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Java SoundCategory类代码示例

本文整理汇总了Java中net.minecraft.client.audio.SoundCategory的典型用法代码示例。如果您正苦于以下问题:Java SoundCategory类的具体用法?Java SoundCategory怎么用?Java SoundCategory使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


SoundCategory类属于net.minecraft.client.audio包,在下文中一共展示了SoundCategory类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initGui

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    int i = 0;
    this.field_146507_a = I18n.format("options.sounds.title", new Object[0]);
    this.field_146508_h = I18n.format("options.off", new Object[0]);
    this.buttonList.add(new GuiScreenOptionsSounds.Button(SoundCategory.MASTER.getCategoryId(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 - 12 + 24 * (i >> 1), SoundCategory.MASTER, true));
    i = i + 2;

    for (SoundCategory soundcategory : SoundCategory.values())
    {
        if (soundcategory != SoundCategory.MASTER)
        {
            this.buttonList.add(new GuiScreenOptionsSounds.Button(soundcategory.getCategoryId(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 - 12 + 24 * (i >> 1), soundcategory, false));
            ++i;
        }
    }

    this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.format("gui.done", new Object[0])));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:24,代码来源:GuiScreenOptionsSounds.java

示例2: mouseReleased

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public void mouseReleased(int mouseX, int mouseY)
{
    if (this.field_146155_p)
    {
        if (this.field_146153_r == SoundCategory.MASTER)
        {
            float f = 1.0F;
        }
        else
        {
            GuiScreenOptionsSounds.this.game_settings_4.getSoundLevel(this.field_146153_r);
        }

        GuiScreenOptionsSounds.this.mc.getSoundHandler().playSound(PositionedSoundRecord.create(new ResourceLocation("gui.button.press"), 1.0F));
    }

    this.field_146155_p = false;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:19,代码来源:GuiScreenOptionsSounds.java

示例3: initGui

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question.
 */
public void initGui()
{
    byte var1 = 0;
    this.field_146507_a = I18n.format("options.sounds.title", new Object[0]);
    this.field_146508_h = I18n.format("options.off", new Object[0]);
    this.buttonList.add(new GuiScreenOptionsSounds.Button(SoundCategory.MASTER.getCategoryId(), this.width / 2 - 155 + var1 % 2 * 160, this.height / 6 - 12 + 24 * (var1 >> 1), SoundCategory.MASTER, true));
    int var6 = var1 + 2;
    SoundCategory[] var2 = SoundCategory.values();
    int var3 = var2.length;

    for (int var4 = 0; var4 < var3; ++var4)
    {
        SoundCategory var5 = var2[var4];

        if (var5 != SoundCategory.MASTER)
        {
            this.buttonList.add(new GuiScreenOptionsSounds.Button(var5.getCategoryId(), this.width / 2 - 155 + var6 % 2 * 160, this.height / 6 - 12 + 24 * (var6 >> 1), var5, false));
            ++var6;
        }
    }

    this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.format("gui.done", new Object[0])));
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:27,代码来源:GuiScreenOptionsSounds.java

示例4: mouseReleased

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public void mouseReleased(int p_146118_1_, int p_146118_2_)
{
    if (this.field_146155_p)
    {
        if (this.field_146153_r == SoundCategory.MASTER)
        {
            float var10000 = 1.0F;
        }
        else
        {
            GuiScreenOptionsSounds.this.field_146506_g.getSoundLevel(this.field_146153_r);
        }

        GuiScreenOptionsSounds.this.mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
    }

    this.field_146155_p = false;
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:19,代码来源:GuiScreenOptionsSounds.java

示例5: useNetworkData

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
@Override
public void useNetworkData(EntityPlayer player, Side side, byte id,
		NBTTagCompound nbt) {
	if(side.isClient()) {
		if(id == 3) {
			ForgeDirection dir = RotatableBlock.getFront(this.getBlockMetadata());
			worldObj.playSound(xCoord + dir.offsetX, yCoord + 5, zCoord + dir.offsetZ, "advancedrocketry:railgunBang", Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.BLOCKS),  0.975f + worldObj.rand.nextFloat()*0.05f, false);
			recoil = worldObj.getTotalWorldTime();
		}
	}
	else if(id == 4) {
		minStackTransferSize = nbt.getInteger("minTransferSize");

	}			
	else if(id == 5) {
		state = RedstoneState.values()[nbt.getByte("state")];
	}
	else
		super.useNetworkData(player, side, id, nbt);
}
 
开发者ID:zmaster587,项目名称:AdvancedRocketry,代码行数:21,代码来源:TileRailgun.java

示例6: initGui

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public void initGui()
{
    byte b0 = 0;
    this.field_146507_a = I18n.format("options.sounds.title", new Object[0]);
    this.field_146508_h = I18n.format("options.off", new Object[0]);
    this.buttonList.add(new GuiScreenOptionsSounds.Button(SoundCategory.MASTER.getCategoryId(), this.width / 2 - 155 + b0 % 2 * 160, this.height / 6 - 12 + 24 * (b0 >> 1), SoundCategory.MASTER, true));
    int k = b0 + 2;
    SoundCategory[] asoundcategory = SoundCategory.values();
    int i = asoundcategory.length;

    for (int j = 0; j < i; ++j)
    {
        SoundCategory soundcategory = asoundcategory[j];

        if (soundcategory != SoundCategory.MASTER)
        {
            this.buttonList.add(new GuiScreenOptionsSounds.Button(soundcategory.getCategoryId(), this.width / 2 - 155 + k % 2 * 160, this.height / 6 - 12 + 24 * (k >> 1), soundcategory, false));
            ++k;
        }
    }

    this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.format("gui.done", new Object[0])));
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:24,代码来源:GuiScreenOptionsSounds.java

