本文整理汇总了Java中javax.media.j3d.LineArray类的典型用法代码示例。如果您正苦于以下问题:Java LineArray类的具体用法?Java LineArray怎么用?Java LineArray使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LineArray类属于javax.media.j3d包,在下文中一共展示了LineArray类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setLines
import javax.media.j3d.LineArray; //导入依赖的package包/类
public void setLines() {
LineArray ver_Line = new LineArray(8, LineArray.COORDINATES);
Point3d verts2[] = new Point3d[8];
//bottom two lines
verts2[0] = new Point3d(0, 0, 0);
verts2[1] = new Point3d(0, 1.6, 0);
verts2[2] = new Point3d(0.6, 0, 0);
verts2[3] = new Point3d(0.6, 1.6, 0);
//top two lines
verts2[4] = new Point3d(0, 0, -0.6);
verts2[5] = new Point3d(0, 1.6, -0.6);
verts2[6] = new Point3d(0.6, 0, -0.6);
verts2[7] = new Point3d(0.6, 1.6, -0.6);
ver_Line.setCoordinates(0, verts2);
setGeometry(ver_Line);
}
示例2: addLines
import javax.media.j3d.LineArray; //导入依赖的package包/类
public void addLines() {
LineArray ver_Line = new LineArray(8, LineArray.COORDINATES);
Point3d verts2[] = new Point3d[8];
//bottom two lines
verts2[0] = new Point3d(0, 0, 0);
verts2[1] = new Point3d(0, 0, heightZ);
verts2[2] = new Point3d(lengthX, 0, 0);
verts2[3] = new Point3d(lengthX, 0, heightZ);
//top two lines
verts2[4] = new Point3d(0, widthY, 0);
verts2[5] = new Point3d(0, widthY, heightZ);
verts2[6] = new Point3d(lengthX, widthY, 0);
verts2[7] = new Point3d(lengthX, widthY, heightZ);
ver_Line.setCoordinates(0, verts2);
setGeometry(ver_Line);
}
示例3: visualizeNormals
import javax.media.j3d.LineArray; //导入依赖的package包/类
public static Shape3D visualizeNormals( Shape3D shape , float scale , boolean local , Appearance app )
{
final GeometryArray geomArray = ( GeometryArray ) shape.getGeometry( );
LineArray rendered;
if( geomArray instanceof IndexedGeometryArray )
{
final IndexedGeometryArray indexedGeomArray = ( IndexedGeometryArray ) geomArray;
rendered = renderNormals( indexedGeomArray , scale );
}
else
{
rendered = renderNormals( geomArray , scale );
}
if( !local )
{
final Transform3D localToVworld = new Transform3D( );
shape.getLocalToVworld( localToVworld );
transformCoordinates( rendered , localToVworld );
}
return new Shape3D( rendered , app );
}
示例4: visualizeFronts
import javax.media.j3d.LineArray; //导入依赖的package包/类
public static Shape3D visualizeFronts( Shape3D shape , float scale , boolean local , Appearance app )
{
LineArray rendered = renderFronts( shape , scale );
if( rendered == null )
{
return null;
}
if( local )
{
final Transform3D localToVworld = new Transform3D( );
shape.getLocalToVworld( localToVworld );
transformCoordinates( rendered , localToVworld );
}
return new Shape3D( rendered , app );
}
示例5: makeLineGeometry
import javax.media.j3d.LineArray; //导入依赖的package包/类
LineArray makeLineGeometry( Strut strut, AlgebraicField field, Embedding embedding )
{
LineArray result = new LineArray( 2, GeometryArray.COORDINATES );
Point3d pt = null;
AlgebraicVector gv = null;
RealVector v = null;
gv = strut .getLocation();
v = embedding .embedInR3( gv );
pt = new Point3d();
pt.x = v.x; pt.y = v.y; pt.z = v.z;
result .setCoordinate( 0, pt );
gv = strut .getEnd();
v = embedding .embedInR3( gv );
pt = new Point3d();
pt.x = v.x; pt.y = v.y; pt.z = v.z;
result .setCoordinate( 1, pt );
return result;
}
示例6: create3D
import javax.media.j3d.LineArray; //导入依赖的package包/类
private void create3D() {
super.create3D(true);
// construct sensor body - a line for each individual sensor ray.
