本文整理汇总了Java中net.minecraft.client.audio.SoundCategory.MASTER属性的典型用法代码示例。如果您正苦于以下问题:Java SoundCategory.MASTER属性的具体用法?Java SoundCategory.MASTER怎么用?Java SoundCategory.MASTER使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.client.audio.SoundCategory
的用法示例。
在下文中一共展示了SoundCategory.MASTER属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: initGui
/**
* Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
* window resizes, the buttonList is cleared beforehand.
*/
public void initGui()
{
int i = 0;
this.field_146507_a = I18n.format("options.sounds.title", new Object[0]);
this.field_146508_h = I18n.format("options.off", new Object[0]);
this.buttonList.add(new GuiScreenOptionsSounds.Button(SoundCategory.MASTER.getCategoryId(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 - 12 + 24 * (i >> 1), SoundCategory.MASTER, true));
i = i + 2;
for (SoundCategory soundcategory : SoundCategory.values())
{
if (soundcategory != SoundCategory.MASTER)
{
this.buttonList.add(new GuiScreenOptionsSounds.Button(soundcategory.getCategoryId(), this.width / 2 - 155 + i % 2 * 160, this.height / 6 - 12 + 24 * (i >> 1), soundcategory, false));
++i;
}
}
this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.format("gui.done", new Object[0])));
}
示例2: mouseReleased
public void mouseReleased(int mouseX, int mouseY)
{
if (this.field_146155_p)
{
if (this.field_146153_r == SoundCategory.MASTER)
{
float f = 1.0F;
}
else
{
GuiScreenOptionsSounds.this.game_settings_4.getSoundLevel(this.field_146153_r);
}
GuiScreenOptionsSounds.this.mc.getSoundHandler().playSound(PositionedSoundRecord.create(new ResourceLocation("gui.button.press"), 1.0F));
}
this.field_146155_p = false;
}
示例3: initGui
/**
* Adds the buttons (and other controls) to the screen in question.
*/
public void initGui()
{
byte var1 = 0;
this.field_146507_a = I18n.format("options.sounds.title", new Object[0]);
this.field_146508_h = I18n.format("options.off", new Object[0]);
this.buttonList.add(new GuiScreenOptionsSounds.Button(SoundCategory.MASTER.getCategoryId(), this.width / 2 - 155 + var1 % 2 * 160, this.height / 6 - 12 + 24 * (var1 >> 1), SoundCategory.MASTER, true));
int var6 = var1 + 2;
SoundCategory[] var2 = SoundCategory.values();
int var3 = var2.length;
for (int var4 = 0; var4 < var3; ++var4)
{
SoundCategory var5 = var2[var4];
if (var5 != SoundCategory.MASTER)
{
this.buttonList.add(new GuiScreenOptionsSounds.Button(var5.getCategoryId(), this.width / 2 - 155 + var6 % 2 * 160, this.height / 6 - 12 + 24 * (var6 >> 1), var5, false));
++var6;
}
}
this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.format("gui.done", new Object[0])));
}
示例4: mouseReleased
public void mouseReleased(int p_146118_1_, int p_146118_2_)
{
if (this.field_146155_p)
{
if (this.field_146153_r == SoundCategory.MASTER)
{
float var10000 = 1.0F;
}
else
{
GuiScreenOptionsSounds.this.field_146506_g.getSoundLevel(this.field_146153_r);
}
GuiScreenOptionsSounds.this.mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
}
this.field_146155_p = false;
}
示例5: initGui
public void initGui()
{
byte b0 = 0;
this.field_146507_a = I18n.format("options.sounds.title", new Object[0]);
this.field_146508_h = I18n.format("options.off", new Object[0]);
this.buttonList.add(new GuiScreenOptionsSounds.Button(SoundCategory.MASTER.getCategoryId(), this.width / 2 - 155 + b0 % 2 * 160, this.height / 6 - 12 + 24 * (b0 >> 1), SoundCategory.MASTER, true));
int k = b0 + 2;
SoundCategory[] asoundcategory = SoundCategory.values();
int i = asoundcategory.length;
for (int j = 0; j < i; ++j)
{
SoundCategory soundcategory = asoundcategory[j];
if (soundcategory != SoundCategory.MASTER)
{
this.buttonList.add(new GuiScreenOptionsSounds.Button(soundcategory.getCategoryId(), this.width / 2 - 155 + k % 2 * 160, this.height / 6 - 12 + 24 * (k >> 1), soundcategory, false));
++k;
}
}
this.buttonList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, I18n.format("gui.done", new Object[0])));
}
示例6: mouseReleased
public void mouseReleased(int p_146118_1_, int p_146118_2_)
{
if (this.field_146155_p)
{
if (this.field_146153_r == SoundCategory.MASTER)
{
float f = 1.0F;
}
else
{
GuiScreenOptionsSounds.this.field_146506_g.getSoundLevel(this.field_146153_r);
}
GuiScreenOptionsSounds.this.mc.getSoundHandler().playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F));
}
this.field_146155_p = false;
}