示例7: mouseReleased

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public void mouseReleased(int p_146118_1_, int p_146118_2_)
{
    if (this.field_146155_p)
    {
        if (this.field_146153_r == SoundCategory.MASTER)
        {
            float f = 1.0F;
        }
        else
        {
            GuiScreenOptionsSounds.this.field_146506_g.getSoundLevel(this.field_146153_r);
        }

        GuiScreenOptionsSounds.this.mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
    }

    this.field_146155_p = false;
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:19,代码来源:GuiScreenOptionsSounds.java

示例8: Button

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public Button(int p_i45024_2_, int p_i45024_3_, int p_i45024_4_, SoundCategory p_i45024_5_, boolean p_i45024_6_)
{
    super(p_i45024_2_, p_i45024_3_, p_i45024_4_, p_i45024_6_ ? 310 : 150, 20, "");
    this.field_146153_r = p_i45024_5_;
    this.field_146152_s = I18n.format("soundCategory." + p_i45024_5_.getCategoryName(), new Object[0]);
    this.displayString = this.field_146152_s + ": " + GuiScreenOptionsSounds.this.getSoundVolume(p_i45024_5_);
    this.field_146156_o = GuiScreenOptionsSounds.this.game_settings_4.getSoundLevel(p_i45024_5_);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:GuiScreenOptionsSounds.java

示例9: onSoundPlay

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onSoundPlay(PlaySoundEvent17 event)
{
	if (this.mc.thePlayer != null && mc.thePlayer.dimension == Main.DIM_ID && event.category == SoundCategory.MUSIC)
		event.manager.setSoundCategoryVolume(SoundCategory.MUSIC, 0);
}
 
开发者ID:GhostMonk3408,项目名称:MidgarCrusade,代码行数:8,代码来源:SoundEventM.java

示例10: PlaySoundEvent17

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public PlaySoundEvent17(SoundManager manager, ISound sound, SoundCategory category)
{ 
    super(manager);
    this.sound = sound;
    this.category = category;
    this.name = sound.func_147650_b().func_110623_a();
    this.result = sound;
}
 
开发者ID:SchrodingersSpy,项目名称:TRHS_Club_Mod_2016,代码行数:9,代码来源:PlaySoundEvent17.java

示例11: play

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public void play() throws UnsupportedAudioFileException, IOException {
	AudioInputStream in = (AudioInputStream) this.stream;

	final AudioFormat outFormat = getOutFormat(in.getFormat());

	this.source = BufferUtils.createIntBuffer(1);

	AL10.alGenSources(this.source);
	if (alError()) {
		close();
		return;
	}

	AL10.alSourcei(this.source.get(0), AL10.AL_LOOPING, AL10.AL_FALSE);
	AL10.alSourcef(this.source.get(0), AL10.AL_PITCH, 1.0f);
	AL10.alSourcef(this.source.get(0), AL10.AL_GAIN, this.volume * Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.RECORDS));

	if (alError()) {
		close();
		return;
	}

	this.playing = true;
	if (this.listener != null)
	{
		this.listener.playbackStarted(createEvent(PlaybackEvent.STARTED));
	}
	stream(AudioSystem.getAudioInputStream(outFormat, in));

	if (this.playing) {
		while (AL10.alGetSourcei(this.source.get(0), AL10.AL_SOURCE_STATE) == AL10.AL_PLAYING) {
			try {
				Thread.sleep(1);
			} catch (InterruptedException e) {}
		}
	}

	close();
}
 
开发者ID:PC-Logix,项目名称:OpenFM,代码行数:40,代码来源:AudioPlayer.java

示例12: getVolume

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public float getVolume()
{
	if (this.player != null)
		return this.player.getVolume() / Minecraft.getMinecraft().gameSettings.getSoundLevel(SoundCategory.RECORDS);
	else
		return 0;
}
 
开发者ID:PC-Logix,项目名称:OpenFM,代码行数:8,代码来源:PlayerDispatcher.java

示例13: PlaySoundEvent17

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public PlaySoundEvent17(SoundManager manager, ISound sound, SoundCategory category)
{ 
    super(manager);
    this.sound = sound;
    this.category = category;
    this.name = sound.getPositionedSoundLocation().getResourcePath();
    this.result = sound;
}
 
开发者ID:alexandrage,项目名称:CauldronGit,代码行数:9,代码来源:PlaySoundEvent17.java

示例14: Button

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
public Button(int p_i45024_2_, int p_i45024_3_, int p_i45024_4_, SoundCategory p_i45024_5_, boolean p_i45024_6_)
{
    super(p_i45024_2_, p_i45024_3_, p_i45024_4_, p_i45024_6_ ? 310 : 150, 20, "");
    this.field_146153_r = p_i45024_5_;
    this.field_146152_s = I18n.format("soundCategory." + p_i45024_5_.getCategoryName(), new Object[0]);
    this.displayString = this.field_146152_s + ": " + GuiScreenOptionsSounds.this.func_146504_a(p_i45024_5_);
    this.field_146156_o = GuiScreenOptionsSounds.this.field_146506_g.getSoundLevel(p_i45024_5_);
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:9,代码来源:GuiScreenOptionsSounds.java

示例15: getSoundVolume

import net.minecraft.client.audio.SoundCategory; //导入依赖的package包/类
@Override
public float getSoundVolume(int category) {

    if (category > SoundCategory.values().length) {
        return 0;
    }
    return FMLClientHandler.instance().getClient().gameSettings.getSoundLevel(SoundCategory.values()[category]);
}
 
开发者ID:chbachman,项目名称:ModularArmour,代码行数:9,代码来源:ClientProxy.java


注:本文中的net.minecraft.client.audio.SoundCategory类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。