Point3d[] coords = new Point3d[nbSensors * 2];
for (int i = 0; i < nbSensors; i++) {
Point3d start = new Point3d(positions[i]);
coords[i * 2] = start;
Point3d end = new Point3d(start);
Point3d direction = new Point3d(directions[i]);
if (((flags & FLAG_SHOW_FULL_SENSOR_RAY) == 0) && (type != TYPE_BUMPER))
direction.scale(0.05f); // just a small ray
end.add(direction);
coords[i * 2 + 1] = end;
}
LineArray line = new LineArray(coords.length, GeometryArray.COORDINATES);
line.setCoordinates(0, coords);
Appearance appear = new Appearance();
Material material = new Material();
ColoringAttributes ca = new ColoringAttributes();
ca.setColor(color);
appear.setColoringAttributes(ca);
appear.setMaterial(material);
Shape3D shape = new Shape3D(line, appear);
shape.setCollidable(false);
shape.setPickable(false);
addChild(shape);
}
示例7: addLines
import javax.media.j3d.LineArray; //导入依赖的package包/类
public void addLines() {
LineArray ver_Line = new LineArray(8, LineArray.COORDINATES);
Point3d verts2[] = new Point3d[8];
/*
//bottom two lines
verts2[0] = new Point3d(0, 0, 0);
verts2[1] = new Point3d(0, 1.6, 0);
verts2[2] = new Point3d(lengthX, 0, 0);
verts2[3] = new Point3d(lengthX, 1.6, 0);
//top two lines
verts2[4] = new Point3d(0, 0, -0.6);
verts2[5] = new Point3d(0, 1.6, -0.6);
verts2[6] = new Point3d(lengthX, 0, -0.6);
verts2[7] = new Point3d(lengthX, 1.6, -0.6);
*
*/
//bottom two lines
verts2[0] = new Point3d(0, 0, 0);
verts2[1] = new Point3d(0, 0, heightZ);
verts2[2] = new Point3d(lengthX, 0, 0);
verts2[3] = new Point3d(lengthX, 0, heightZ);
//top two lines
verts2[4] = new Point3d(0, widthY, 0);
verts2[5] = new Point3d(0, widthY, heightZ);
verts2[6] = new Point3d(lengthX, widthY, 0);
verts2[7] = new Point3d(lengthX, widthY, heightZ);
ver_Line.setCoordinates(0, verts2);
setGeometry(ver_Line);
}
示例8: addScaleBarToSceneGraph
import javax.media.j3d.LineArray; //导入依赖的package包/类
/**
* add a 100 µm scale bar to the BranchGroup
*
* @param scene
* the BranchGroup
*/
public static void addScaleBarToSceneGraph(TransformGroup scene, Point3f scaleBarPos, float scale) {
if (scaleBarPos == null) {
scaleBarPos = new Point3f();
}
float barPos = -150.0f * scale;
float hight = 100.0f * scale;
//logger.info("scaleBarPos: " + scaleBarPos.toString());
LineArray la = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
//la.setCoordinate(0, new Point3f(scaleBarPos.x + 0.7f, scaleBarPos.y + 0.0f, scaleBarPos.z + 0.9f));
//la.setCoordinate(1, new Point3f(scaleBarPos.x + 0.7f, scaleBarPos.y + 0.0f, scaleBarPos.z + 1.0f));
la.setCoordinate(0, new Point3f(barPos, scaleBarPos.y, scaleBarPos.z));
la.setCoordinate(1, new Point3f(barPos, scaleBarPos.y, scaleBarPos.z + hight));
for (int i = 0; i < 2; ++i) {
la.setColor(i, grey);
}
scene.addChild(new Shape3D(la));
Text3D text3d = new Text3D(new Font3D(new Font("plain", java.awt.Font.PLAIN, 1), new FontExtrusion()), "100 µm");
text3d.setAlignment(Text3D.ALIGN_LAST);
Shape3D text3dShape3d = new Shape3D(text3d);
Appearance appearance = new Appearance();
ColoringAttributes ca = new ColoringAttributes();
ca.setColor(grey);
appearance.setColoringAttributes(ca);
text3dShape3d.setAppearance(appearance);
TransformGroup tg = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.rotX(Math.PI / 2);
float textScale = 30f * scale;
//t3d.setScale(0.025);
t3d.setScale(textScale);
t3d.setTranslation(new Vector3f((barPos + (barPos/10.0f)), scaleBarPos.y, scaleBarPos.z + hight/2.0f));
tg.setTransform(t3d);
tg.addChild(text3dShape3d);
scene.addChild(tg);
// scene.addChild(text3dShape3d);
}
示例9: createLineArrayFromPoints
import javax.media.j3d.LineArray; //导入依赖的package包/类
private LineArray createLineArrayFromPoints(Point3d p1, Point3d p2) {
LineArray la = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
la.setCoordinate(0, p1);
la.setCoordinate(1, p2);
for (int i = 0; i < 2; ++i) {
la.setColor(i, lineColor);
}
return la;
}
示例10: addCoordinateSphereAxesToSceneGraph
import javax.media.j3d.LineArray; //导入依赖的package包/类
/**
* Function to add a white sphere and axes at the origin of the
* coordinate system for better orientation. The z-axis is in black.
