本文整理汇总了Java中net.minecraft.block.state.BlockFaceShape类的典型用法代码示例。如果您正苦于以下问题:Java BlockFaceShape类的具体用法?Java BlockFaceShape怎么用?Java BlockFaceShape使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
BlockFaceShape类属于net.minecraft.block.state包,在下文中一共展示了BlockFaceShape类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: ejectFailure
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Nullable
public void ejectFailure(World world, BlockPos pos, ItemStack failure, EnumFacing[] directions)
{
int ioff = 0;
for(int i = 0; i < directions.length; i++)
{
EnumFacing direction = directions[(i + ioff) % directions.length];
BlockPos ejectPos = pos.offset(direction);
IBlockState state = world.getBlockState(ejectPos);
if(state.getBlockFaceShape(world,ejectPos,direction.getOpposite()) == BlockFaceShape.UNDEFINED)
{
ejectFailure(world,pos,failure,direction);
return;
}
}
ejectFailure(world,pos,failure,EnumFacing.UP);
}
示例2: canConnectTo
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
public boolean canConnectTo(IBlockAccess worldIn, BlockPos pos, EnumFacing p_176524_3_) {
IBlockState iblockstate = worldIn.getBlockState(pos);
BlockFaceShape blockfaceshape = iblockstate.getBlockFaceShape(worldIn, pos, p_176524_3_);
Block block = iblockstate.getBlock();
boolean flag = blockfaceshape == BlockFaceShape.MIDDLE_POLE && (iblockstate.getMaterial() == this.blockMaterial || block instanceof BlockFenceGate);
return !isExcepBlockForAttachWithPiston(block) && blockfaceshape == BlockFaceShape.SOLID || flag;
}
示例3: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Deprecated
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
EnumFacing st = state.getValue(FACING);
if (st == face)
return BlockFaceShape.CENTER;
EnumFacing op = face.getOpposite();
if (st == op)
return BlockFaceShape.SOLID;
return BlockFaceShape.UNDEFINED;
}
示例4: canPlaceBlockAt
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public boolean canPlaceBlockAt(World world, BlockPos pos)
{
//get the block 1 lower
IBlockState state = world.getBlockState(pos.down());
Block block = state.getBlock();
if (block == null)
{
return false;
} else{
//FUTURE maybe tweak to use the oredict to allow other types of glass
return state.getBlockFaceShape(world, pos, EnumFacing.UP)==BlockFaceShape.SOLID || block == Blocks.GLASS;
}
}
示例5: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockPos pos, EnumFacing facing) {
return delegate.getBlockFaceShape(worldIn, pos, facing);
}
示例6: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@SuppressWarnings("deprecation")
public BlockFaceShape getBlockFaceShape(IBlockAccess p_193383_1_, IBlockState p_193383_2_, BlockPos p_193383_3_, EnumFacing p_193383_4_) {
return p_193383_4_ != EnumFacing.UP && p_193383_4_ != EnumFacing.DOWN ? BlockFaceShape.MIDDLE_POLE : BlockFaceShape.CENTER;
}
示例7: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@SuppressWarnings("deprecation")
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState blockState, BlockPos pos, EnumFacing face) {
return BlockFaceShape.UNDEFINED;
}
示例8: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing facing)
{
return BlockFaceShape.UNDEFINED;
}
示例9: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess p_193383_1_, IBlockState p_193383_2_, BlockPos p_193383_3_,
EnumFacing p_193383_4_) {
return BlockFaceShape.UNDEFINED;
}
示例10: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess p_193383_1_, IBlockState p_193383_2_, BlockPos p_193383_3_, EnumFacing p_193383_4_)
{
return BlockFaceShape.UNDEFINED;
}
示例11: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return BlockFaceShape.UNDEFINED;
}
示例12: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return face == EnumFacing.DOWN ? BlockFaceShape.SOLID : BlockFaceShape.UNDEFINED;
}
示例13: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return BlockFaceShape.UNDEFINED;
}
示例14: canAttachToBlock
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
private static boolean canAttachToBlock(World world, BlockPos pos, EnumFacing facing)
{
IBlockState state = world.getBlockState(pos);
return facing.getHorizontalIndex() != -1 && !isExceptBlockForAttachWithPiston(state.getBlock()) && state.getBlockFaceShape(world, pos, facing) == BlockFaceShape.SOLID;
}
示例15: getBlockFaceShape
import net.minecraft.block.state.BlockFaceShape; //导入依赖的package包/类
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return BlockFaceShape.UNDEFINED;
}