本文整理汇总了Java中com.badlogic.ashley.benchmark.Constants类的典型用法代码示例。如果您正苦于以下问题:Java Constants类的具体用法?Java Constants怎么用?Java Constants使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Constants类属于com.badlogic.ashley.benchmark包,在下文中一共展示了Constants类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: prepare
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BeforeClass
public static void prepare () {
worldSmall = prepareWorld(Constants.ENTITIES_SMALL_TEST);
worldMedium = prepareWorld(Constants.ENTITIES_MEDIUM_TEST);
worldBig = prepareWorld(Constants.ENTITIES_BIG_TEST);
}
示例2: worldSmallTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void worldSmallTest () {
runWorldTest(worldSmall);
}
示例3: worldMediumTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void worldMediumTest () {
runWorldTest(worldMedium);
}
示例4: worldBigTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void worldBigTest () {
runWorldTest(worldBig);
}
示例5: runWorldTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
private void runWorldTest (World world) {
for (int i = 0; i < Constants.FRAMES; ++i) {
world.setDelta(Constants.DELTA_TIME);
world.process();
}
}
示例6: prepareWorld
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
private static World prepareWorld (int numEntities) {
World world = new World();
world.setSystem(new MovementSystem());
world.setSystem(new StateSystem());
world.setSystem(new CollisionSystem());
world.setSystem(new RemovalSystem());
world.initialize();
for (int i = 0; i < numEntities; ++i) {
Entity entity = world.createEntity();
if (Constants.shouldHaveComponent(ComponentType.POSITION, i)) {
PositionComponent pos = new PositionComponent();
pos.pos.x = MathUtils.random(Constants.MIN_POS, Constants.MAX_POS);
pos.pos.y = MathUtils.random(Constants.MIN_POS, Constants.MAX_POS);
entity.addComponent(pos);
}
if (Constants.shouldHaveComponent(ComponentType.MOVEMENT, i)) {
MovementComponent mov = new MovementComponent();
mov.velocity.x = MathUtils.random(Constants.MIN_VEL, Constants.MAX_VEL);
mov.velocity.y = MathUtils.random(Constants.MIN_VEL, Constants.MAX_VEL);
mov.accel.x = MathUtils.random(Constants.MIN_ACC, Constants.MAX_ACC);
mov.accel.y = MathUtils.random(Constants.MIN_ACC, Constants.MAX_ACC);
entity.addComponent(mov);
}
if (Constants.shouldHaveComponent(ComponentType.RADIUS, i)) {
RadiusComponent rad = new RadiusComponent();
rad.radius = MathUtils.random(Constants.MIN_RADIUS, Constants.MAX_RADIUS);
entity.addComponent(rad);
}
if (Constants.shouldHaveComponent(ComponentType.STATE, i)) {
entity.addComponent(new StateComponent());
}
world.addEntity(entity);
}
return world;
}
示例7: prepare
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BeforeClass
public static void prepare () {
engineSmall = prepareEngine(Constants.ENTITIES_SMALL_TEST);
engineMedium = prepareEngine(Constants.ENTITIES_MEDIUM_TEST);
engineBig = prepareEngine(Constants.ENTITIES_BIG_TEST);
}
示例8: ashleySmallTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void ashleySmallTest () {
runEngineTest(engineSmall);
}
示例9: ashleyMediumTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void ashleyMediumTest () {
runEngineTest(engineMedium);
}
示例10: ashleyBigTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void ashleyBigTest () {
runEngineTest(engineBig);
}
示例11: runEngineTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
private void runEngineTest (Engine engine) {
for (int i = 0; i < Constants.FRAMES; ++i) {
engine.update(Constants.DELTA_TIME);
}
}
示例12: prepareEngine
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
private static Engine prepareEngine (int numEntities) {
Engine engine = new Engine();
engine.addSystem(new MovementSystem());
engine.addSystem(new StateSystem());
engine.addSystem(new CollisionSystem());
engine.addSystem(new RemovalSystem());
for (int i = 0; i < numEntities; ++i) {
Entity entity = new Entity();
if (Constants.shouldHaveComponent(ComponentType.POSITION, i)) {
PositionComponent pos = new PositionComponent();
pos.pos.x = MathUtils.random(Constants.MIN_POS, Constants.MAX_POS);
pos.pos.y = MathUtils.random(Constants.MIN_POS, Constants.MAX_POS);
entity.add(pos);
}
if (Constants.shouldHaveComponent(ComponentType.MOVEMENT, i)) {
MovementComponent mov = new MovementComponent();
mov.velocity.x = MathUtils.random(Constants.MIN_VEL, Constants.MAX_VEL);
mov.velocity.y = MathUtils.random(Constants.MIN_VEL, Constants.MAX_VEL);
mov.accel.x = MathUtils.random(Constants.MIN_ACC, Constants.MAX_ACC);
mov.accel.y = MathUtils.random(Constants.MIN_ACC, Constants.MAX_ACC);
entity.add(mov);
}
if (Constants.shouldHaveComponent(ComponentType.RADIUS, i)) {
RadiusComponent rad = new RadiusComponent();
rad.radius = MathUtils.random(Constants.MIN_RADIUS, Constants.MAX_RADIUS);
entity.add(rad);
}
if (Constants.shouldHaveComponent(ComponentType.STATE, i)) {
entity.add(new StateComponent());
}
engine.addEntity(entity);
}
return engine;
}
示例13: prepare
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BeforeClass
public static void prepare() {
worldSmall = prepareWorld(Constants.ENTITIES_SMALL_TEST);
worldMedium = prepareWorld(Constants.ENTITIES_MEDIUM_TEST);
worldBig = prepareWorld(Constants.ENTITIES_BIG_TEST);
}
示例14: worldSmallTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void worldSmallTest() {
runWorldTest(worldSmall);
}
示例15: worldMediumTest
import com.badlogic.ashley.benchmark.Constants; //导入依赖的package包/类
@BenchmarkOptions(benchmarkRounds = Constants.BENCHMARK_ROUNDS, warmupRounds = Constants.WARMUP_ROUNDS)
@Test
public void worldMediumTest() {
runWorldTest(worldMedium);
}