*/
public static void addCoordinateSphereAxesToSceneGraph(BranchGroup scene, float radius) {
float rad = (radius <= 0.0f) ? 0.1f : radius;
Appearance ap = new Appearance();
ColoringAttributes ca = new ColoringAttributes();
ca.setColor(white);
ap.setColoringAttributes(ca);
scene.addChild(new Sphere(rad, ap));
LineArray la1 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
la1.setCoordinate(0, new Point3f());
la1.setCoordinate(1, new Point3f(5.0f * rad, 0.0f, 0.0f));
for (int i = 0; i < 2; ++i) {
la1.setColor(i, white);
}
scene.addChild(new Shape3D(la1));
LineArray la2 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
la2.setCoordinate(0, new Point3f());
la2.setCoordinate(1, new Point3f(0.0f, 5.0f * rad, 0.0f));
for (int i = 0; i < 2; ++i) {
la2.setColor(i, white);
}
scene.addChild(new Shape3D(la2));
LineArray la3 = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
la3.setCoordinate(0, new Point3f());
la3.setCoordinate(1, new Point3f(0.0f, 0.0f, 5.0f * rad));
for (int i = 0; i < 2; ++i) {
la3.setColor(i, black);
}
scene.addChild(new Shape3D(la3));
}
示例11: create3D
import javax.media.j3d.LineArray; //导入依赖的package包/类
private void create3D() {
super.create3D(true);
// construct sensor body - a line for each individual sensor ray.
Point3d[] coords = new Point3d[nbSensors * 2];
for (int i = 0; i < nbSensors; i++) {
Point3d start = new Point3d(positions[i]);
coords[i * 2] = start;
Point3d end = new Point3d(start);
Point3d direction = new Point3d(directions[i]);
if (((flags & FLAG_SHOW_FULL_SENSOR_RAY) == 0) && (type != TYPE_BUMPER))
direction.scale(0.05f); // just a small ray
end.add(direction);
coords[i * 2 + 1] = end;
}
LineArray line = new LineArray(coords.length, GeometryArray.COORDINATES);
line.setCoordinates(0, coords);
Appearance appear = new Appearance();
Material material = new Material();
ColoringAttributes ca = new ColoringAttributes();
ca.setColor(color);
appear.setColoringAttributes(ca);
appear.setMaterial(material);
Shape3D shape = new Shape3D(line, appear);
shape.setCollidable(false);
shape.setPickable(false);
addChild(shape);
}
示例12: Axis
import javax.media.j3d.LineArray; //导入依赖的package包/类
public Axis() {
axisBG = new BranchGroup();
// Geometry�̐���
LineArray axisX = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
LineArray axisY = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
LineArray axisZ = new LineArray(2, LineArray.COORDINATES | LineArray.COLOR_3);
// ���_�̃Z�b�g
Color3f red = new Color3f(1.0f, 0.0f, 0.0f);
Color3f green = new Color3f(0.0f, 1.0f, 0.0f);
Color3f blue = new Color3f(0.0f, 0.0f, 1.0f);
axisX.setCoordinate(0, new Point3f(-1.0f, 0.0f, 0.0f));
axisX.setCoordinate(1, new Point3f(1.0f, 0.0f, 0.0f));
axisX.setColor(0, red);
axisX.setColor(1, red);
axisY.setCoordinate(0, new Point3f(0.0f, -1.0f, 0.0f));
axisY.setCoordinate(1, new Point3f(0.0f, 1.0f, 0.0f));
axisY.setColor(0, green);
axisY.setColor(1, green);
