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Java GLFW.GLFW_PRESS属性代码示例

本文整理汇总了Java中org.lwjgl.glfw.GLFW.GLFW_PRESS属性的典型用法代码示例。如果您正苦于以下问题:Java GLFW.GLFW_PRESS属性的具体用法?Java GLFW.GLFW_PRESS怎么用?Java GLFW.GLFW_PRESS使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在org.lwjgl.glfw.GLFW的用法示例。


在下文中一共展示了GLFW.GLFW_PRESS属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onKey

@Override
public void onKey(int key, int action, int mods)
{
    if (action == GLFW.GLFW_PRESS && key == GLFW.GLFW_KEY_TAB && menu == null)
    {
        displayMouse = !displayMouse;
        boolean display = displayMouse();
        mouse.setGrabbed(!display);

        if (!display) mouse.setPosDirty();
        Vec2i res = getResolution();
        mouse.setPos(res.x/2.0f, res.y/2.0f);
    }
    
    interactionState.onKey(key, action, mods);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:16,代码来源:Main.java

示例2: onMouseButton

@Override
public void onMouseButton(int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS) return;
    
    if (connectJack != null)
    {
        if (button == GLFW.GLFW_MOUSE_BUTTON_RIGHT || button == GLFW.GLFW_MOUSE_BUTTON_LEFT)
        {
            if (node.isLast()) node.getWire().connectOut((InputJack)connectJack);
            else if (node.isFirst()) node.getWire().connectIn((OutputJack)connectJack);
            Main.instance().setDefaultState();
        }
    }
    else
    {
        if (button == GLFW.GLFW_MOUSE_BUTTON_RIGHT) Main.instance().setDefaultState();
        else if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT && !node.isCorner())
            node = node.makeCorner();
    }
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:21,代码来源:WireDragState.java

示例3: handleEvents

@Override
public void handleEvents(List<Event> events) {
	for (Event e : events) {
		if (e.type == Event.Type.KEY_INPUT) {
			KeyInputEvent evt = (KeyInputEvent) e;
			if (evt.action == GLFW.GLFW_PRESS) {
				if (evt.mods == GLFW.GLFW_MOD_CONTROL && evt.key == GLFW.GLFW_KEY_ENTER) { // command
																							// mode
					java.lang.System.out.print("Enter your command: ");

					String commandLine = consoleScanner.nextLine();
					String command = commandLine;
					if (commandLine.indexOf(' ') != -1)
						commandLine.substring(0, commandLine.indexOf(' '));

					if (command.equals("load")) {
						game.createEvent(new LoadSceneEvent("default"));// TODO
																	// change
																	// default
																	// to
																	// last
																	// (or
																	// sth).
					} else if (command.equals("save")) {
						game.createEvent(new Event(Event.Type.SAVE));
					} else if (command.equals("exit")) {
						game.createEvent(new Event(Event.Type.EXIT));
					} else {// unknown command
						Logger.warn("Unknown command " + command + "");
					}
				}
			}
		}
	}

}
 
开发者ID:erikgoe,项目名称:Cubeland,代码行数:36,代码来源:InputSystem.java

示例4: invoke

@Override
   public void invoke(long window, int keycode, int scancode, int action, int mods) {
// If the key was pressed
if(action == GLFW.GLFW_PRESS) {
    keyPressed(keycode);
// If the key was released
} else if (action == GLFW.GLFW_RELEASE){
    keyReleased(keycode);
}
   }
 
开发者ID:camilne,项目名称:open-world,代码行数:10,代码来源:Input.java

示例5: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (button == GLFW.GLFW_MOUSE_BUTTON_MIDDLE)
        MidiSeqScreen.this.onMouseButton(query, button, action, mods);
    
    if (action != GLFW.GLFW_PRESS) return;
    
    if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT) Main.instance().setState(drag());
    else if (button == GLFW.GLFW_MOUSE_BUTTON_RIGHT) track.notes.remove(note);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:11,代码来源:MidiSeqScreen.java

示例6: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS) return;
    
    if (button == GLFW.GLFW_MOUSE_BUTTON_LEFT)
    {
        Vec2 p = camera.toWorld(seq.getMouse());
        int newPos = Math.round(p.x*Main.SAMPLE_RATE);
        SongProperties props = seq.getProperties();
        props.playStartTime += props.position - newPos;
        props.position = newPos;
    }
    else if (button == GLFW.GLFW_MOUSE_BUTTON_MIDDLE) camera.drag(true, false);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:15,代码来源:MidiSeqTimeline.java

示例7: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS || button != GLFW.GLFW_MOUSE_BUTTON_LEFT)
    {
        return;
    }
    setValue(!value);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:9,代码来源:RadioButtons.java

示例8: GetKey

public static boolean GetKey(int keyCode)
{
	try{
		return GLFW.glfwGetKey(Window.CurrentWindow(), keyCode) == GLFW.GLFW_PRESS;//Keyboard.isKeyDown(keyCode);
	} catch(Exception e)
	{
		return false;
	}
}
 
开发者ID:RagnarrIvarssen,项目名称:Assimp-Tutorial-LWJGL-3,代码行数:9,代码来源:Input.java

示例9: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS || button != GLFW.GLFW_MOUSE_BUTTON_LEFT) return;
    
    if (!hasWire())
    {
        new Wire().connectIn(this);
        Wire wire = getWire();
        WireNode dragNode = wire.getLast();
        dragNode.pos.set(getWirePos());
        Main.instance().addWire(wire);
        Main.instance().setState(new WireDragState(dragNode));
    }
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:15,代码来源:OutputJack.java

示例10: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS || button != GLFW.GLFW_MOUSE_BUTTON_LEFT) return;
    
    if (top) setScrollPos(scrollPos - SCROLL_RATE);
    else setScrollPos(scrollPos + SCROLL_RATE);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:8,代码来源:ScrollBox.java

示例11: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS || button != GLFW.GLFW_MOUSE_BUTTON_LEFT) return;
    
    setValue(!value);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:7,代码来源:ToggleButton.java

示例12: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    //Panel drag.
    if (action == GLFW.GLFW_PRESS && button == GLFW.GLFW_MOUSE_BUTTON_RIGHT)
        Main.instance().setState(new PanelDragState(this));
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:7,代码来源:Panel.java

示例13: onMouseButton

@Override
public void onMouseButton(int button, int action, int mods)
{
    if (action != GLFW.GLFW_PRESS || button != GLFW.GLFW_MOUSE_BUTTON_RIGHT) return;

    panel.dragged = false;
    Main.instance().setDefaultState();
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:8,代码来源:PanelDragState.java

示例14: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action == GLFW.GLFW_PRESS && button == GLFW.GLFW_MOUSE_BUTTON_MIDDLE) camera.drag(false, true);
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:5,代码来源:MidiSeqKeyboard.java

示例15: onMouseButton

@Override
public void onMouseButton(FocusQuery query, int button, int action, int mods)
{
    if (action == GLFW.GLFW_PRESS && button == GLFW.GLFW_MOUSE_BUTTON_RIGHT)
        Main.instance().setState(new WireDragState(this));
}
 
开发者ID:SmashMaster,项目名称:KraftigAudio,代码行数:6,代码来源:Wire.java


注:本文中的org.lwjgl.glfw.GLFW.GLFW_PRESS属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。