();
} else {
super.keyTyped(chr, keySym);
}
}
示例11: onRender
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@Override
public void onRender() {
boolean found = false;
for (Object entity : Minecraft.getMinecraft().theWorld.loadedEntityList) {
if (entity instanceof EntityOtherPlayerMP) {
EntityOtherPlayerMP player = (EntityOtherPlayerMP) entity;
if (player.getName().equals(playerName)) {
WurstClient.INSTANCE.chat.message("Showing inventory of " + player.getName() + ".");
Minecraft.getMinecraft().displayGuiScreen(new GuiInventory(player));
found = true;
}
}
}
if (!found) WurstClient.INSTANCE.chat.error("Player not found.");
playerName = null;
WurstClient.INSTANCE.events.remove(RenderListener.class, this);
}
示例12: onEnable
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@Override
public void onEnable() {
if (Minecraft.getMinecraft().thePlayer.inventory.getCurrentItem() == null ||
!(Minecraft.getMinecraft().thePlayer.inventory.getCurrentItem().getItem() instanceof ItemNameTag)) {
WurstClient.INSTANCE.chat.error("You are not holding a nametag in your hand.");
setEnabled(false);
return;
} else if (!Minecraft.getMinecraft().thePlayer.capabilities.isCreativeMode) {
WurstClient.INSTANCE.chat.error("Creative mode only.");
setEnabled(false);
return;
}
String stackName = "";
for (int i = 0; i < 3000; i++) {
StringBuilder builder = new StringBuilder().append(stackName);
stackName = builder.append("############").toString();
}
Minecraft.getMinecraft().thePlayer.inventory.getCurrentItem().setStackDisplayName(stackName);
Minecraft.getMinecraft().displayGuiScreen(new GuiInventory(Minecraft.getMinecraft().thePlayer));
Minecraft.getMinecraft().thePlayer.closeScreen();
WurstClient.INSTANCE.chat.message("CrashItem created. Right click a mob with it.");
setEnabled(false);
}
示例13: drawGuiContainerBackgroundLayer
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if(player.getEntityData().hasKey("craftingTable"))
Core.bindTexture(UPPER_TEXTURE);
else
Core.bindTexture(UPPER_TEXTURE_2X2);
int k = this.guiLeft;
int l = this.guiTop;
this.drawTexturedModalRect(k, l, 0, 0, this.xSize, 102);
//Draw the player avatar
GuiInventory.drawEntityOnScreen(k + 51, l + 75, 30, k + 51 - this.xSizeLow, l + 75 - 50 - this.ySizeLow, this.mc.player);
PlayerInventory.drawInventory(this, width, height, ySize - PlayerInventory.invYSize);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
示例14: drawGuiContainerBackgroundLayer
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int mouseX, int mouseY) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(textures);
this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
// weight
drawIconBar(cat.getWeight(), EntityFatCat.WEIGHT_STATUS_MAX, 10, guiLeft + 70, guiTop + 22, xSize, 3*8, xSize+8, 3*8);
// health
drawIconBar(cat.getHealth(), cat.getMaxHealth(), 5, guiLeft + 70, guiTop + 46, xSize, 1*8, xSize+8, 1*8);
// hunger
drawIconBar(cat.getHunger(), EntityFatCat.HUNGER_MAX, 5, guiLeft + 130, guiTop + 46, xSize, 2*8, xSize+8, 2*8);
// bladder
drawIconBar(cat.getBladder(), EntityFatCat.BLADDER_MAX, 5, guiLeft + 70, guiTop + 68, xSize, 0*8, xSize+8, 0*8);
// tiredness
drawIconBar(cat.getTiredness(), EntityFatCat.TIREDNESS_MAX, 5, guiLeft + 130, guiTop + 68, xSize, 8*4, xSize+8, 8*4);
// friendship
drawIconBar(cat.getFriendship(), EntityFatCat.FRIENDSHIP_MAX, 5, guiLeft + 70, guiTop + 90, xSize, 8*5, xSize+8, 8*5);
// loveness
drawIconBar(cat.getLoveness(), EntityFatCat.FRIENDSHIP_MAX, 5, guiLeft + 130, guiTop + 90, xSize, 8*6, xSize+8, 8*6);
// !! change scale in the following method, so we should put this at last !!
GuiInventory.drawEntityOnScreen(guiLeft + 36, guiTop + 55, 30, guiLeft + 24 - mouseX, guiTop + 5 - mouseY, cat);
}
示例15: drawPages
import net.minecraft.client.gui.inventory.GuiInventory; //导入依赖的package包/类
public static void drawPages(FontRenderer renderer, int mouseX, int mouseY, int currentPage, CATEGORY currentCategory, GuiScreen gui)
{
if (currentCategory == null)
{
drawCategoryModels();
}
if (currentCategory == CATEGORY.DINOS)
{
if (currentPage == 0)
{
/* Page 1 / 2*/
GuiInventory.drawEntityOnScreen(getLeft() + 14, 90, 20, -350f, -5F, new EntityRaptor(Minecraft.getMinecraft().theWorld, 1));
drawTitle(renderer, DINO_NAME.UTAHRAPTOR);
drawDiet(renderer, getLeft() + 40, 135, DINO_NAME.UTAHRAPTOR, gui);
drawSpecies(renderer, getLeft() + 15, 150, DINO_NAME.UTAHRAPTOR);
}
else if (currentPage == 2)
{
}
}
}