axisZ.setCoordinate(0, new Point3f(0.0f, 0.0f, -1.0f));
axisZ.setCoordinate(1, new Point3f(0.0f, 0.0f, 1.0f));
axisZ.setColor(0, blue);
axisZ.setColor(1, blue);
// BG�ɒlj�
axisBG.addChild(new Shape3D(axisX));
axisBG.addChild(new Shape3D(axisY));
axisBG.addChild(new Shape3D(axisZ));
}
示例13: Axis
import javax.media.j3d.LineArray; //导入依赖的package包/类
public Axis() {
axisBG = new BranchGroup();
// Geometry�̐���
LineArray axisX = new LineArray(2, LineArray.COORDINATES
| LineArray.COLOR_3);
LineArray axisY = new LineArray(2, LineArray.COORDINATES
| LineArray.COLOR_3);
LineArray axisZ = new LineArray(2, LineArray.COORDINATES
| LineArray.COLOR_3);
// ���_�̃Z�b�g
Color3f red = new Color3f(1.0f, 0.0f, 0.0f);
Color3f green = new Color3f(0.0f, 1.0f, 0.0f);
Color3f blue = new Color3f(0.0f, 0.0f, 1.0f);
axisX.setCoordinate(0, new Point3f(-10.0f, 0.0f, 0.0f));
axisX.setCoordinate(1, new Point3f(10.0f, 0.0f, 0.0f));
axisX.setColor(0, red);
axisX.setColor(1, red);
axisY.setCoordinate(0, new Point3f(0.0f, -10.0f, 0.0f));
axisY.setCoordinate(1, new Point3f(0.0f, 10.0f, 0.0f));
axisY.setColor(0, green);
axisY.setColor(1, green);
axisZ.setCoordinate(0, new Point3f(0.0f, 0.0f, -10.0f));
axisZ.setCoordinate(1, new Point3f(0.0f, 0.0f, 10.0f));
axisZ.setColor(0, blue);
axisZ.setColor(1, blue);
// axisBG�ɒlj�
axisBG.addChild(new Shape3D(axisX));
axisBG.addChild(new Shape3D(axisY));
axisBG.addChild(new Shape3D(axisZ));
}
示例14: renderNormals
import javax.media.j3d.LineArray; //导入依赖的package包/类
public static LineArray renderNormals( IndexedGeometryArray array , float scale )
{
final Point3f[ ] coordinates = copyCoordinates3f( array );
final Vector3f[ ] normals = copyNormals3f( array );
final int[ ] coordinateIndices = copyCoordinateIndices( array );
final int[ ] normalIndices = copyNormalIndices( array );
if( coordinates == null || normals == null || coordinateIndices == null || normalIndices == null )
{
throw new IllegalArgumentException( "Unable to get necessary information from the geometry" );
}
final int vertexCount = coordinateIndices.length * 2;
final Point3f temp = new Point3f( );
final LineArray result = new LineArray( vertexCount , GeometryArray.COORDINATES );
int k = 0;
for( int i = 0 ; i < coordinateIndices.length ; i++ )
{
final Point3f coordinate = coordinates[ coordinateIndices[ i ] ];
final Vector3f normal = normals[ normalIndices[ i ] ];
result.setCoordinate( k++ , coordinate );
temp.scaleAdd( scale , normal , coordinate );
result.setCoordinate( k++ , temp );
}
return result;
}
示例15: renderFronts
import javax.media.j3d.LineArray; //导入依赖的package包/类
public static LineArray renderFronts( Shape3D shape , float scale )
{
Geometry geom = shape.getGeometry( );
if( geom instanceof IndexedGeometryArray )
{
return renderFronts( ( IndexedGeometryArray ) geom , scale );
}
else if( geom instanceof GeometryArray )
{
return renderFronts( ( GeometryArray ) geom , scale );
}
return null;
}