当前位置: 首页>>代码示例>>Java>>正文


Java Networking类代码示例

本文整理汇总了Java中ethanjones.cubes.networking.Networking的典型用法代码示例。如果您正苦于以下问题:Java Networking类的具体用法?Java Networking怎么用?Java Networking使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Networking类属于ethanjones.cubes.networking包,在下文中一共展示了Networking类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handlePacket

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
@Override
public void handlePacket() {
	long serverPing = serverReceiveTime - serverTime;
	if (serverPing < 0)
		Log.error("Negative ping time! " + serverPing);
	PlayerManager manager = Cubes.getServer().getClient(getSocketMonitor()).getPlayerManager();
	manager.lastPingNano = serverReceiveTime;
	if (manager.connectionPing < 0) {
		manager.connectionPing = serverPing;
	} else {
		manager.connectionPing = (manager.connectionPing * 0.6d) + (serverPing * 0.4d);
	}
	if (Networking.NETWORKING_DEBUG)
		Log.debug(
				getSocketMonitor().remoteAddress + " Ping: " + manager.connectionPing + " current: " + serverPing);
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:17,代码来源:PacketPingConfirm.java

示例2: run

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
@Override
public void run() {
	Side.setSide(Side.Server);
	boolean isRunning = running.get();
	try {
		while (isRunning) {

			Socket accept = serverSocket.accept(Networking.socketHints);
			ServerConnectionInitializer.check(accept);

			isRunning = running.get();
		}
	} catch (Exception e) {
		if (running.get())
			Log.error(e);
	}
	dispose();
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:19,代码来源:ServerSocketMonitor.java

示例3: SocketMonitor

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
public SocketMonitor(Socket socket, Networking networking, Side side) {
  this.socket = socket;
  this.networking = networking;
  this.side = side;
  this.remoteAddress = socket.getRemoteAddress();
  running = new AtomicBoolean(true);
  socketInput = new SocketInput(this);
  socketOutput = new SocketOutput(this);
  socketInput.start("Socket Input: " + remoteAddress);
  socketOutput.start("Socket Output: " + remoteAddress);
  this.packetIDDatabase = new PacketIDDatabase();
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:13,代码来源:SocketMonitor.java

示例4: handlePacket

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
@Override
public void handlePacket() {
	long clientPing = clientReceiveTime - clientTime;
	if (clientPing < 0)
		Log.error("Negative ping time! " + clientPing);
	ClientNetworking networking = (ClientNetworking) NetworkingManager.getNetworking(Side.Client);
	networking.awaitingPingResponse = false;
	if (networking.pingTime < 0) {
		networking.pingTime = clientPing;
	} else {
		networking.pingTime = (networking.pingTime * 0.6d) + (clientPing * 0.4d);
	}
	if (Networking.NETWORKING_DEBUG)
		Log.debug("Ping: " + networking.pingTime + " current: " + clientPing);
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:16,代码来源:PacketPingReply.java

示例5: handlePacket

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
@Override
public void handlePacket() {
  long serverPing = serverReceiveTime - serverTime;
  if (serverPing < 0) Log.error("Negative ping time! " + serverPing);
  PlayerManager manager = Cubes.getServer().getClient(getSocketMonitor()).getPlayerManager();
  manager.lastPingNano = serverReceiveTime;
  if (manager.connectionPing < 0) {
    manager.connectionPing = serverPing;
  } else {
    manager.connectionPing = (manager.connectionPing * 0.6d) + (serverPing * 0.4d);
  }
  if (Networking.NETWORKING_DEBUG)
    Log.debug(getSocketMonitor().remoteAddress + " Ping: " + manager.connectionPing + " current: " + serverPing);
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:15,代码来源:PacketPingConfirm.java

示例6: handlePacket

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
@Override
public void handlePacket() {
  long clientPing = clientReceiveTime - clientTime;
  if (clientPing < 0) Log.error("Negative ping time! " + clientPing);
  ClientNetworking networking = (ClientNetworking) NetworkingManager.getNetworking(Side.Client);
  networking.awaitingPingResponse = false;
  if (networking.pingTime < 0) {
    networking.pingTime = clientPing;
  } else {
    networking.pingTime = (networking.pingTime * 0.6d) + (clientPing * 0.4d);
  }
  if (Networking.NETWORKING_DEBUG) Log.debug("Ping: " + networking.pingTime + " current: " + clientPing);
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:14,代码来源:PacketPingReply.java

示例7: run

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
@Override
public void run() {
  Side.setSide(Side.Server);
  while (running.get()) {
    try {
      Socket accept = serverSocket.accept(Networking.socketHints);
      ServerConnectionInitializer.check(accept);
    } catch (Exception e) {
      if (running.get()) Log.error(e);
    }
  }
  dispose();
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:14,代码来源:ServerSocketMonitor.java

示例8: getNetworking

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
public Networking getNetworking() {
  return networking;
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:4,代码来源:SocketMonitor.java

示例9: ServerSocketMonitor

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
public ServerSocketMonitor(int port, ServerNetworking serverNetworking) {
	this.port = port;
	this.serverNetworking = serverNetworking;
	serverSocket = Gdx.net.newServerSocket(Protocol.TCP, port, Networking.serverSocketHints);
	running = new AtomicBoolean(true);
}
 
开发者ID:RedTroop,项目名称:Cubes_2,代码行数:7,代码来源:ServerSocketMonitor.java

示例10: ServerSocketMonitor

import ethanjones.cubes.networking.Networking; //导入依赖的package包/类
public ServerSocketMonitor(int port, ServerNetworking serverNetworking) {
  this.port = port;
  this.serverNetworking = serverNetworking;
  serverSocket = Gdx.net.newServerSocket(Protocol.TCP, port, Networking.serverSocketHints);
  running = new AtomicBoolean(true);
}
 
开发者ID:RedTroop,项目名称:Cubes,代码行数:7,代码来源:ServerSocketMonitor.java


注:本文中的ethanjones.cubes.networking.Networking类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。